previously found at: kraaiking, hebzucht, & wraakraai.
This portrayal is in no way βconnected to or written in conjunction with the Grishaverse, βincluding both the Six of Crows duology or Netflix's Shadow βand Bone show.Β Kaz has been removed from the world entirely and βrewritten with original lore based on various pieces of media and βfolklore. There is also some inspiration taken from Erin βMorgenstern'sΒ The Night Circus. Much of the writing done on βthis blog will be based in realms of fantasy and will include βaspects of the supernatural. Much of this story is intentionally misleading and runs in βcircles. Kaz Brekker and Dirtyhands are the same creature. βYour muse is welcome to question this, to believe them as βseparate entities, or to dismiss any of the legends entirely. I βwelcome any and all of it, and in fact encourage questions both βIC and OOC. His main arc will always default βin the real world, but as imagined with fantasy elements.Β In this βworld, much of the stories that involve Dirtyhands are βregarded as urban legend. Kaz, when presented as Brekker, βappears as simply a man and travels very often for business.
Much of my inspiration for this βinterpretation comes from various folklore such as stories from βthe Netherlands and different aspects of corvid legends. βIMPORTANT TO NOTE:Β Kaz isΒ DISABLED.Β As a result, he βwalks with a limp and a cane.Β He is often in a great amount of βpain, dependent on multiple factors. Kaz is used to ableist βlanguage directed at him and doesn't care (in fact, he thrives on βpeople underestimating him for it), but I will not tolerate it. βYou'll be hardblocked.Β He also has an extreme case of haphephobia, βin which he cannot tolerate touch.Β It is extremely difficult to get βclose to him without his permission, but should your muse βthink to try it, there will likely be consequences. Please keep βthis in mind.
Kaz is a very violent character.Β I will not water him βdown for the sake of a better dynamic or to satisfy egos. I will βnot woobify him. He can and will lash out.Β If your muse is βmouthing off and being smart, he's bound to cause injury.Β On the flip βside, he's smart. Very much so. And he knows better than to βstrike someone who is very obviously more powerful than he βis. Plotting is great for discussing these kinds of interactions! βBut if you don't think you (or your muse) can handle his βaggression and violence, please refrain from interacting.
FULL NAME: Kazimir Rietveld Kaz Brekker
SPECIES: Unknown. Presents humanoid.
TITLES: Dirtyhands. The Crow King. The Murder. The Father of Blight.
GENDER: Non-binary (he/they)
PRESENTS AS: Masculine humanoid
AGE: Unknown. Presents in 20s
DATE OF BIRTH: December 25
PLACE OF BIRTH: Lith, Netherlands
ETHNICITY: Dutch (Paternal) & English (Maternal)
SOCIAL STATUS: Wealthy criminal and conman
RELATIONSHIP STATUS: Committed (Captain Inej Ghafa of the Wraith)
HAIR: Black. Cropped and kept short except for the top, which is kept βlong and swept back from his face.
EYES: Black, bottomless, void. Long inky lashes.
BODY TYPE: Lean, thin muscle. Wide shoulders typically set in faux βease in company. Legs attribute to most of his height.
VOICE: Rough and rasping due to trauma in his human βyouth related to smoke damage from fires. Defaults West Country English accent. Natural Southern βDutch accent.
SCARS: Unknown quantity. Visible notables include slash through left βeyebrow and across left side of upper lip, over the bridge of the nose, βtwo on left cheek, and three on right cheek.
TATTOO(S): The Dregsβ Cup & Crow (LEFT INTERIOR FOREARM). βThe letter βRβ (RIGHT EXTERIOR BICEP).
PIERCING(S): Silver hoop (LEFT EARLOBE).
the king of the barrel. PRESENT DAY. Generally, Kaz is perceived most often as Brekker. He is a βbusinessman with various dealings both attached to him and βlinked to a pseudonym. Itβs most likely that your muse will βencounter them as Brekker. Itβs less likely that your muse would come across Dirtyhands, βthough not entirely improbable especially if your muse is non-βhuman. Meeting him as Dirtyhands is rarely a good thing.
Kazβs primary interest and goal is collecting information βrelevant to their partnerβs work. Inej is a deified saint and βgoddess for stolen women and children, and hunts down those βwho would harm these marginalized groups. Kaz finds, swindles, βand drops these abusers off for her to do with as she pleases. He βalso on occasion has assisted her in relocating those who have βbeen misplaced.
Kaz, as the businessman, is a known thief and conman, an βaccomplished one at that. He has been hired for work related to βthese skills many times. This is a great plot idea to build on.
TO NOTE: He is often accompanied by crows. These are transfigured βmembers of his gang, the Dregs. As Kaz, they may present as βtheir human forms; otherwise, there is probably a corvid in the βbackground wherever Brekker is.
