Gravelord Mortok Corpse-Chewer
Tattoos/Markings: White bone dust over fur, particularly facial area; black ink around eyes and mouth.
Likes: Rotten Meat, Hunting Undead, Spontaneous Acts of Violence, Warpstone, Naps, Big Booms, His Bulk
Dislikes: Talking, Grey Seers, Paperwork, Undead (Zombies, Skeletons, Wights, Vampires, Ghosts, etc.), Cardio, Non-Skaven, Skaven
Favorite Food: Brains
History: Mortok began life as a mere clanrat pup destined to die for his leaders in a wave of vermin. Food was scarce, backstabbing for survival was common, and good equipment was a dream. But a fateful encounter changed his life: when out on a hunting party to drive off some undead in the clan's territory, his vanguard ran into a band of chaos marauders. A brutal fight ensued, with Mortok as the sole survivor. Thinking he was favored by the Horned Rat, his triumph turned to horror when the marauders rose as zombies due to the energies of Shyish flowing through the woods. Horror turned to blinding hot rage as these man-things DARED to get back up after he killed them. He fought and killed them all, again, using nothing but a rusty spear and his teeth like a cornered rat.
A fire lit within him that day, and he quickly became a fanatical, yet skillful, undead hunter. He clawed and schemed his way up to become a Chief in Clan Nekrot, growing bigger all the while. Eventually, his plot to usurp the Warlord Rotsnout succeeded and he became the newly titled 'Gravelord' of Clan Nekrot. Since then he has more or less led the clan...when he isn't abandoning his post to hunt more of the walking dead.
Personality: A hulking brute of a skaven, Mortok is a rat of few words and seemingly fewer brain cells. He prefers the simplest approach to matters, and that approach usually involves gratuitous violence. Yet, Mortok didn't get to his position on brawn alone. He deliberately plays up his image of a dumb meathead, in order to make potential rivals and enemies underestimate him. When he does apply himself, he has a keen grasp of economics and battlefield tactics - the former useful for his clan's operations as mercenary undead hunters to other skaven clans and chaos forces, the latter for when he actually bothers to lead his army into a fight. Still, he is a creature of impulse, and has a tendency to venture out to find more dead-things to put to rest and eat, much to the chagrin of the clan's grey seer, Nihilus Creech.
Most skaven are not philosophers, but he possesses an unusual fatalism not seen in many of his kind. He believes life is a giant wheel and there's no escaping from it. You are born, you live, you eat/sleep/defecate, and you die, then are thrust back into the cycle in a new life and do it all again. Nothing matters, so why worry? Leave that deep thinking to the wizards and old-things.