He deserves to feel cute
[Press for better quality]
Ambitious full peice, sadly ran out of motivation gaaaaa
One Nice Bug Per Day
Stranger Things

gracie abrams
RMH
Cosmic Funnies
PUT YOUR BEARD IN MY MOUTH
đ
No title available

ellievsbear

#extradirty
Mike Driver
taylor price
trying on a metaphor

titsay

tannertan36

No title available
macklin celebrini has autism

No title available
art blog(derogatory)

JVL

seen from Canada

seen from Saudi Arabia
seen from United Kingdom
seen from United States

seen from Ecuador
seen from Ecuador
seen from United States

seen from United States
seen from United States
seen from United States

seen from TĂźrkiye
seen from United Kingdom
seen from United States
seen from Russia
seen from Australia
seen from United States
seen from United States
seen from United Kingdom

seen from Brazil
seen from United States
@bramble-rose
He deserves to feel cute
[Press for better quality]
Ambitious full peice, sadly ran out of motivation gaaaaa
âATTENTIONâ
The next chapter of "No Better Place" is out.
Poppy tries to get used to her new body, while Oliver...
https://archiveofourown.org/works/82907866/chapters/235472656
âATTENTIONâ
The next chapter of "No Better Place" is out.
A new face enters the scene đ
https://archiveofourown.org/works/82907866/chapters/234216996
âATTENTIONâ
The next chapter of "No Better Place" is out.
One step too far?? âĄđĽ
https://archiveofourown.org/works/82907866/chapters/232905181
An Archive of Our Own, a project of the Organization for Transformative Works
Yeah stupid doodles
âATTENTIONâ
The next chapter of "No Better Place" is out.
"Elliot and the Prototype" đ
https://archiveofourown.org/works/82907866/chapters/231654781
Poppy Playtime â Revised General Canon Timeline
Community resource for PPT fans. Fixes known lore inconsistencies in Mob Entertainmentâs official timeline.
Note to readers: Mob Entertainmentâs official Poppy Playtime lore contains several significant timeline and age inconsistencies, particularly around Elliot Ludwigâs founding of Playtime Co. and Harley Sawyerâs age during the Young Geniuses Program versus his career timeline. Their lore/writing tends to be all over the place, so this revised timeline addresses those issues while staying as close to established canon as possible. Changes from the official timeline are noted where relevant. Please understand that this is all for interpretation, speculation and just for fun. This is not to be taken seriously nor is it 100% canon. Any writers and artists are free to use this as their base in their stories. At the very post will be key points that will be addressed, be sure to read them!
Main Canon Timeline can be found in the official PPT fandom wiki.
To learn about the science and aging behind PPT, click here.
-----
PRE-1940s
1915 â Elliot Ludwig is born. A creative, hardworking genius with a deep regard for happiness, love, and children.
Unknown â Elliot meets and marries Molly.
1930s â Warrenbach Construction is founded. A construction company willing to work on morally questionable operations when required.
1946 â Eddie M.N. Ritterman is born on March 6th. (Canon confirmed)
-----
1940s
Lore note: Canon places Playtime Co.âs founding in 1930, which would make Elliot approximately 15 years old â inconsistent with his portrayal as a capable founder. The founding has been moved to the early 1940s to make Elliot approximately 27 at founding, which better fits his characterization. The divorce has been moved accordingly â divorce in the late 1940s was legally and socially more accessible than in the 1930s, making Mollyâs decision more believable.
Early 1940s (~1942) â Elliot Ludwig founds Playtime Co. at approximately 27 years old.
Late 1940s â Elliotâs immense devotion to the factory strains his marriage. Molly divorces him. Despite this, Elliot continues building his vision.
1949, March 7 â Poppy Ludwig is born as Elliotâs biological daughter.
Lore note: Canon lists Poppy as adopted in 1949. Moving her to biological daughter better explains Elliotâs obsessive grief over her death and his drive to resurrect her, as well as the timing of the divorce.
-----
1950s
1950 â Elliot creates a porcelain doll called Poppy Playtime, using Poppy as inspiration. The dollâs gimmick is its ability to hold realistic conversations with children. It becomes Playtime Co.âs first major hit. The company becomes a titan of the toy industry. Poppy becomes the official mascot. Factory tours begin at $2.99 per person. Unknown to the public, the dolls are made using organic parts, enabling lifelike behavior. A no-refund policy discourages dismantling.
1951 â Elliot is interviewed about the Poppy dollâs creation.
1955
- Thomas Clarke is born.
- Harley Sawyer is born.
Lore note: Canon places Harley in the Young Geniuses Program as a child/teen during the 1960s-70s and as a practicing neurosurgeon by 1990. This is only workable if Harley is treated as an exceptional prodigy â comparable to real-world documented cases of gifted children entering university extremely young. Born in 1955 and joining the YGP at 15 in 1970 gives him just enough time to complete an accelerated medical program and residency before 1990. See YGP section for full breakdown.
Late 1950s â Playtime creates Doey Dough, a clay-like moldable substance. It becomes the companyâs second major hit.
-----
1960s
1960
March 7 â Poppy makes a diary entry about her experiences at school and at Playtime Co.
April 11 â Rowan Stoll is born.
- Elliot creates the Make-a-Friend machine, capable of constructing and cleaning toys independently.
1961 â Playtime creates Bron the Dinosaur.
1966 â Playtime creates Boxy Boo.
Late 1960s â Eddie M.N. Ritterman is hired by Playtime Co. as Head of Research, around age 22. Enigmatic and reclusive â most employees never see him in person. He is the operational backbone of Playtimeâs shady dealings, responsible for keeping the companyâs crimes hidden from the public.
Unknown (1960s) â Poppy passes away in an unknown cause. Devastated, Elliot begins researching methods to bring her back to life.
-----
1960sâ1976 (Young Geniuses Program Era)
Unknown â Elliot personally founds the Young Geniuses Program (YGP), gathering gifted children to help him research immortality while nurturing their potential.
1970 â Harley Sawyer, age 15, joins the YGP. Despite his quiet demeanor and lack of regard for fellow members, Harley shows exceptional drive and a sharp, curious mind. Elliot accepts him, impressed by his intellect and empathizing with what appears to be a difficult home life.