Have you heard the tale of the Crow King? The story of the βmonster who wears many faces and bears many names? Some βsay he is a demon with claws or talons. Others think him merely βlegend. A cautionary tale for naughty children who would do well βto fear a ghost.
There are many different versions of this story. I could tell you βthe one where the boy killed his whole family in exchange for βriches beyond measure, but in the wake of such tragedy, he was βinstead cursed to a half-life as a carrion scavenger who would βnever be satisfied in this mortal realm. Or perhaps you would βenjoy the story of the boy who loved magic and mischief and βtraded his heart for a chance to wield both freely. Of course, βnothing comes without a cost and the boy would indeed be full of βmagic as much as he would be full of hunger.
It would not matter which way we started. All that really matters βis that you know this: whatever you hear, it could very well be the βtruth. But it may sooner be a lie.
Take care what you believe...
ASSOCIATED SUPERSTITIONS.
βΊ Hearing six consecutive crow calls is a bad omen.
βΊ If you find a crow nest tipped upside down, it's been abandoned βand death is imminent on the grounds upon which it was made. βCrow nests are particular from other bird nests as they often contain βvarious trinkets stolen from humans such as spoons, coins, and other βobjects made of metal or other such shiny materials.
βΊ Crows in groups of six or more roosting in town or on personal βproperty are a bad omen.
βΊ If you have noticed the lingering company of a crow, you may βrespectfully determine the cause for their interest. Leave a βsentimental item made of metal, or any item of value to you, at βthe edge of your property. If it's been left alone by the following βmorning, you needn't be concerned. However, if you find that βyour offering has been pilfered, it's too late. You'll be βremembered. You won't be forgiven.
Gabriel is from the Empire of the Vampire books, but fuck J.ay K.ristoff. Consider this portrayal inspired by multiple sources of vampire media. The primary world Gabriel exists within assumes the existence of many supernatural elements. Gabe is not generally kind or likeable, nor is he even distinctly approachable; please keep this in mind if interacting and plotting, which is highly encouraged because of his nature.
PLEASE NOTE: Gabriel is an addict. As a half-vampire, he is always hungry for blood; however, as a Silversaint, he does not partake in this thirst the traditional way, relying heavily on a powdered blood-compound stimulant called sanguine. Not only does it quell his hunger, it also enhances his vampire abilities and strength. If he can get his hands on it, he will smoke it. I will do my best to treat the topic of addiction with respect and do my due diligence in researching the topic, but if ever I slip up, please do not hesitate to reach out to me about it. I do not ever want to treat this topic without care and I am wholly open to being called in about any insensitivity on my part.
FULL NAME: Gabriel de LeΓ³n
EPITHET(S): Silversaint, The Black Lion
GENDER: Cis-male
SPECIES: Vampire
ORIGIN: Blood Esani
HEIGHT: 6'4β
AGE: 36 years old
HAIR: Long, several inches past his shoulders. Glossy black and straight.
EYES: Eerily grey in color. Silver, even, in some light.
SKIN TONE: Pale as the moon where it isn't covered in silver ink.
BODY TYPE: Mesomorph.
VOICE: Low and rough from years of sanguine smoke inhalation. Almost always dry in its humor, given his propensity for sarcasm and disdain.
WEAPON: His sword, Ashdrinker.
NOTABLE FEATURE(S): His dozens upon dozens of tattoos which cover him from neck to ankle.
VULNERABILITIES: As a half-vampire, he is sensitive to the sun, though it is not lethal. Silver-made weapons do him more harm than any normal ones. Long exposure to hunger, as well as withdrawal symptoms, are detrimental to his health, both mentally and physically.
ALIGNMENT: Chaotic Neutral
CURRENTLY.
the last silversaint. SETTING FLEXIBLE. tbd.
BIOGRAPHY
the world pretends it doesn't know what lies in wait around every dark corner. humans are stupid like that. but no amount of ignorance can keep away the dark and all the things hiding within it. daysdeath happens that way; one moment, everything is as it always was. in the next, there's only the blood. there's only the fear.
daysdeath happens to us all. it's an inevitability, an unpleasant one that shatters any hopes and dreams except the only one that matters: survival. because it's either that or you become one of them. and if you become one of them, it's only a matter of time before you have to turn someone else. and maybe that someone else is your mother or your husband or your friend. hunger doesn't care who they are to you. hunger only cares what they are to you. a fresh meal, a veritable feast, the only thing that matters in the end. if you're lucky, you're too far gone to understand what you're doing. but what does death care for luck?
