https://youtu.be/JovikLEJNA8

Andulka
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Alisa U Zemlji Chuda

祝日 / Permanent Vacation

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occasionally subtle
hello vonnie
Peter Solarz
$LAYYYTER

Janaina Medeiros
Cosmic Funnies

shark vs the universe
YOU ARE THE REASON

JBB: An Artblog!
PUT YOUR BEARD IN MY MOUTH
Lint Roller? I Barely Know Her

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taylor price

titsay

seen from Italy
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@candacefoy
https://youtu.be/JovikLEJNA8
Day #9 of the Steven Universe 30 Day Challenge! Check out the timelapse tomorrow on https://www.youtube.com/channel/UCMvx4fzhcCf2y5p-B2XnCnQ
Awesome stream tonight! The chat was lively and fun, have some ideas for some new streams (request stream anyone?) and ended up with a fun piece. All in all a great night! grin emoticon
Missed the stream but want to watch me draw? Check it out at: http://www.twitch.tv/art_of_candace
Be sure to follow me on Twitch so you'll be notified when I go live!
Stream is done! Check it out at http://www.twitch.tv/art_of_candace/v/10688664 …
Day #2 of my Steven Universe 30 Day Art Challenge! Today I worked on Amethyst! I will be streaming on Twitch Monday-Friday 7pm EST to 9pm EST at http://www.twitch.tv/art_of_candace. Weekend times coming soon! Hope to see you there!
Day #1 of my Steven Universe 30 Day Challenge! First character on the list is Garnet! I will be streaming on Twitch Monday-Friday 7pm EST to 9pm EST at http://www.twitch.tv/art_of_candace. Weekend times coming soon! Hope to see you there!
On this episode, we draw Squirtle’s evolved form, Wartortle! If you like what you see, please consider subscribing for more art related content!
Squirlte Squad Assemble! Kanto’s water starter Squirtle has joined this episode of Let’s Draw Pokemon! Please consider subscribing for more art related content! Also, tried out a bit of a new format for the video, let me know if you like it! :)
Charmander’s second stage is complete! Let’s Draw Charmeleon and if you like what you see please consider subscribing for more Let’s Draw Pokemon and new awesome art!
Kanto’s fire starter, Charmander has joined Let’s Draw Pokemon! Check out the video below and subscribe for more Poké-goodness!
Bulbasaur has reached his final form! Venusaur! Want to know how to draw this guy but not sure where to start? Check out the video below...and subscribe for more Let’s Draw Pokemon!
Number 2 of my Let’s Draw Pokemon series is Ivysaur! Check it out and subscribe for more! :D
I started a Let’s Draw Pokemon art series! Our first Pokemon is Bulbasaur!
If you like this or want to see more of my recorded art, feel free to sub to my channel! :)
Rough sketch of some characters from Diablo 3. :)
But wait a second…what is Cloud Ray exactly?
Cloud Ray is an online portfolio platform currently in development. We have gone through a closed Alpha period, testing, tweaking and making it into a fun, easy to use application for the creative people of the world to get their work online and...
For all your creatives out there, check out this online portfolio platform! :)
If you enjoy some platforming, hack and slash action you might want to try out Cellar Door's Rogue Legacy on Steam. :)
Here is a quick pic of the first boss and the character I used to vanquish it, the delightful Lady Winry, the Assassin Dwarf!
Finishing a Game
As I work towards completing my own game, I’ve been thinking a lot about finishing projects in general. I’ve noticed that there are a lot of talented developers out there that have trouble finishing games. Truthfully, I’ve left a long trail of unfinished games in my wake… I think everyone has. Not every project is going to pan out, for whatever reason. But if you find yourself consistently backing out of game projects that have a lot of potential, it could be worth taking a step back and examining why this happens.
We’ve all had that feeling about at least one game, comic book, movie, etc., that comes out: “Gee, I could do better than this! This is overrated.” But it’s important to take a step back and realize that, hey, they put in the time to finish a project and I haven’t. That’s at least one thing they might be better than me at, and it’s probably why they have the recognition I don’t! If you treat finishing like a skill, rather than simply a step in the process, you can acknowledge not only that it’s something you can get better at, but also what habits and thought processes get in your way.
I don’t believe that there’s a right way to make games. It’s a creative endeavor, so there are no hard and fast rules that can’t be broken at some point. But as a game developer who has discussed this problem with other game developers, I feel like there are some mental traps that we all fall into at some point, especially when we’re starting out. Being aware of these traps is a great first step towards finishing something. (Between you and me, codifying these ideas is partly my way of staying on top of them, too!)
So without further ado, here is a list of 15 tips for finishing a game:
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