1971 â Harley is removed from the YGP at age 16. Despite repeated attempts to teach him humility, Elliot removes him, believing rejection will teach him why progress matters for humanity rather than personal glory. Harley is betrayed and permanently embittered toward Elliot.
Lore note: Canon confirms Harley was removed for lack of humility.
1972 â Harley, age 17, enters an accelerated BS/MD combined program â a genuinely existing educational track in 1970s America designed for exceptionally gifted students, compressing the standard 8-year pre-med and medical school timeline into approximately 6 years. His YGP experience has already given him advanced scientific knowledge, putting him significantly ahead of peers.
Unknown â Elliot discovers myths about the poppy flowerâs resurrective properties and begins testing them.
Unknown â Elliot conducts Experiment 814 on a live rat. The rat is killed, submerged in poppy gel, and shocked in an attempt to revive it. Unsuccessful, but Elliot continues.
Unknown â Around this time, Elliot realizes subjects cannot be revived in their original body â they require a new vessel containing original body parts to maintain consciousness.
Unknown â Elliot conducts Experiment 1006 (âThe Prototypeâ) on an Oliver Ludwig. The Prototype is successfully revived â the first proof that poppy gel works. He is kept in containment separate from soon to be Poppy.
Unknown â Elliot conducts Experiment 1007 on Poppy, using a Poppy Playtime doll as her vessel. She is successfully revived. Elliot builds her a room next to his office with a glass case to sleep in.
-----
1970s
1972 â Playtime signs a contract with Warrenbach Construction to assist in building new factory areas.
1976
- Elliot creates Playcare â a massive underground orphanage on Playtime property, designed to care for orphaned children until adoption or adulthood. Facilities include: Home Sweet Home (HSH), The Toy Store, The Schoolhouse, The Playhouse, and the Counselorâs Office.
- Stella Greyber is hired as Head of Playcare.
1978 â Harley completes his accelerated BS/MD program at age 23. He enters neurosurgery residency.
1979 â Playtime creates Candy Cat.
-----
1980s
1982 â Riley is born.
1983 â Theodore Grambell is born. He is later dropped off in Playcare as an orphan.
1984
- Huggy Wuggy is created and becomes Playtime Co.âs biggest hit, replacing Poppy as the companyâs mascot.
- Harley completes neurosurgery residency. He becomes a fully practicing neurosurgeon by 1985 at age 30.
1985 â Kissy Missy and the Mini Huggies are created.
1986
- October â Rowan Stoll is hired as Head of IT.
- A Kissy Missy poster is created outlining employee dos and donâts, including a specific rule against lurking behind doors to scare Leith Pierre, Head of Innovation.
1986â1988 â The Swap-imals are created â Cat-Bee and PJ Pug-a-Pillar. Cat-Bee becomes particularly popular and a primary Make-a-Friend toy.
1987â1988 â Elliot Ludwig diesâ possibly killed by the Prototype under circumstances Playtime keeps quiet. Leith Pierre takes over as head of the company.
Lore note: Canon does not give Elliot a confirmed death date. Placing it in the late 1980s aligns with the Prototypeâs growing capability and the timeline of Leith bringing Harley back in January 1990.
1988
May 9 â Rowan is asked again to fix a Puzzle Pillar despite not being a mechanic.
1989
JanuaryâFebruary â Playtime begins experimenting with Red Smoke, a sleeping compound derived from poppy flowers, testing it on children in HSH.
February 8 â Marie Payne suffers a violent nightmare from Red Smoke exposure. Counselor Claire Harper reports the incident without knowing about the Red Smoke tubes.
- Red Smoke is ultimately deemed beneficial with manageable side effects and is fully implemented into Playcare. The Gas Production Zone is constructed.
JuneâAugust â The Smiling Critters toy line is created â 8 plush animals with scent-dispensing gimmicks. An accompanying Saturday morning cartoon is produced. The line suffers a PR disaster when defective CatNap toys emit Red Smoke instead of lavender, causing nightmares in children. CatNap is recalled and removed from promotional material.
Unknown (possibly October 31) â The Nightmare Critters successor toy line is created.
- The Prototype escapes his cell and hides in Playcare, befriending Theodore Grambell and using him for missions including stealing files from Joel Sinclair, Head Counselor of Playcare.
- The Prototype and Theo nearly escape together. Theo is electrocuted by his own GrabPack. The Prototype surrenders himself so Theo can receive medical help. Thomas Clarke reports the incident. Playtime hires Gerad Lockehart, a private investigator, to look into events.
Late 1989 â Leith Pierre tasks Gerad with locating former YGP members including Harley Sawyer and Bruno White. Each is invited back for âthe project of their lifetimes.â
-----
1990s
1990
January 15 â Harley Sawyer, age 35, returns to Playtime Co. Leith explains the companyâs problems and Elliotâs experiments. Harley accepts the role of Head of Special Projects.
- Special Projects gains full access to Playcare and its orphans as test subjects.
- Warrenbachâs contract is renewed. Primary Labs construction begins, required to be completed in under 12 months in complete secrecy.
- Employees are forbidden from interacting with orphans to prevent attachments.
- Harley develops the Bigger Bodies Initiative (BBI) â creating giant living toys from orphan children to work the factory without pay.
- The Game Station is created under the guise of a play area, used to assess childrenâs physical and cognitive capabilities for BBI compatibility.
- Experiment 1015 is created â very little brain activity.
- Experiment 1026 is created â wakes after half an hour, alive for 45 minutes.
- Experiment 1160 (âBoxy Booâ) is created. First BBI success not tied to test subject size. Used to execute troublesome employees.
- Experiment 1163 (âPianosaurusâ) is created. Deemed a failure.
- Thomas Clarke is diagnosed with terminal lung cancer.
July â Rowan adds a piano tune to the company phoneâs hold music.
August â Quinn Navidson is assessed at the Game Station, showing animalistic tendencies. He is transformed into Experiment 1166 (âYarnabyâ). Harley isolates Yarnaby and conditions him to be loyal only to himself.