gabriel was still a boy when daysdeath came for him. when you live in a world where those around you had their daysdeath already, you don't understand their fear. fear, to gabriel, was in the switch to his back when papa is angrier than he usually is. fear, to gabriel, was papa with a bottle of liquor and only his head the target of that breakable glass. fear, to gabriel, was split skin and bleeding lips and doing something wrong. until one day it's impossible that papa was ever the only thing worth fearing.
he watches his sister die on his daysdeath. her cries had dragged him from work even at the risk of papa's fury. the thing attacking her should have reminded him of fear, but all he knew was that same rage that stirred the same in him then as it always had in his papa. it is not simple strength alone that frightens that thing away; his hands are all fire when they rip its face from his sister's throat, leaching it of the black in its veins faster than he can realize what happens. it crumbles in his hands. but it's too late for little celene already dead at his feet.
little lion, his mother called him, knowing exactly what he was from the moment he was born. the hunger only woke in him when that daysdeath finally fell. there was a girl with soft lips and softer thighs, and hunger was the taste of both. it isn't until she's screaming and there's blood pooling in the bed beneath her, pooling in his mouth, that he wakes to the world gone black. her father chases him across town and the town joins him. his mother weeps and weeps and weeps.Β what is wrong with me?Β he cries amongst the throng of those who want him killed. and because mother is god, it's mother who both saves and damns him.
she'd sent for the man on the horse all those weeks ago when celene had fallen.Β little lion,Β she'd said as that man frightens the crowd enough that they relent their demand for gabriel's head.Β be brave for me now.Β it's the only goodbye he's afforded before the man on the horse takes him away. papa doesn't even look at him.
thus, gabriel begins his life in the wake of his daysdeath. he was not just a boy. he was born with that hunger, cursed with it, and was tasked now to use it. far from home, he learned how to destroy those things which destroyed his sister and he learned how to destroy himself piece by piece. trials by blood and trials by death earn him his slaying sword,Β ashdrinker, and the role of silversaint. soaked in the holy ink of angels and the blood of devils, gabriel was crowned the black lion and kingslayer. and when those monsters triumphed over the brotherhood, he was deemed the last silversaint and retreated into obscurity, leaving humanity to their fate.
NOTES
The Silversaint is a dying breed.Β Once a flourishing and holy brotherhood calledΒ The Silver OrderΒ tasked with relieving the world of those bloodlusted creatures of the night,Β only Gabriel remains in the wake of a cleansingΒ which has destroyed a centuries-old faith that even he can barely hold space for within his chest.
Gabriel may or may not be known to your muse. He has many epithets and his legacy precedes him; if your muse runs in the right circles, they very well could recognize him by his name, his face, or even by the various markers of his reputation such as his tattoos or his sword.Β I welcome however your muse might react to his presence whether with fear, awe, or disinterest.Β It's always fun when he's respected; it's even more fun when he's underestimated.
Gabriel is a widower and is still very much in love with his late wife. On top of that, he has also lost his only daughter with her.Β Astrid and Patience were his everything.Β Gabriel is vulgar and he will flirt; he might even be open to a tumble in the sheets, but romantic and exclusive sexual relationships are hard to come by.Β Other dynamics are more than welcome, including but not limited to antagonistic, familial, convenience and work related, and platonic.Β Gabriel claims a preference for solitude, but he is lonely and family and loyalty are at the core of his ideals and beliefs.
Eris is originally from A.COTAR, but I and my friends have retconned the whole series. If you're familiar with A.COTAR/Eris, please don't let the preconceptions of canon blind you while you're interacting with this characterization. This guy has just a few things in common with the source version; otherwise, they are not interchangeable and you can consider this an oc.
FULL NAME: Eris Vanserra
EPITHET(S): Heir to the Flame, Autumn Heir, Princeling/Lordling
GENDER: Cis-male
SPECIES: High Fae
HEIGHT: 6'4β
AGE: 700+ years old
BIRTHDAY: The Fall Equinox
HAIR: Dark auburn, naturally wavy. Cropped a little longer than his pointed ears and typically kept off his face. Without the glamour, his hair is ash-colored and as long as his shoulders, full of leaves and twigs and seemingly wet.
EYES: Hazel and rimmed in gold and feline. Without the glamour, fully black eyes including the sclera and bleeding black blooded tears.
SKIN TONE: The last dredges of summer-kissed skin fading. Pale skin warmed by the moon. Dusted in sparse freckles. Without the glamour, a sickly pallor is prevalent.
BODY TYPE: Lean muscled and tall. Long limbed.
VOICE: Dulcet and musical. Drawling and casual and ever full of mischief. Typically speaking in facetious tones, his smug and teasing and trickster nature present in his voice.
