Deltarune Chapter 5 - Picnic at the Lake
Jules of Nature
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YOU ARE THE REASON

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@circustar
Deltarune Chapter 5 - Picnic at the Lake
everyone look at me and @circustar's shared minecraft world. all photos by star because my laptop cant run shaders
Coliseum Au part 2!! (part 1 here)
i told yall i’d finish it eventually!! this scene gave me more trouble than i thought it would but im satisfied with the outcome so far :) If youre new here, this is a continuation of an au where instead of becoming part of the royal guard, link ended up a fighter at the coliseum!
Shout out to the AU thats plagued my thoughts for the past SIX years now. As a result here is a fic loosely inspired by this chapter of the series specifically: https://archiveofourown.org/works/78035921
anyways blue bring back this au in 2026 challenge
what it's like every time I open procreate
i want to know more about heaven's coming so bad it looks so coollll,,,
well i would love to talk about it 😁😁😁😁 i realize that as much as ive posted the characters and ui ive been pretty vague about like. the actual story. which to be real is mostly because the real overarching thematic narrative is about very personal feelings of mine that i have repressed to the point that i can only express them through about 5 layers of metaphor. lmfao
the actual, tangible story of the game is about a couple of kids who wake up one day to find that the rapture has happened. overnight, the small town setting is transformed into a wasteland populated by hostile creatures that call themselves angels. A significant portion of the town has completely disappeared. Our player character, aya, wakes up with no memory of the last three days of her life and no idea what caused the destruction of her home. her twin brother, kay, is missing, and the only two people she's able to make contact with are her childhood friend and neighbor cori, who is a devout evangelical and convinced that they've been left behind on earth as sinners, and the only employee of a local video rental store, grace, who recently moved to town and is pretty deep in denial that any of this is real. As the party journeys through the wasteland that was once their home and attempts to uncover the mystery behind what caused the apocalypse, aya discovers that she has the ability to travel back and forth between fixed points in time (which the player activates by interacting with reflective surfaces.) With this new ability, she is able to slowly fill in the 3 days leading up to the rapture, making changes in the past which affect the future, all with the goal of preventing the apocalypse before it can ever happen.
mechanic-wise it's a standard turn-based rpg, with most of the puzzles and exploration relying on that past/future swap mechanic. Currently in my mind it has a 3 act structure, with each act corresponding to the three days leading up to the rapture, plus a prologue to set up important game mechanics and characters that would end when aya first encounters a mirror and discovers the time travel ability, which in my mind is called "reflect." keeping that ability bound to reflective surfaces is partially for ease of puzzle design (because i imagine being able to switch worlds from any location would cause an INSANE amount of potential game-breaking issues) and partially for thematic reasons. Aya is a twin, and throughout the course of the game players would learn that a lot of her identity is tied up in her relationship to her brother. most of the town sees her as the "good twin" and him as the "bad twin," while in cori's accounts of their childhood she describes the two of them as almost a singular entity; kay as aya's shadow, aya as kay's protector. as much as i hate this phrase. kay is haunting the narrative. the player basically never sees him until the very end of the game, but his relationship with aya and his presence in her life is a major part of the overarching story. There's a twist at the end that I don't really want to give away in the very very unlikely event that i ever get to make this game for real, but it's very much a deltarune/omori style narrative where you slowly realize as the story progresses that everything that's happening relates directly to the mental state and emotions of the main character. i love stories like that and i think a video game is one of the best mediums to do that in because they invite the player to participate in the story actively :)
Title screen for a game that will never exist (except it's not a 15 minute sketch this time. and also theres music)
i am not a video editor but you see the vision
no context or actual story just my favorite pages from my thesis so far
well this is fucking horrible
where do you think eow falls on the timeline? i had assumed it was the alttp incarnations (because it's the same art style as the la remake) but since she doesn't know him, that would only make sense if eow is an alttp prequel, which seems unlikely
this is my current theory. there are several things in EOW that point to it being at a point on the timeline where the kingdom of hyrule and the authority of the royal family has been recently established or reestablished, most notably the fact that very few people outside of castle town recognize zelda and that she's able to introduce herself with the royal family's ancestral name to multiple other characters without immediately getting clocked. this suggests that the hyrule kingdom we're seeing in eow is significantly weaker in terms of influence than, say, botw or oot's hyrule kingdoms.
initially I was thinking about placing it somewhere after alttp and its sequels on the timeline, as that fits the bill in terms of a less-influential kingdom and the map similarities are glaringly obvious. However, there are a few things that make me think that's not where EOW goes. the most noticeable discrepancy is the triforce and how it's referred to in-game. games in which the triforce is not referred to by name usually do so to suggest a level of removal from the creation myth of hyrule--in both twilight princess and botw, it's implied that the triforce is never outright named because, for some reason or another, the people of hyrule forgot about it. because of that, I don't really want to shove EOW in after alttp on the failure timeline, because then we have to somehow justify how the triforce faded in and out of public consciousness so quickly.
what makes much more sense, in my opinion, is to place it on the timeline directly after the zonai era of totk. there are a few reasons for this. It fits the bill in terms of setting--I ascribe to the new-hyrule theory when it comes to totk's timeline placement, so a newer, less-established kingdom makes sense here, and the map is JUST similar enough to botw/totk in terms of major landmark placements for me to justify it. the one glaring flaw is the fact that the rito are missing from eow, but nintendo has historically said some insane things to justify when they exist and when they don't so i've decided it doesn't actually matter. there are a million different ways I can think of to justify that discrepancy if necessary. Similarly, the lack of knowledge about the triforce is consistent with what we know about zonai-era totk--it's never directly named, but does still exist in some form as a symbol of divine power.
The thing that really sold me on this being the placement of eow, though, is the existence of might crystals. To me, this is pretty transparently zonaite by a different name. I think the fact that it's no longer widely used or understood suggests maybe a few hundred years of removal from rauru's hyrule, but not so much that it's completely fallen out of use like in botw. Hell, if I wanted to get a little less canonically backed I could definitely make a connection between the eow rifts and the depths of totk. you see the vision.
anyway tldr i think it's after zonai-era totk but long before botw. hope this helps!
guys iam like 10 feet away from nd stevenson rn im about to lose my shit
LETS FUCKING GO!!!
maryland miku
My culture
through a series of unfortunate (drunk) events last night my art ended up in the hands of the dunkin’ donuts CEO. btw
ROUND 2 OF ZINE PREORDERS IS LIVE NOW!!!
not exactly a full comic or anything but considering it's been 2 years since i've touched this au i think this warrants some fanfare. new coliseum au content everyone come get your content
(sequentially this would take place directly after the sword-claim scene in part 4. don't expect any more elaboration on this ever btw)
not exactly a full comic or anything but considering it's been 2 years since i've touched this au i think this warrants some fanfare. new coliseum au content everyone come get your content
(sequentially this would take place directly after the sword-claim scene in part 4. don't expect any more elaboration on this ever btw)
Oh my gd
december first 2022.