- Experiment 1170 (âHuggy Wuggyâ) is created. Highly successful â intelligent, capable, and seemingly loyal. Assigned as Playtimeâs security guard, posing as a statue in the Lobby.
November â Experiment 1172 (âKissy Missyâ) is created. Intelligent and calm, with a soft spot for drawing and writing. Assigned an unknown job.
November â Experiment 1174 (âPJ Pug-a-Pillarâ) is created. Works in the Statues game.
November â Experiment 1176 (âBunzo Bunnyâ) is created. Works in Musical Memory.
November â Experiments 1183â1190 (Smiling Critters) are created, including Experiment 1186 (âBobby BearHugâ).
November 7 â Experiment 1188 (âCatNapâ) is created from Theodore Grambell. The procedure takes 4 hours longer than expected.
November 20 â CatNap escapes during conditioning, kills 6 employees, and mauls 8 others before being recaptured.
November 22 â CatNap is re-conditioned.
Unknown (NovemberâDecember) â Jane Ellswin impresses Harley at the Game Station by deducing PJ tracks by smell and sound. Chosen for Project: Rabie Baby.
December â Experiments 1191â1198 (Nightmare Critters) are created, including Experiment 1198 (âRabie Babyâ) from Jane Ellswin.
December â Thomas Clarke volunteers to become an experiment to escape his cancer. He becomes Experiment 1199 (âBronâ). He is severely disoriented and mauled by other experiments before being isolated.
- Stella Greyber is informed about the BBI by Leith. She appears to agree with the scienceâs potential.
- The Prototype attempts to escape again using a laser pointer to blind the security camera. He kills a surveillance specialist.
1991
January â Smiling Critters are integrated into Playcare. CatNap is assigned to HSH as sleep manager. Children initially fear him but warm up over time.
January 2 â Patty Hall sabotages a paint machine. Multiple toy batches are ruined.
January 4 â Patty is discovered and demoted to Storage B.
January â Claire Harper reports Marie is still suffering nightmares from Red Smoke. Experiment 1222 (âMommy Long Legsâ) is created from Marie.
January â Experiment 1223 (âDaddy Long Legsâ) is created to assist Mommy. Mommy kills him.
February 20 â Cross-department report on CatNapâs progress. The children have largely warmed to him. His relationship with the Prototype is noted as a concern.
March 20 â PJ escapes and wanders into the Innovation Wing.
March 21 â Marcus Brickley reports PJâs escape to Leith, who dismisses it.
March 30 â Rowan raises concerns about the Huggy statue rumors to Leith.
May â Rowan spies on Harley visiting Boxy. His phone chimes, alerting Harley to his presence.
May 28 â Rowan claims to Leith he found a maintenance explanation for the Huggy rumors. Playtime begins writing him off and taking his pension.
July 11 â Someone loosens bolts on Rowanâs car tire. He nearly dies on the interstate.
July 15 â Rowan records his final tape, revealing his plan to release evidence during a server maintenance shutdown. He sends a letter to his mother with an FTP server IP address containing all his evidence.
July 15â20 â Playtime captures Rowan and feeds him to Boxy. He is Boxyâs first victim.
July 20 â Playtime issues a memo under Rowanâs name warning of a confidentiality breach, enabling them to find and destroy his evidence server.
- A toy based on Mommy Long Legs is released to the public â Playtimeâs biggest hit of the year.
1992
May 5 â A heyday for Playtime Co.
June 18â19 â Huggy Wuggy escapes the factory overnight. 11 employees are killed during recovery. He is found standing outside his old house in a suburban neighborhood before being recaptured.
December 25 â Jack Ayers receives a Doey the Doughman as a Christmas gift, including a factory tour invitation.
1993
January 22 â Jack Ayers falls into a dough vat during his tour and dies instantly. His remains are incorporated into âProject Doey.â
JanuaryâFebruary â Jackâs parents are contacted anonymously and promised their son can be brought back, with instructions to meet in six weeks and tell no one.
February â Two additional test subjects are identified: Kevin Barnes and Matthew Hallard.
March â Experiment 1322 (âDoey the Doughmanâ) is created from three children: Jack Ayers (1322A), Kevin Barnes (1322B), and Matthew Hallard (1322C). Jackâs parents visit during conditioning. Kevin, believing them to be another Playtime trick, kills them.
Unknown â The Theater Incident. The Theater is set ablaze, killing 66 visitors and freeing multiple experiments including Boxy. Resource Extraction Specialists are sent in to recapture experiments and clean up bodies, killing at least a dozen employees. Investigation by Gerad Lockehart reveals the culprit is Dr. Harley Sawyer.
Unknown â Warrenbach Construction is contacted to build a prison-type location below Playcare. Eddie Ritterman threatens Darwin Silva, Warrenbachâs project manager, into compliance.
Unknown â Higher-ups hold a meeting on what to do with Harley. Rather than killing him, Leith decides to integrate him into the prison plans â too valuable to lose. Harley is killed and converted into Experiment 1354. His organs are integrated into the Shelfâs systems. He becomes The Doctor.
December 25 â Playtime releases Boogie Bot.
1994
March 18 â Warrenbach completes excavation and begins constructing the Shelf.
Unknown â The Shelf is completed. Harley Sawyer is now fully integrated as Experiment 1354 / The Doctor, able to see through TV screens and control specially constructed Harley Bodies. His only purpose is to give scientists answers and complete assigned procedures.
Late July â Rileyâs parents are killed in a fire.
August 8 â Riley is sent to Playcare two weeks after her parentsâ deaths.
October 16 â Without Harley, Yarnaby enters a severe depression. Deemed a failure and confined to his cell.
November 20 â Leith interviews CatNap. CatNap mentions the Prototype will save the experiments. Leith reprimands him softly.
December 23 â Kissyâs emotional episodes decrease following Stellaâs supervised socialization program.
1995
January 11 â Preston Willard reschedules his Christmas party to this date.
January 14 â Riley hears about children being âchosenâ from Playcare. She assumes it relates to adoption.
February 10 â Riley is selected by Dr. Bruno White for experimentation, becoming a medium-sized Bigger Body.