POSTURE: Befitting of a prince. Without the glamour, thereβs obvious pain in the tight string or sometimes low droop of his shoulders and the clench of his hands.
SCARS: With the glamour, none. Without the glamour, the corners of his mouth extend with gruesome scars and reveal his sharp-toothed back teeth. His back is covered in whip lashes, some which still do not appear fully healed. He has scars on the back of both his hands and the bottom of his feet from his fatherβs abuse as well.
NOTABLE FEATURE(S): His pointed High Fae ears. His red hair.
HIGH LORD BEAST FORM: Large black hound, dog skull for a face, with molting antlers protruding from his head.
HOBBIES: Hunting with his smoke hounds. Reading and learning new things. Fashion. Spellcrafting and herbal work. Faerie wine and connoisseuring.
PHYSICAL ILLNESSES: Cursed by his power-greedy father, Eris is unable to fully wield the entirety of his magic abilities.
ALIGNMENT: Chaotic Neutral
VULNERABILITIES: As all Fae are, Eris is vulnerable to ash wood. Salt and iron are also a weakness which can be used to incapacitate him though they wonβt kill him.
CURRENTLY.
the sins of the father. PRESENT DAY. eris is in the midst of his plans to unseat his father from the throne of autumn court, but is waiting for the right timing. until then, he continues to both train and lead the autumn court armies as one of its generals; as well as act as emissary and ambassador, using his courtier skills to navigate the political landscape of the faerie realm to gather intel on the coming rebellion against the night court as well as collecting future allies for his own cause.
QUICK FACTS
eris is the eldest of seven brothers and thus the heir to the faerie court of autumn. the autumn court deals in dark magic, necromancy, and pyromancy among other crafts; though it should be noted that the use of magic is banned for anyone within the court's lands not of the royal family, punishable by death as declared by the high lord. autumn court magic is typical faerie magic where it demands payment for its use; as such, the high lord beron, who uses it constantly, has been growing more and more ill and frail as the centuries pass. the only thing keeping him alive anymore is the magic itself, even as it is killing him.
the vanserra brothers grew up pitted against each other as a means to earn their father's respect and affection and as a result, resentment to the point of violence amongst them was inevitable. abuse at the hands of their father, beron, was rampant; eris did what he could to take most of the punishments during their childhood, but always at the cost of purposefully inflaming his brothers that they would never be at odds with beron for growing close to the eldest son. eris establishes very early on that he will follow in his father's cruel footsteps by forcibly drawing a divide between himself and his younger brothers, all the while fervently protecting them when he can.
eris is especially close to his mother, the lady of autumn, who suffers at the hands of her husband as much as her sons do. she is perhaps the only person alive to know the truth of eris' heart, which he keeps so well hidden between his wickedness and cruelty.
the reputation of the heir to autumn is despicable at best and deliberately crafted that way. still, he is magnetic and cunning, an accomplished commander in the autumn court armies, a skilled hunter and tracker, and a devoted son to his mother. he has 12 hounds which he raised himself to be loyal hunting companions.
autumn court fae canβt lie! not in the traditional sense anyway. they can exaggerate (and often speak hyperbolically!) and they can spin circles to avoid landing directly on the truth and they can trick as much as they please (and most often do whether they intend to avoid the truth or not!) but they cannot lie. the only thing is that most not from autumn donβt actually know this to be a fact anymore as itβs another thing to have cycled so much through the sifting ages that itβs often believed to be something the humans made up about fae in general which actually works really well for autumn court anyway. if asked a direct yes or no question, they have to blatantly ignore the question to avoid telling the truth which just gives them away anyway. so no literal lying.
eris has 12 scottish deerhounds all of whom he rescued as a full litter when their mother birthed them, and consequently died, in his fatherβs stables. beron would have killed them had eris not interfered. heβs raised them himself and they have grown into a pack of exceptionally talented, with the exception of one, the runt, which he gifted his mate, vasilis.
if beron is dying, why doesn't eris just easily kill him/why don't his sons/court rise up against him? fear for one thing. for eris in particular, it's the timing. he is "working for" his father within his court, but under the table he is securing alliances and putting out feelers to those who would be loyal to a court no longer ruled by beron. there are many who are loyal to beron whether by fear or similar ideals and eris has to be very careful when navigating the political waters.
previously found at: masocholyism, brandofhercin, etc.
I have been writing Edward for a long time. I have a very specific interpretation of him and I often draw on many other media when it comes to his characterization. I often compare him to both Dr. Frankenstein and his monster, as well as the Horatio Alger myth, among other stories and legends. Additionally, I draw on a variety of sources when it comes to vampire lore, including Stokerβs Dracula, the Blade comics, Anne Riceβs vampire compendium, the Castlevania animated series and video game, and others.
