“So, you’ve found your way to Blusterland. Well here's how things work around here.”
“First of all I’m Zig, Blusterland’s Ambassador. I’ll be handling this blog in his badness’ stead”
“Bluster is naturally a very busy leader. So the job of distributing asks has been left to me. Psh It was my Idea anyway so I don’t see a problem with that.”
“That said, Blusterland is a fairly large Society. And not everyone is at the beck and call of his badness. Why not stick around?, get to see the inner workings of the mountain pass. Those bears don’t know jack about what our turf is actually like. Don’t let their technicolor lovey dovey nonsense fool you.”
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writing advice for characters with a missing eye: dear God does losing an eyes function fuck up your neck. Ever since mine crapped out I've been slowly and unconsciously shifting towards holding my head at an angle to put the good eye closer to the center. and human necks. are not meant to accommodate that sorta thing.
other things I'm bitching about but which could still be useful as writing advice for 1 eyed characters:
2. they're going to favor their sighted side, obviously, but it doesn't always manifest in the way you think. when I walk down a hall I walk much closer to the wall on my sighted side than on my blind side. which is the opposite of how it might seem logical to do that bc it means the world at large is on your bad side, but the reason is I can't fucking See the wall if it's right next to me in the blind side and I end up knocking into it.
3. door frames and poles are my enemy. If your character is smart this will not be a problem but for me it is. I am King of walking into shit I could absolutely see but couldn't tell how far away from me it was. on this note, their blind side hand is getting bashed into every jutting out thing in a 5 mile radius.
4. having 0 depth perception is less of a big deal than you'd think it is. Especially with driving. I've become a Much safer and more wary driver because I can't tell how far the other cars are from me. however I fucking suck at parking now. because I can't tell how far the lines are from me either.
5. you know how people who lose limbs get phantom pains? that happens with eyes too but like. phantom sights. for me it's like. a lot of bugs. like every so often my brain will just put something suddenly skittering beside me there. hate that.
6. it is completely possible to "get stuck" somewhere because your ability to tell how wide a space is is just Gone. shopping isles especially where bumping something or Someone is matter of embarrassment or potentially breaking something. it can be legitimately paralyzing and also irritate everyone around you because they can tell there is Plenty of space for you to get your cart through even if you can't.
7. if the eye is still in their skull it can still be the normal kind of painful. Glares off of shiny surfaces causing weird sharp pains you can't figure out the cause of are genuinely one of gods greatest tests of my patience.
hey! Fellow Care Bears creator here! (I'll be posting my own stuff too if you'd like to see n such ^^) do you have any maps of Care-a-Lot, the border and the silver lining?? I keep on trying to research into it but I can't find any maps to dabble on! :C *To add the forest of feelings, etc*
Hello, sorry for such a late response. I unfortunately don't have any maps of the UTM world. I don't believe that (as of right now) we have an official map of the current lay out of either Care-a-Lot or The Silver Lining. I would recommend if possible to watch through clips and episodes and piece together a idea of what you think would make the most sense. I have my own deep expansive idea of what the layout of the world is to include Oc homes, territories, and the like.
The best I can offer is that one official refence stated Blusterland was in the deepest part of the Silver Lining which is why I regularly protest their right to expand because by canon they are native to the area. And that in one episode the Forest of Feelings is referenced by name which would also mean its in the Silver Lining. I hope that helps even if its not much