May 26 â Preston makes a data entry with Harleyâs help.
Unknown (possibly August 8) â Makayla Hyssop witnesses an unknown experiment devour her two proctors during a Game Station session.
August 3 â Preston intends to quit but is persuaded to stay.
August 8 â THE HOUR OF JOY.
- Stella Greyber uses her Omni-Hand to disable factory security measures at exactly 11:00 AM.
- The Prototype leads a mass rebellion of experiments against Playtime Co. employees.
- Huggy Wuggy activates in the Lobby and attacks visitors.
- Mommy Long Legs and game toys target Game Station staff.
- Smaller experiments swarm the second floor.
- Kissy Missy kills all employees aboard her transport train to Playcare. Traumatized, she sits on her carrier as the chaos continues.
- Boxy Boo breaks out and rampages.
- CatNap gasses all of Playcare. Miss Delight and her sisters target staff in the Schoolhouse.
- Riley waits out the Hour of Joy inside a crate, unaware of events outside.
- The Warden gives the Doctor (Harley) his Omni-Hand, granting the Doctor full control over the Shelf.
- The Prototype brings all orphans to the Labs and puts them to sleep (allegedly).
- Poppy remains in her room before eventually exploring the Labs and finding three surviving scientists, whom she lets be.
- Not every adult is immediately killed â some employees hold out in hard-to-reach locations.
- Preston Willard and Jessica Newman manage to hide in the Labs.
August 11 â Three scientists survive elsewhere in the Labs. Experiments begin hunting them.
August 12 â Poppy finds the three scientists during her exploration and lets them be, as long as no one asks.
Unknown â The Prototype orders all experiments to remain inside the factory permanently. Poppy challenges him. He reasons that the outside world is equally dangerous for beings who look like them. Poppy disagrees with his methods but acknowledges the logic.
Unknown â CatNap locks Miss Delight and her sisters inside the Schoolhouse. The sisters eventually turn on each other out of starvation. Miss Delight survives by hunting and eating them. CatNap offers her a truce â food and safety in exchange for reporting information.
Unknown â Riley swallows the key to the Shelfâs train line and hides in a crate. She allegedly starves to death several days later.
1995â1997
- The Doctor is spared by the Prototype â the only one left who can assist with the Golden Path. They enter an uneasy alliance.
- CatNap becomes one of the Prototypeâs top enforcers.
- Many toys commit suicide out of guilt or hopelessness.
- Toys begin turning on each other as food runs out. Smaller toys ally with larger ones for protection.
- Huggy and Mommy guard the factoryâs first and second floors.
- Poppy gathers a rebellion faction â including Doey, Kissy, the Smiling Critters (minus CatNap), Boogie Bot toys, and hundreds of smaller toys. Her goal is to escort surviving orphans out and destroy the factory.
1997 â Poppy disappears for unknown reasons. The Prototype captures her and seals her inside a case in her room. Nobody knows where her room is. Her allies maintain the rebellion without her.
- The Prototype wages civil war on Poppyâs rebellion. A large battle takes place in the Mining Pit. Around 40 of Poppyâs forces die. Both factions maintain their footholds â Doey and Kissy in the Shelf, the Smiling Critters in Playcare.
1997â1999
- The Doctor sets freezing traps throughout No Manâs Land to exploit Doeyâs vulnerability to extreme temperatures.
- The Doctor locks down major access points to food sources, depriving Poppyâs rebellion.
- The Nightmare Critters ally with the Doctor in exchange for food access. He trains them as aggressive servants.
- Doey briefly flees out of fear before returning, recorded on a tape as a reminder to himself of why he stays.
- A large group of toys swear loyalty to CatNap in exchange for food, residing in the Playhouse.
-----
2000s
2001
February 1 â Hoppy and another toy are ambushed during a supply run. Doey and Medic assist them in No Manâs Land.
2001â2005
- CatNap consolidates control over more of Playcare, imprisoning remaining Smiling Critters in the Playhouse.
- The Doctorâs operations push the Shelfâs rebellion back progressively.
- Safe Haven becomes the rebellionâs last significant refuge.
2004
December 14 â Hoppy is caught and presumably killed by CatNap. A reconnaissance report details the Shelfâs deteriorating status â the North, East, Northeast, and Northwest cell blocks are all compromised or under the Doctorâs control. Safe Haven is described as the only remaining safe location, with casualties increasing.
- DogDay becomes the last member of the Playcare resistance. He is captured by CatNap and imprisoned in the Playhouse.
- Poppyâs Shelf forces number barely one hundred, all in Safe Haven.
2005
January 10 â Scoutâs reconnaissance report. The Prototype has been repeatedly finding ways past Safe Havenâs defenses. The night before, he was heard tapping on the door. Time is running out.
Unknown â An unknown experiment sends a letter to the Ex-Employee. The Ex-Employee returns to the factory. The canon events of Chapters 1 and onwards take place.
-----
Known Lore Issues (Mob Entertainment)
- Playtime Co. founded 1930 is inconsistent with canon placing Elliot in his 50s during the 1940sâ1950s. If he was in his 50s in the 1940s, he was born around 1890â1895 â making him approximately 35â40 at the 1930 founding, which is actually fine. The real issue is the divorce: in the 1930s, divorce was legally and socially extremely difficult without grounds of abuse or abandonment, making Molly leaving over neglect nearly impossible for the era.
- Harley in the YGP as a child in the 60s/70s AND practicing neurosurgeon by 1990 requires prodigy-level acceleration even with the revised timeline. The reason surgical residencies take so long is not because you need time to learn â itâs because you need a required amount of hours and a required amount of cases completed. They can technically be done faster if all the requirements are met sooner, but to avoid burnout, no teaching hospital will allow residents to move that quickly regardless of intelligence. So no matter how smart Harley is canonically, he is not getting ahead in his residency and internship. He would still need a minimum of 12 years of schooling to become a neurosurgeon even assuming he flew through medical school at an accelerated pace. He would have basically had to graduate and enter medical school the same year he was kicked out of the YGP for this timeline to work at all. Mob Entertainment most likely assumed it was simply 8 years of school and never thought harder about it than that. For the sake of the story this is workable if you treat Harley as essentially a Sheldon Cooper level prodigy â but it should be acknowledged as an unrealistic timeline no matter how intelligent he is canonically rather than presented as straightforward fact.