This portrayal does not see Edward as a misogynistic ass, nor is he a virgin or entirely inexperienced when it comes to relationships. In fact, he dated several celebrities prior to Bella, who he will not namedrop, and had a boyfriend for a brief time in the 90s. Also, he doesnβt fucking sparkle.
FULL NAME: Edward Anthony Masen Cullen
NICKNAME: None that he approves of
GENDER: Cis-male
SPECIES: Vampire
HEIGHT: 6β4β
AGE: Old
BIRTHDAY: June 2, 1901
SPOKEN LANGUAGES: Many, including several dialects of sign language
HAIR: Light auburn, almost bronze in appearance. Styled well
EYES: Dependent on hunger and diet. Gold when satiated. Black when ravenous. Red when dining on human blood.
SKIN TONE: Pale, nearly ghastly white in some instances. No signs of flush. Any visible veins appear grey.
BODY TYPE: Tall and long-limbed. Not at all brawny, but there is strength to his stature in subtle ways. Broad shoulders. Large hands.
ACCENT: Chicago (x and x, singing voice x)
VOICE: Soft and lilting. In some ways seductive. Enticing. You want to hear more of it. Youβre drawn in. Vulnerable.
DOMINANT HAND: Ambidextrous
SCARS: All healed after his transformation
NOTABLE FEATURE(S): His striking eyes. The Hairβ’. His height.
HOBBIES: Music: listening to it, writing it, playing it, performing it. Flying, planes, and jets. Cars and bikes. His family. Education. Baseball.
MENTAL ILLNESSES: Depression.
PHYSICAL ILLNESSES: None (vampirism)
ALIGNMENT: Chaotic Good
VULNERABILITIES: His hatred for himself. Direct sunlight.
CURRENTLY.
Professor at Dartmouth. PRESENT DAY. Edward begins research on vampire history and folklore. He pursues this information via personal and academic routes, as well as via Carlisle and various other covens and vampires he meets over the years. Edward is compiling a bestiary of sorts and traveling to obtain information with which to fill it.
QUICK FACTS
he still loves bellaΒ
he is not presently living with his family membersΒ
carlisle and esme remain in washington, but have relocated to seattleΒ
he is in regular contact with everyone except bella, who he has agreed to let dictate their communication (which is at least monthly, though sometimes less)Β
i write chronologically, so my edward is set present day as in this year. currently, he is a history professor at dartmouth. however, i am not opposed to writing previous years; i only require some plotting beforehand.Β
no sparkles. your muse CANβT know heβs a vampire unless they themselves are of supernatural origins or ability, or if edward has told them (which he most likely would not have prior to plotting or interactions). your muse CAN be suspicious of any characteristics or actions of him though.
MISC HCS:
Edward is very much so an empathetic man. This is most certainly due to his telepathy, but he is also incredibly emotionally driven. Though he mercifully remembers very little of his human life prior to being turned, his biological father had fostered toxic masculinity and aggression in the Masen household. However, what was driven into him as a boy growing up human very quickly was replaced by the gentle and sensitive nature that Carlisle exuded and passed onto Edward as he grew as both a vampire and man. So much of who Edward is, is thanks to Carlisle and, later, Esme.
He is a certified pilot. He has his private pilot license, which he obtained in the 90s. He owns a Cessna 172 in a privately owned hangar. He doesnβt talk about this too much, but if one were to find out and ask about it, he could talk about flying for hours.
EDWARD CULLENβS NET WORTH ( WHICH INCLUDES : 2 homes, 5 cars, various personal investments, business interest, investment accounts, and personal property, BUT DOES NOT INCLUDE : his inheritance ): $12,212,209,782on top of this: Edward Cullen inherits the Masen family fortune every 10 years, which is approximately 620,000 USD. He donates more than half of it anonymously to various charities and whichever hospital Carlisle is working at the year he receives the money.
This interpretation of Chris Argent is generally in line with what is familiar to those who have seen TW. However, it should be made clear that this blog recognizes Victoria Argent, Chris' dead wife, as a turbulent and nigh-abusive figure within the family. Had Victoria lived, she would not have accepted Allison's influence on the Argent family's new legacy in support of the supernatural community. Chris, however, is loyal to Allison first and foremost, and follows her lead in all things; this was made first apparent prior to her death as a teenager and moreso when he signed the family business over to her entirely.
Chris is doing the hard work of reconciling the harm he has committed to his only child, as well as the harm done against him as both a husband and a son. His own father, Gerard Argent, had been a powerful and influential figurehead within the supernatural and hunter community, laying much of the modern groundwork for the war between humans and shifters in particular. With Allison stepping between the two sides and demanding peace, this generations-long worldview has begun to crumble. Chris is dutifully helping her to spread this change, and rebuild his relationship with his daughter.
