I’m studying skull structure/skeletons for a project I’m working on. (Illustrating a cover for someone). This particular study transformed a bit. :)
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@anna-sketches
I’m studying skull structure/skeletons for a project I’m working on. (Illustrating a cover for someone). This particular study transformed a bit. :)
Made more progress on a dress up project. Created some tops, pants, and touched up on other items. :) -- Illustrator
Thought I'd try out a doll dress up game style of art. Purely vector work, so colour adjustment is easy. :)
Currently experimenting with creating seamless 2D materials in Unity. Tonight I’ve created a brick material. Albedo, Gloss, Height and Occlusion have been edited to create a 3D effect. It’s relaxing. :)
Tundra chest! Leaning towards styling or adding elements to the holders. Gold can look intense!
Oceanic chest! Tempted to stylise the holders. Will continue to sketch and see if I should. :)
Volcanic chest! Not sure if I want to stylise the gold/silver area yet. Will create more and think about it. :)
Fun chest designs! Will make a series from this I think.
More character development. Also amended an earlier illustration. :)
Creating a turn-around for a character I illustrated earlier. Will tweak this work in progress as I go along. :)
Some vector sword designs for fun. (Two handed, one handed, dagger). Inspired by the blood flower. Researched a little bit into blade/handle proportions too. :)
Vector work! (+ Photoshop touch up). Featuring a V35 Skyline in an Australian environment. :)
Part two! Looking inside each fruit. Vector work. :)
Fruit icons! Developed in Illustrator using vectors.
Vial designs and bubbles. 🔵
A loose study, with triangles. 🔺
A pose study, turned into a coral-person concept!