- Elliotâs voice in the Chapter 5 cassette tape sounds like a man in his 40sâ50s â inconsistent with him being in his 80sâ90s by the late 1980s when he died. This also creates a logical problem: if Elliot was that elderly, it makes little sense for him to adopt Oliver and attempt to bring Poppy back â knowing he would almost certainly die of old age and leave both Poppy and Oliver without him anyway.
- No confirmed death date for Elliot despite him being central to the entire storyâs origin.
- No confirmed origin or transformation date for the Prototype / Oliver despite him being the storyâs central antagonist and arguably its most important character. Canon leaves his background almost entirely ambiguous, which creates significant timeline problems for writers trying to work within the lore.
-----
And thatâs everything! This took FOREVER to make, but it was so worth it! Again, this is to point out errors in Mobâs writing/lore, interpretation, speculation and all for fun! This is not to be taken seriously nor is it 100% canon (at least when it comes to Elliot and Harley). It was bothering me the more I dive into the lore and wanted to well, âfixâ it if that makes any sense. Anyone is free to use this as however they want as a base/reference for their own PPT works. I hope this was helpful for someone. Do you agree or disagree? What do you guys think? Feel free to share your thoughts in the comments!
Thank you all for reading. đ
Wanna hug prototype đĽş
I finally finished it! Chicken wings are fixed! Shading is meh, but I still did it. Fuck it, have both versions.
I may be procrastinating on writing...again.
Thinking of doing a mini comic or something similar!
âATTENTIONâ
The next chapter of "No Better Place" is out.
Oliver is running into more and more problems...đ°
https://archiveofourown.org/works/82907866/chapters/230406736
The Aging Debate: A Full Breakdown (Updated)
Science, Lore, Psychology, and Real Talk
Disclaimer: This is a theory and discussion post. Nothing here is confirmed outright. All of it is speculation and interpretation based on available lore and science.
So, Do the Toys Age?
So, we all know thereâs been drama regarding the aging process of the Toys and the Prototype. I figured Iâd give my two cents and hopefully provide some clarity for those stressing out about it.
Do the toys and the Prototype age? Well, yes⌠and no. Itâs complicated. From what I understand, their bodies do not physically grow like normal human bodies. Some speculate they do, citing the Huggy Wuggy memory scenes in Chapter 5 â which allegedly show him getting bigger in each scene â but take that with a grain of salt and form your own conclusions. Personally, I donât think itâs possible. That said, some people call what Huggy experiences âmutationâ rather than aging â but if his body is doing something now that it wasnât doing before, that is still development over time. Calling it a different name doesnât change the fact that change is happening, and change happening directly contradicts the idea that they donât age at all.
Psychological aging is where it gets genuinely interesting. Since these experiments still have their original human brains, those brains should still be developing. You canât really stop biology. The brain is the only organic part of them that should still be growing, especially since these toys are biologically organic. This isnât FNAF â there are no souls stuffed into machines. These are real human brains inside real biological bodies.
Hereâs the catch though. Due to the trauma, abuse, and violence theyâve endured â living in a hellscape for years â many have suffered severe psychological damage. Some have regressed to a childlike state; others are so far gone theyâve become animalistic. Considering some of these toys (especially the Critters) were turned into toys as toddlers or young children â and some as pre-teens or teenagers, like Matthew â they never had a proper environment to mature. They are stuck in minds that are either regressed or stunted.
Then you have characters like Mommy Long Legs, DogDay, Poppy, Gilbet, and the Prototype who are either in-between maturity and stunted, stunted, or mature. Iâm not saying they were âtaughtâ anything or had any real-world experiences â aside from sacrificing themselves for âscienceâ and Gracie Greenâs brainwashing â but they have psychologically aged, albeit in a warped way. It wouldnât surprise me if their environment forced them to âgrow upâ faster either. The toysâ psychological states vary significantly from individual to individual, and the narrative does not confirm that all of them are children. Many may be â but not all. Giving certain toys adult-coded traits while insisting theyâre all children feels more like shock value than consistent storytelling.
On What the Developers Have Actually Said
Isaac once said the aging process is complicated but later retracted that â likely due to backlash â saying he believes them to be âalways children.â The artist Amber said the same. However, while Isaac is the original creator, he is no longer part of development, and Amber is not a writer nor a developer. Sheâs an artist. She has been contradictory before, and Mob Entertainment has even stated that some team members insert their own headcanons. Mob themselves has stayed deliberately vague on this topic, likely to avoid drama in an already toxic fandom.
The claim that Stellaâs speech or Ms. Gracieâs ASMR lines in Chapter 5 confirm the experiments are children is speculative at best. These are thematic elements, not hard lore. Stellaâs monologue is philosophical, not literal, and Ms. Gracieâs âstay a child foreverâ rhetoric is clearly part of a psychological manipulation tactic â not a biological fact about the experiments. That was the entire point of her role as a conditioner. Thatâs her method, not a statement about the science.
The lore is intentionally ambiguous right now. MOB has been vague on purpose, either because the story is still developing or to avoid conflict. Some things have even been retconned, like who drew the Poppy flower on Poppyâs door. If MOB wants to convince us that the majority of the toys are still children, theyâre going to have to address the science â because right now, the lore and the biology are actively contradicting each other. If they want people to believe that interpretation, they need to say it publicly, directly, and back it up in the actual game itself.
The Discord moderation enforcing the forever children interpretation carries no weight outside that space. Not everyone is on Discord, not everyone is in that server, and a moderation call is not canon confirmation. The one moment that came closest to an official statement â Isaacâs comment â wasnât even specifically about age. All he said was that the experiments are mentally warped beings who will never get to experience anything due to what was done to them and the environment theyâre trapped in. Thatâs it. No mention of forever children. No mention of adults. The door is completely open. People are treating a retracted statement and Discord policy as gospel, and thatâs not a solid foundation for any argument. Until itâs confirmed in the game itself or in an official public statement, it simply doesnât count. The forever children interpretation appears to have spread primarily through the server environment â not through anything explicitly confirmed. Once you build rules into your fictional world, those rules matter. They canât be selectively dismissed when they become inconvenient for a particular interpretation.