FULL NAME: Christopher Argent
NICKNAME: Chris
GENDER: Cis-male
SPECIES: Human
AGE: 57 years old
SPOKEN LANGUAGES: French, English, Russian, Italian, Arabic, conversational Spanish, elementary Urdu
OCCUPATION: Previously enlisted in the Army. Previously CEO of Argent Arms Intl. Current COO of Argent Intl.
ACCENT: Slight southern French.
VOICE: Rumbling, low. Rough in texture, like years of disuse or deferring to someone else in command. Not typically one to yell.
DOMINANT HAND: Ambidextrou
POSTURE: So blatantly military. Chris can appear relaxed if he feels the occasion calls for it, but rarely because he genuinely feels it. Sitting, standing, moving; everything about him is measured in uniform precision and has a very large measure of control.
SCARS: Dozens of scars in various places along his body; notable lesions include a raised bed of scar tissue in his right shoulder blade where shrapnel is embedded, as well as claw marks spanning his left bicep.
CURRENTLY.
the rumblings of gerard argentβs reappearance. PRESENT DAY. TBD...
QUICK FACTS
chris is based in nice, france, the original headquarters of argent international. he is the company's COO, though he spends much of his time working as a consulting hunter for international communities negatively impacted by supernatural species.
he travels often for work, making time to see his daughter for both work and personal matters. this also makes plotting really easy!
those outside of the supernatural community may very well be familiar with chris, as he is a public figure. besides previously running an international company, his family is somewhat considered very highly respected individuals in french and european society. the argents are known to be philanthropists and socialites.
within the supernatural community, he is received in mixed light. hunters and shifters alike are either wary of him, furious with him, or hopeful that the change his heir, allison, is forging will last. he has a very large target on her back.
chrisβ full name is actually christophe, but he has taken to resorting to the anglicized, christopher, since his time spent in the army where they misspelled it on his dog tags. also, he has no preference for what you call him, be it christopher or chris, but he always introduces himself as simply chris.
IMPORTANT: interactions runs under the assumption that the supernatural world is not known to the general public. governments across the globe are privy to this knowledge, including the u.nited s.tates, and all have a hand in the politics associated with the community, mostly in very negative ways. essentially, the supernatural world is treated much the same way as area 51, cryptids, missing 411 phenomena, etc etc etc. just silly myths and stories made up by locals and fanatics. with that being said, argent international masquerades as a security employer, in that private and not-so-private individuals and conglomerate entities hire personnel through a.i. for security and protective services. it, of course, is actually a consulting agency with similar services for both human and supernatural beings.Β the goal of a.i. is to protect both the human world and spn.
This characterization of Cardan is generally canon compliant following the TFOTA trilogy and the sequel duology with some personal deviations and is as always headcanon-heavy in terms of interpretation. He is the High King of Elfhame, an enchanting and hidden world coinciding with the current modern world wherein faeries and their ilk are well aware of mortals but mortals very rarely are aware of the true existence of faeries.
There is a healthy mix of Holly Black's own faerie lore from Cardan's original canon, as well as various folklore, fairytale, and mythological creature lore from various media. I have a deep love of fairytales, particularly dark fairytales, and this is very present in this interpretation. Cardan is being written post-canon and as such, everything written should be considered original writing with the exception of any references to the TFOTA source material.
FULL NAME: Cardan Greenbriar
TITLES: High King
GENDER: Non-binary (he/they)
SPECIES: Faerie
AGE: 28 years old
HAIR: Black as pitch. Shaggy, curly, and almost always unruly and falling over his brow and ears, particularly when accompanied by his crown.
EYES: Black with a ring of gold around his pupils. Always adorned with kohl, very thick and long lashes.
SKIN TONE: Cool toned, pale. Translucent. Always accented by varying glittering powders and creams along their cheekbones, collarbones, and whatever bit of skin he so chooses to reveal depending on his outfit for the day.
BODY TYPE: Lean and lithe. Thin, but strong muscle in the limbs. Very tall.
VOICE: Low and smooth. There's a musical quality to it. Bewitching and enticing. Capable of frightening those stupid enough to go against him, but just as able to command a room full of faeries and enchant just as many mortals with a mere whisper.
POSTURE: Impeccable when they so choose, which is rarely. Most often, they are perfectly content to lounge as much as they'd like and slouch even more, but it does not detract from the very obvious touch of easy decadence to their every movement.
SCARS: Terrible, terrible scars all along his back from years of abuse at the hands of one of his brothers.
