Aegelis the Levitating - Sorcerer - Click for Unit Info
Aegelis the Levitating
Class: Sorcerer
Unique Starting Skill
FloatingThis unit can float and is able to traverse all terrain at a movement cost of 4. Except Mountains which cost 6 Movement Points, Road and Water cost 3 MP. Only Cavern walls cannot be traversed
Aya Nera - Sorcerer - Click for Unit Info
Aya Nera
Class: Sorcerer
Unique Starting Skill
Victory RushThis unit heals 6 Hitpoints at the end of battle if victorious
Caerril the Feasome - Dreadnought - Click for Unit Info
Caerril the Feasome
Class: Dreadnought
Unique Starting Skill
FearsomeEvery time an enemy unit performs an attack against this unit it has a chance to become Panicked. Panicked units don't obey orders and attempt to flee for 2 turns
Ellen the Disrupter - Dreadnought - Click for Unit Info
Ellen the Disrupter
Class: Dreadnought
Unique Starting Skill
- Dispel Magic Removes all magical debuffs and buffs from target unit
Esnodil the Vile - Rogue - Click for Unit Info
Esnodil the Vile
Class: Rogue
Unique Starting Skill
Dirty Half DozenArmy stack gains Devout Slayer
Fearon the Quick - Rogue - Click for Unit Info
Fearon the Quick
Class: Rogue
Unique Starting Skill
- SprintThis unit is able to sprint in combat. Sprinting gives an addition + 12 Movement Points and avoids enemy Attacks of Opportunity
- Cooldown 3 turns
Falenas the Evasive - Arch Druid - Click for Unit Info
Falenas the Evasive
Class: Arch Druid
Unique Starting Skill
+5
Hitpoints Hitpoints
- Befriend AnimalAttempts to take control of target Animal, against Mounted units, ability causes Feral Mount. Units with Feral Mount suffer -12 Movement Points and -400 Morale
Projectile Resistance This unit gains +2 Defense against Ranged attacks
Free MovementThis unit is not hindered by any terrain movement penalties
Faye the Frigid - Necromancer - Click for Unit Info
Faye the Frigid
Class: Necromancer
Unique Starting Skill
Good SlayerDeals an additional +3 Physical Damage against Monster, Undead and Dedicated to Evil units
Girron Arrowflock - Warlord - Click for Unit Info
Girron Arrowflock
Class: Warlord
Unique Starting Skill
Ranged CommandArmy stack gains +1 Ranged strength
Imane the Nightowl - Arch Druid - Click for Unit Info
Imane the Nightowl
Class: Arch Druid
Unique Starting Skill
Warm at NightArmy stack gains +40% Frost Protection
Night VIsionThis unit has +2 Vision Range in the Underground
Irilis Faithhand - Theocrat - Click for Unit Info
Irilis Faithhand
Class: Theocrat
Unique Starting Skill
- Touch of Faith Bestows + 3 Resistance and + 400 Morale to target friendly unit. Undead cannot be affected
- Can only be used once per battle
Lealia the Sheer - Sorcerer - Click for Unit Info
Lealia the Sheer
Class: Sorcerer
Unique Starting Skill
Night VIsionThis unit has +2 Vision Range in the Underground
True Sight This unit can see Concealed or Invisible units
Vision Range Upgrade This unit has +1 Vision Range
Odren Stablis - Dreadnought - Click for Unit Info
Odren Stablis
Class: Dreadnought
Unique Starting Skill
- None
Solon the Ancient - Necromancer - Click for Unit Info
Solon the Ancient
Class: Necromancer
Unique Starting Skill
Exploit DespairUnit takes advantage of the negative emotions in enemies. It does an extra + 2 Spirit and + 1 Frost damage for each degree of low morale in its target
Telnae the Miraculous - Dreadnought - Click for Unit Info
Telnae the Miraculous
Class: Dreadnought
Unique Starting Skill
- Cure DiseaseDispells all Blight debuffs on target friendy unit
- Healing Restores 20 Hitpoints to target friendly unit. Automatically restores 20 Hitpoints to all viable untis in the stack while on the Strategic map. Elemental, Undead an Machine units not affected.
Cooldown 2 turns
Aura of ResistanceArmy stack gains +1 Resistance
Tianne the Monster Slayer - Warlord - Click for Unit Info
Tianne the Monster Slayer
Class: Warlord
Unique Starting Skill
Monster SlayerDeals an additional +3 Physical Damage against Monsters