Itâs also worth noting that the gameâs lore has a weird habit of writing what reads like stunted adults and then trying to walk that back. What we see in the toys goes well beyond typical childlike behavior in media. Trauma doesnât equal child. Childish and children are two entirely different things, and consistent patterns in writing are intentional choices, not accidents.
The Biology Doesnât Support âForever Childrenâ
Unlike FNAF, these characters are organic biological beings with their original human brains. The science actively contradicts the forever children interpretation. We have no confirmation in the lore that the scientists (and developers) removed any of the following:
⢠Growth hormones
⢠Thyroid hormones
⢠Adrenal hormones
⢠Myelination processes
⢠Synaptic pruning
⢠Neurotransmitter regulation
⢠Environmental stimulation
None of that is stated anywhere in canon. In fact, Huggy Wuggy is supposedly confirmed to still have a thyroid â donât quote me on that though â and Thomas/Bronâs thyroid glands were devoured in the RESTRICTED_restoration.mp4 tape, meaning he had them to begin with. Thyroid glands produce hormones. So the âthey stay children foreverâ idea doesnât hold up when these biological factors are on the table.
If the toys still have their original human brains, organic biological systems, and the ability to think, learn, and adapt, they cannot be permanently locked into a childâs mind unless one of three things is confirmed:
1. The devs explicitly state all hormonal and neurological development was removed
2. The brain was artificially frozen in a prepubescent state
3. The experiments were specifically designed to suppress all cognitive maturation
None of this is confirmed in canon as of now. And following that logic through â if every hormone needed for brain maturation had been removed, the toys would have no emotional regulation, no long-term planning ability, no impulse control, be unable to perform complex tasks, and be cognitively frozen at the age they were turned. That directly contradicts what we actually see from the Prototype, Poppy, Mommy Long Legs, DogDay, and Gilbet. The biology and the behavior are telling the same story. The forever children argument is not.
On the HeLa cells parallel that sometimes gets brought up â while creative, it doesnât actually map onto this situation. HeLa cells are cancer cells that continue replicating in a laboratory setting outside the body. Henrietta Lacks herself was not immortal â she died at 31. The âimmortalityâ refers to the cells surviving in culture, not a person being frozen in time or stopped from aging. That parallel doesnât hold up when applied to the experiments. The game has also leaned heavily into establishing its own internal science and lore â once those rules exist, they matter and canât be dismissed when they become inconvenient.
Childish Behavior â A Childâs Brain
This is the core of the argument, and it needs to be stated clearly: childish behavior and being a child are not the same thing.
Biologically speaking, a person becomes an adult because their brain matures â not because someone teaches them morals or social rules. A person raised in complete isolation would still develop a frontal lobe. Their reasoning capacity would still increase. Their impulse control would still improve. Their cognitive abilities would still reach adult levels. They would lack social skills, but they would not be a child. Lack of schooling or social development makes someone unsocialized, not underaged. Schooling teaches social norms, not biological maturation.
Psychological adulthood is about executive function, long-term planning, emotional regulation, and complex reasoning. These develop through brain maturation, hormonal development, and experience â including traumatic experience. A healthy upbringing is not required to develop an adult mind. People who grow up in abusive, isolated, or deprived environments still become adults. They become adults with trauma, stunted emotional development, or maladaptive behaviors â but adults nonetheless. Those traits occur across the adult population all the time.
A traumatized adult â a child. A feral adult â a child. A mentally unstable adult â a child.
Trauma, isolation, and lack of education can cause emotional stunting, poor impulse control, difficulty with empathy, and maladaptive behavior â but these are traits seen in traumatized adults, not exclusive indicators of childhood. Adults who grew up in abusive or isolated environments do not magically remain children forever. They become adults with trauma, which is exactly what many of the toys resemble.
An experiment can be traumatized, impulsive, lonely, morally warped, lacking empathy, lacking restraint â and still be an adult cognitively. Emotional immaturity does not erase cognitive maturity. These are two separate tracks. Adults can regress, throw tantrums, act immature, behave impulsively, and function well below their age â that describes behavior, not biology.
In short: childish behavior â being a child. It just means someoneâs behavior is underdeveloped, not their age.
The only thing that might reasonably have been removed in the transformation process is puberty â which would make sense, since theyâre toys. But thatâs a far cry from claiming their minds were frozen in childhood forever.
Why the Prototype Cannot Be Read as a Child
If the Prototypeâs brain were truly frozen at a childâs cognitive level, he would not be capable of surgical precision, mechanical engineering, complex manipulation, long-term strategic thinking, grasping the concept of immortality, coordinating attacks, or maintaining control over other experiments across decades. These are not child traits. They require developed frontal lobes, executive function, long-term planning, emotional regulation, and high-level cognition.
The dialogue alone makes this hard to argue against. Media has been writing children for decades â we know what it looks like. Simpler sentence structures. Concrete thinking. Limited vocabulary. Emotional directness. Ollieâs line â âCompassion is the discarded gem of the forsaken, a relic of innocence left behind like a misfit toyâ â is not something any writersâ room in the world would put in a childâs mouth and call it a day. That is a fully developed internal world being expressed in elaborate, philosophical language. That is not a child. And itâs consistent across the toys, which means itâs intentional. Consistent patterns in writing are not accidents. They are choices.
The Prototype being childish at times while being simultaneously hardened by torture just shows that behavior varies based on how individuals process trauma. Same environment, different outcomes. That is not what permanent biological childhood looks like. That is what unprocessed adult trauma looks like. Childish behavior does not equal a childâs brain, and nothing in canon supports the idea that the Prototypeâs cognitive development is frozen at a prepubescent level.