NOTABLE FEATURE(S): His pointed ears. His long, thin tail which has a tuft of black hair on the end and is often decorated with gold or silver and jeweled cuffs. His extravagant taste in attire. The near constant presence of a glass of faerie wine in their hand. The sheer amount of jewelry they wear on a day to day basis, particularly rings and earrings.
MENTAL ILLNESSES: Depression. Alcoholism.
ALIGNMENT: Chaotic Good
VULNERABILITIES: Though fae have much longer life expectancies than humans, they can be injured and even killed. There are many ways to kill them, but a simple blade can do the job fairly well. Despite having grown up in court and amongst nobility, Cardan is a poor swordsman. He is clever, cunning in mind and in magic, but his physical prowess is certainly lacking.
POWERS: TBD...
CURRENTLY.
the high queen and her king consort. PRESENT DAY. TBD...
IMPORTANT: Cardan shares his throne with his mortal wife, Jude Duarte. He is wretchedly devoted and deferential to her. As such, Cardan is decidedly single ship in their main verse.
Inspired by The Batman (2022), Joker (2019), & specifically the creative works and lores of both Jessie (@jokethur) & Abigail (@banschivs). Based largely on personal interpretation as well as original headcanons. Following a post-flood timeline. Assume divergency & artistic liberties.
This interpretation operates under the combined universes of Reeves' and Phillips' films, which is to say that every interaction is explored with the assumption that it's based in the real world. Furthermore, this Bruce's world lacks powers and abilities the way that most Batman iterations and DC worlds revolve around. I'm open to writing with characters with supernatural abilities or superpowers, but those interactions will not exist within Bruce's primary arc.
FULL NAME: Bruce Thomas Wayne
ALT PERSONA(S): The Batman, The Detective, Paul, The Drifter
GENDER: Cis-male
SPECIES: Human
HEIGHT: 6'1β. 6'4" in the suit.
AGE: 32 years old
BIRTHDAY: February 19
HOBBIES: Cars. An absolutely prolific gearhead. Racing, too. Travel, once upon a time. Tech and engineering, to varying degrees. Kickboxing, jiu-jitsu and Krav Maga. Calisthenic training. Being the Batman obviously LOL
MENTAL ILLNESSES: Depression, bouts of paranoia and insomnia. Severe PTSD.
PHYSICAL ILLNESSES: Tinnitis. Migraines. Photophobia. Undiagnosed fibromyalgia.
ALIGNMENT: Chaotic Neutral
VULNERABILITIES: Hubris and the human condition. Mortality. His family, most particularly his half-brother, Arthur Fleck.
TECH & TOOLS: The Suit, ever evolving and enduring constant upgrades. The Flight Suit. The Batarang. The Batclaw. Wayne Databases. Police scanners and various filched equipment from GCPD. A modified 1969 Plymouth Barracuda. A 1963 Chevrolet Corvette C2. A modified BMW bike. A 1964 Aston Martin DB5.
CURRENTLY.
the aftermath of the flood and falcone's fall. PRESENT DAY. TBD...
IMPORTANT:
i recognize arthur fleck as bruce's canon older brother and true heir to the wayne fortune. joker and the batman are intrinsically connected; one often cannot be found without the other far behind. both are unhealthily obsessive and possessive over each other and any threats to joker OR arthur are subject to the batman AND bruce's ire. do not make the mistake of using joker against the batman; or, if you do, be prepared for the consequences. i'm very attached to abigail and jessie's portrayals and when arthur or his wife nix are referenced in threads or headcanon posts, theirs are the ones i'm talking about.
my bruce is very mentally ill. in the aftermath of the floods and bruce's revelation regarding the very deep well of criminal connections and corruption in relation to the wayne family, he's going through a very huge identity crisis. who is bruce wayne? how does he fit into gotham? can he and the batman fit together? what does this mean for wayne enterprises? these are ongoing struggles for bruce right now.
this interpretation is a younger bruce wayne, a still relatively new batman and detective, and as such the wayne estate is in a sort of limbo right now. this bruce is not the playboy billionaire businessman that most are familiar with. right now he wants nothing to do with his family name and is very much rejecting the idea that he can do much as bruce; he is far more attached to the batman and what that can do for gotham (and himself).
previously found at: argaent, lunite, queenwolf, etc.
This characterization of Allison is unique to canon material. She DID die after being impaled by an oniβs katana in season three and remained clinically dead for the next hour. However, she was then revived and RESURRECTED. She remained in the hospital for six days as she recuperated. For the next ten weeks, she struggled to fit back into ordinary life alongside her friends and family. Despite their joy at the prospect of her second chance at life, Allison felt unhappy and out of place. She frequently suffered headaches and strange hallucinations different from the ones she experienced after her first death in the ice baths. Under the impression that these feelings and hallucinations were fueled by her brush with death, ALLISON LEFT BEACON HILLS with her father and began learning how to run a business, which would later help her to spearhead her own trade separate from her familyβs hunting business.