If Mob is trying to convince anyone heâs still a child, theyâre doing a poor job. Based on the lore, the science, and his behavior, he reads as a traumatized, mentally stunted adult man with severe anger issues and violent tendencies that needs a lot of therapy. Yes, he was a child once. But he is now a grown adult â albeit a deeply warped one â hell-bent on his goals. It doesnât scream âchildâ, especially when he told Poppy directly: âYou act like a child because a child is what they made you.â
The Lord of the Flies Example
In Lord of the Flies, the boys are canonically children and they still act like children throughout everything. Theyâre terrified of an imaginary beast. They cry. They have tantrums. Their power struggles are playground dynamics that just happened to turn lethal. Even while committing murder, they are unmistakably children. The naval officer at the end is visibly horrified precisely because he sees children. Thatâs the whole point.
Now flip it: when adults cry, throw tantrums, or act impulsively, we call that behavior childish. Itâs a descriptor. It doesnât reclassify them as children. Behavior doesnât determine age in either direction. The toys are acting like adults with childish tendencies â adults who are mentally stunted and traumatized. Thatâs a completely different thing from actually being children.
On Specific Characters: Lily, Doey, and Poppy
On Lily Lovebraids â she is absolutely still an adult. A grown woman having her mind completely destroyed does not retroactively make her a child. It makes her a traumatized, psychologically devastated adult. There is a significant, clinically documented difference between those two things. Dementia patients lose their sense of functioning. Severe trauma survivors can lose basic cognitive ability. People with extreme PTSD can become nonverbal and unresponsive. Nobody looks at those people and concludes they must be children. That would be deeply disrespectful in the real world, and the logic doesnât hold up in fiction either.
The fact that it took significantly longer to break Lily than the other experiments is actually direct evidence that adult cognitive function was present and had to be systematically destroyed over a long period of time. The end result of that destruction cannot be used as proof she was never an adult to begin with. Severe amnesia, dissociation, and loss of identity in adults who have experienced prolonged psychological torture is documented and real. It makes them adults with catastrophically damaged minds â not children. There is a clinical difference between a person who is cognitively a child and an adult whose mind has been shattered beyond recognition. Lily falls into the second category.
Loving tea parties and dolls is also not exclusive to children. Neurodivergent adults love those things too. Beyond that, those interests exist within Lilyâs conditioned environment â they are her coping mechanism inside the only world she now knows. That is not childhood. That is the result of years of calculated isolation reshaping whatever was left of her. Lilyâs current state is the result of prolonged isolation, starvation, and targeted psychological warfare carried out against her specifically by the Prototype. That is not what the transformation did to her. That is what years of deliberate, calculated abuse did to her. Her condition is not a template for how toy conversion works.
Broken beyond recognition is still not a child. It is just broken.
Not only that, but in the game Lily, despite being a mentally broken adult woman, had a line of dialogue where she tells Candy Cat she wants to lay out candles for âmood lightingâ in case the âspecial guestâ arrives early. This in-game dialogue (and the fact that she goes and does it) DIRECTLY CONTRADICTS the narrative that some of the toys including the Prototype here is still a child. The Prototype is an adult man and Lily is an adult woman who may have REGRESSED to a childlike state, but she is not a child, and this just proves it. If Mob does hit us with the âforever childrenâ, this line immediately becomes EXTREMELY problematic.
On Doey â calling for his mother and expressing fear while traumatized and dissociating is not evidence of permanent childlike status. That is what trauma does to people regardless of age. Adults in extreme psychological breaks regress. Adults cry for their parents. Adults become incoherent when their mind is fracturing under pressure. That is a trauma response, not a confirmation of biological or mental age. Though he is a complex case, so this is all that will be said about him for now.
On Poppyâs youngest personality sobbing and begging to go home â that is a trauma response and a dissociative system. Not a child. A shattered adult mind trying to cope.
On Psychology, Trauma, and What They Actually Mean
The entire stunted adult argument is built on psychology. Thatâs the foundation of it. Adults with trauma, isolation, or psychological damage often behave irrationally or emotionally. That does not make them children, and it does not revert their brain to a childâs developmental stage.
Acting childlike because of trauma is real and well-documented â nobody is dismissing that. But acting childlike because of trauma while being an adult is literally the definition of the stunted adult argument. Trauma does not equal childhood. Adults experience trauma too, and it can absolutely cause regression, emotional dysregulation, and stunted behavior. Thatâs not exclusive to children.
Neurodivergent adults, particularly those with trauma histories, can absolutely act childish at times. That alone doesnât prove anything about age. Whatâs seen in the toys goes well beyond that pattern. The behavior varies based on how individuals process trauma. Same environment, different outcomes. That is not what permanent biological childhood looks like.
Lily being broken into acting like a child after years of targeted psychological warfare, isolation, and starvation is not proof that becoming a toy makes adults into children. Itâs proof that what was done to her specifically was devastating enough to destroy her completely. Broken adults and children are not the same thing. Child doesnât equal childish. Trauma doesnât equal child.
Poppyâs dissociative system, Doeyâs regression under extreme psychological stress, the Prototypeâs emotional outbursts â these are all symptoms of severe adult trauma. They are not evidence of permanent biological childhood. The difference between a cognitively childlike person and a traumatized adult whose development has been warped or arrested is a real and clinically meaningful one. These characters fall into the second category.
Also, adults who are intellectually disabled still deserve a level of autonomy and the ability to consent to things, even if that may require assistance of concepts being reworded or explained slowly so that they can understand. Adults who are mentally disabled still can and do have adult desires, they want relationships, want intimacy, and treating them as incapable of consenting infantilizes them and takes away their agency.
The Narrative Weight Argument
There is a genuine difference between killing adults who are consciously coming after someone because of what was taken from them versus killing manipulated children who donât even fully understand what was done to them. Both are tragic, but theyâre completely different kinds of tragedy with completely different moral implications for the player.
The thought of murdering literal children who had no say in what happened to them and no control over their current environment is genuinely disturbing. If the team is sticking to the forever children route, âbut itâs a mercy killâ doesnât make it any less messed up. That framing matters and the story canât have it both ways. It also puts the actions and morals of the Player as well as the celebration from certain toys like Giblet into question. Though I assume itâs for shock value and nothing else. It is a horror game after all.
Itâs also worth noting that most people in media â donât know how to write children. Thereâs a long-standing pattern of writing children who sound unnervingly mature and adults who act like toddlers. Itâs confusing and it muddles these kinds of discussions significantly.
On the âJuryâs Still Outâ Argument
Itâs possible the team has differing opinions internally and decided to play it safe by going with the forever children route â possibly out of fear of backlash, which would explain why Isaac retracted his statement during the Chapter 5 Q&A thread on X. The forever children route hasnât been explained or explored in the game itself, and the science/lore actively contradicts it. That alone makes it very difficult to accept that interpretation when everything else is working against it, especially given how scattered the lore already is.
The few toys that have actually been met â Gilbet especially â do not behave like children. And itâs genuinely hard to understand why adult attributes would be given to characters who are supposedly children. At the end of the day, none of this is truly confirmed. Itâs all interpretation. And right now, the interpretation being treated as gospel is the one with the least in-game support (for now anyway).
Whatâs most important here is that the lore and science contradict whatâs being pushed in certain spaces, and no one has addressed that publicly or in-game. This isnât FNAF. AUs exist. Kids grow up. The mascots can be separated from the people inside them (like silverus-kvassus Mascots!AU or varlagimlerâs AU for example). Theyâre just fictional characters, not real people. And certain terms are being thrown around loosely against innocent people who are just engaging with the fandom normally â with self-appointed morality police acting outraged in ways that often donât even line up with their own stated belief systems or stay silent on actual real life victims.
There is also the question of why the Discord shuts down all discussion on the topic entirely. Most official (and even fan) servers for franchises and series of any size allow open discussion, including shipping, as long as it stays SFW. That kind of conversation isnât dangerous to minors within appropriate boundaries. If the case is airtight, why get defensive? Why refuse to push back or elaborate? Every server has the right to run however they want â but the refusal to engage and being highly defensive with questions this openly contradicted by their own writing is, at minimum, odd.
If Mob goes ahead and says all the experiments are "children forever" for whatever bs reason, everything will fall apart immediately.
Plus it generally doesn't work, because the people who were made experiments NEVER DIED before the procedure. They aren't souls possessing those bodies, those are full living, breathing humans who were given essentially a full-body surgical reconstruction. They were never resurrected, the only one who was resurrected is Poppy, who, mind you, is the ONLY CHARACTER in the entire game ever referred to as a child by The Prototype of all people. So no, these people aren't kids. There is an aspect in biology that science simply is incapable to interfere and that is our brain, no matter the circumstance it is put into, the brain still grows and develops into the adult stage no matter who tries to interfere with or without our consent.
A Theory on Oliverâs Age (Speculation Only)
Please note that this is just a theory and is not yet confirmed. All speculation.
Based on how Oliver behaves in the voice tape between him and Elliot, he was likely around 13 when he was turned into the Prototype. Assuming this happened somewhere in the 70sâ80s, his birth year would fall roughly between 1957 and 1972. The personal lean here is somewhere in the late 60s to early 70s, so probably born around 1960â1965. If weâre going the âsome toys are adultsâ route â which the science supports â depending on where in that range things land, heâd have been somewhere in his mid-20s to late 30s by the Hour of Joy. Which means by 2005 he wouldâve been around 42â43 years old.
As for Poppy, she likely died at age 12 from an unknown illness or disease, then was brought back still 12 by Elliot after the Prototype experiment was a success. Born March 7, 1949, she died sometime in the 1960s. Counting from birth, by the Hour of Joy in 1995 she would have been 46, and by 2005 she would have been 56. But if we count from when Poppy actually came back to life â somewhere in the mid-to-late 70s to 80s â then by the Hour of Joy sheâd have been around 22â32 years old. And by 2005 sheâd be somewhere between 32â42, which actually makes her younger than the Prototype even though she was born decades before him.
This is all personal interpretation. Make of it what you will.
On the Fandom and What Actually Needs to Be Said
This topic is sensitive, and that sensitivity is understandable. Bad people exist and will always target childlike or mentally vulnerable characters â that is disgusting and deserves to be called out. But throwing around terms like âpredatorâ and âgroomerâ this loosely is causing real damage to real innocent people. There is a massive difference between calling out something genuinely dangerous and harmful and going on a witch hunt because someone finds a fictional character compelling. Using heavy accusations inaccurately dilutes the meaning, muddies the conversation, and makes it harder to identify and address actual harm when it happens.
And donât come lecturing about morality and the protection of minors while throwing serious accusations around carelessly like they mean nothing. If someone is genuinely attracted to something that is clearly wrong and harmful, that deserves to be called out and taken seriously. But most of the time, these terms are being thrown at innocent people without a second thought â and for what exactly? To act like you have a moral high ground or virtue signaling? If the concern for minors is genuine, where is that energy for real children? Fighting against predators? Helping real victims? Because the loudest voices in these arguments are often the same ones who go completely silent when it comes to actually helping real victims and stopping real predators or treating fiction like is real and reality like itâs fiction. Sorry, not sorry.
There is also a meaningful difference between a character who was once a child and a character who is currently, functionally, and canonically a child. Trauma, warped development, and stunted psychology do not equal childhood. A damaged or mentally vulnerable adult is not a child. Engaging with fiction â including AUs where characters are aged up or reimagined â is not the same as engaging with actual children. Most people engaging with these characters are responding to the design and the character as they exist now, not the child they once were. Those two things can be separated. AUs exist for a reason. These are fictional characters. Critical thinking needs to be applied here, because words have real consequences for real innocent people. Please go and read this post as it goes into more context on the sensitive subject matter: Here
I just wish people would focus more on the lore and the science instead of obsessing over the âchildâ aspect â because right now that obsession is causing unnecessary drama and harm, and MOB being intentionally vague or refusing to outright state it in-game or publicly isnât helping anyone.
Thatâs the full breakdown. Feel free to share your own thoughts and theories â but please, keep it civil. No arguments in the comments. Any deranged lunatic foaming at the mouth will be blocked and not be engaged with!
Screenshots for context:
pretty sure she's said that before, or else why would he tell her that if she didn't?
pretty sure she's said that before, or else why would he tell her that if she didn't?
pretty sure she's said that before, or else why would he tell her that if she didn't?
stretch sketch
im obsessed with this design đ
does this count as a loaf?