After a year of travel and research, Allison parted ways with her father and settled in New Orleans, Louisiana, where she reconnected with her estranged great aunt, Adelaide Argent. With her auntβs help, Allison discovered the truth about who she was and why she did not fit in again following her death. Upon her resurrection, Allisonβs subtle body and true soul were reawakened and the hallucinations she had been experiencing were from her past lives. HER ORIGINAL LIFE, SHE WILL DISCOVER, WAS THAT OF THE MOON GODDESS, SELENE. Allison will struggle with this revelation as her memories slowly return to her over time.
OUTER BODY FULL NAME: Allison Marcheline Argent
NICKNAME: Ally, Louloutte
SUBTLE BODY EPITAPH(S): Selene, Goddess of the Moon; Diana, Goddess of Hunting and the Moon; Artemis, Goddess of the Hunt; Phoebe the Huntress, Marie-Jeanne Valet; Luna
GENDER: Cis-female
SPECIES: Titan Goddess
HEIGHT: 5β7β
WEIGHT: 145 lbs.
AGE: 22 years old ( timeless )
BIRTHDAY: February 2
SPOKEN LANGUAGES: English, polite French ( most known languages are understood at a conversational level )
HAIR: Dark brown, almost inky. Cut an inch past shoulder - length. Thick and healthy; very soft to the touch. Shiny.
EYES: Brown, like chocolate. Almond shape, thick lashes.
SKIN TONE: Cool toned, pale. Translucent. Veins easily found in the arms and wrists, though deep grey in color.
BODY TYPE: Willowy. Very leggy. Most of her height is in her legs. Slim torso and waist. Her hips are not particularly wide, so she appears almost triangle in body shape with wider shoulders tapered to her waist. She is prone to losing weight rather than gaining it.
ACCENT: Slight southern French.
VOICE: Very smooth. Her voice is lower in timbre and rich in quality. Most would find her voice soothing, a comfort. It almost hums, a subtle reverb when raised in volume that can be disconcerting to human ears.
DOMINANT HAND: Right
POSTURE: Impeccable. Her background in gymnastics and dance have instilled in her excellent posture and gait when she walks. She is very graceful, very light on her feet.
SCARS: Jagged, ugly, four inch diameter scar on her stomach above her belly button where the oni impaled her.
NOTABLE FEATURE(S): Allison is very ethereal in her beauty. There is something to her appearance that immediately gives off the effect of something not of this world, celestial in her features. After her resurrection, she gives off a subtle glimmer that is not perceivable to the human eye.
SCENT(S): Jasmine. Spicy, like cinnamon and incense. Something you canβt quite place. Petrichor. Ozone before a storm. Dewdrops on leaves and fresh air. An open field, open sky. Running water freezing, the slippery rocks underneath. Nostalgia.
the rumblings of gerard argentβs reappearance. PRESENT DAY. in the middle of establishing peaceful ground in the fight between humans and animals, something has shifted. the minds that allison has been changing are suddenly getting cold feet. the friends she has made are questioning her fealty. and all these trembling fissures of pressure seem to lead to a ghost thought as long dead as the moon...
QUICK FACTS
allison is based in new orleans where she has relocated argent internationalβs main headquarters.
she travels often for work, acting as both the ceo and a contractor herself for her own company.
those outside of the supernatural community may very well be familiar with allison, as she is a public figure. besides running a two-fold company, she also regularly volunteers her time in any way she can, often times working with disaster relief across the united states as well as with victims of abuse and domestic violence. she finds joy in philanthropy when she has the time.
within the supernatural community, she is received in mixed light. hunters and shifters alike are either wary of her, furious with her, or hopeful that the change she is forging will last. she has a very large target on her back.
she is aware of the rumors of gerardβs return, but she has not yet run into him. itβs clear that he is waiting for the opportune moment.
IMPORTANT: interactions runs under the assumption that the supernatural world is not known to the general public. governments across the globe are privy to this knowledge, including the u.nited s.tates, and all have a hand in the politics associated with the community, mostly in very negative ways. essentially, the supernatural world is treated much the same way as area 51, cryptids, missing 411 phenomena, etc etc etc. just silly myths and stories made up by locals and fanatics.
with that being said, argent international masquerades as a security employer, in that private and not-so-private individuals and conglomerate entities hire personnel through a.i. for security and protective services. it, of course, is actually a consulting agency with similar services for both human and supernatural beings.Β
the goal of a.i. is to protect both the human world and spn.