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@cmdr-nova
disc eRROR 19.92 ~de-lux is OUT NOW! HAPPY HALLOWEEN!!
So, you went to the theater and you saw the legendary Backrooms film from the mind of Kane Parsons and A24, and you can’t get it out of your head. The claustrophobic feelings, the pulsing silence as the walls close in around you, and the way even regular people within the Complex themselves become something of an “entity” all on their own. You want more, and you want to experience it yourself!
Well, good news, buddy.
This is my shortlist of games that will absolutely blast the crap out of your pants, and immerse you in that world to perfection, short of actually falling into “the hallways” for real, which, for all intents and purposes, can never happen.
Right?
The Complex Expedition
This is a game that I literally cannot finish. It’s too scary. You put on your headphones, the lights are out, and oh my god. In fact, I challenge you to buy this game, and do exactly that, and see how long you last until you just exit the game.
Check out TCE on Steam.
As you begin your trek into the Complex, you start as one of the yellow hazmat suit-wearing scientists, and, very quickly, you’re thrust into the labyrinth all by yourself, and out of contact with the rest of your team.
But something else is in there with you.
I can make it about twenty minutes before I save, quit, and try again another time.
POOLS
This one is actually my all-time fave, but it’s number two on my list, because, while it is Backrooms-themed, it’s not technically specifically Backrooms.
Based on the Pool Rooms level — what the community also calls “sublimity” or “the pool rooms” — this entire game is not much more than a walking simulator, which is fine! There are no monsters, there’s nothing chasing you. But even so, with nothing in pursuit, the silence becomes the enemy.
You simply have to experience it for yourself.
Check out POOLS on Steam.
This specific game I have actually finished, and the most terrifying part isn’t the unknown corners you have to cross, or the murky water, but the massive gaping chasms that go down forever into seemingly nothing at all.
My running theory on the story behind the character in this game is that you play as an abuse victim who visualizes their trauma within this specific splice of the Complex, and while that might not make sense now, it will once you complete the game.
SUBLIMINAL
In this gamified version of the Backrooms, we’re following more of a puzzle-based story, but it’s number three on my list entirely because this is the most Wiki-based Backrooms game you’ll probably find.
I can’t say that I’m the biggest fan of the Wiki, because I find Kane’s work much more unsettling and terrifying — it does have its merits, at times.
Check out SUBLIMINAL on Steam.
I haven’t really played this all that much yet, but it shares the same things in common with the other two: It looks amazing, and it’s incredibly immersive.
And that’s it! I know there are actually many Backrooms games, but, in my opinion, these are the only ones you need.
You don’t need Escape the Backrooms or The Classrooms — the latter isn’t multiplayer, but even solo it doesn’t hit like these three — or any number of strange co-op versions of the liminal labyrinth. Do yourself a favor, and experience it the way it’s supposed to be experienced.
Alone.
Source: Original Post
Posted via Python, written by @cmdr_nova
I will not call myself or other people "gooners" or "npcs" or "larpers". i will not call things i dont like "slop". i will not use terms like "-oids". i dont like how common language is slowly becoming more focused on shorthand terms for hate and apathy
Multiple people have said this. I dont get this sentiment. it clearly comes from a place of wanting to be elitist but.
the ai that makes the things you call slop aren't real. it doesnt have feelings. so youre just using a perjorative, fully aware that its etymology is neo-nazi rhetoric (see "goyslop"), to insult something that doesnt have the ability to rationalize it.
congratulations?
"i didnt know it was linked to neo-fascist 4chan rhetoric"
that's fine. you do now. you arent in trouble. im not your teach admonishing you.
"its just a term that didnt have that kinda meaning before"
unfortunately it does now. there are lots of terms - including outright slurs! - that had their meanings evolve over time due to social perception and usage. just dont use it lol. there are other words. garbage. trash. poop. et c
I am a fan—and have been for years—of decentralized media: the ability to host your own thing and keep your data safe from big corporations and profit-seeking entities entirely. And, to be frank (don’t call me Frank), that’s exactly what OpenSim is. Decentralized.
But this is something I detailed in the first post I ever made about OS back in 2025, almost a year ago to the day. Has my experience changed? Have my opinions morphed?
It’s true, OpenSim has AI-generated stuff everywhere. But so does the official Second Life grid. This doesn’t really bother me all that much anymore. It’s also true there are a lot of asset rips all over OS, but if nobody’s profiting from it, does it really matter that much?
No, you shouldn’t run around Second Life with a viewer that rips assets just so you can upload them to OpenSim. In fact, I think you should learn Blender and make stuff to decorate your spaces. But you can’t stop people from doing what they’re going to do. And again, at the end of the day, nobody in OpenSim is making money from any of the things they’ve uploaded.
So there’s that. I think people in OS just want avatars and things to wear, and there aren’t many creators with those skills willing to join the Hypergrid. It’s my thought that… maybe they should? Maybe Maitreya should host an OS region and put her stuff there. If people are going to just take it anyway, they may as well have something that works. This ties more into my views on piracy and copyright, and how maybe, just maybe, there’s more to life and being online than purely making profit.
With the elephant in the room out of the way.
I’ve shut down my city in Second Life. As of Monday, it’s already offline. I decided that, despite having the money to keep it going, I really don’t feel like paying Linden Lab the huge amount they ask just to have a private region. Especially not while I’m hosting a region on the Hypergrid for five dollars. (I mentioned this on the Second Life subreddit in a discussion about region pricing and was promptly banned by the moderators for talking about OpenSim.)
Visit PhyriaL89: hop://hg.osgrid.org:80/Neo%20Machina/136/127/22
It has no utility. I’m not selling anything. It is little more than an art piece with some games and a hangout spot. And honestly? That’s the essence of what Second Life used to be.
And that’s what I’ve been wanting all this time. Because I was part of Second Life back in the old days, back when you could log on and just go talk to people, and people would actually talk to you!
Now, I will mention that sometimes on OpenSim I get guys IMing me, probably looking to virtually hook up or something. But (lol) I don’t really care about that. If I’m going to make an emotional connection with someone, well, 1. it’s not going to be a guy, and 2. it’s something that will happen over time.
But it’s there in OpenSim. It may be a small community, but the people talk. They host live events and shows every week and have done so for years.
There are no massive shopping events on a monthly basis. There aren’t thousands of people logging in to endlessly spend money on avatar items in a hyper-capitalist simulation where nearly every social aspect of the world has died.
It’s just… open.
So today, I want to showcase some random places across the vast Hypergrid.
The first place I clicked, I went through the TP interface for about six or seven pages, mainly because there are actually a lot of people online in OpenSim right now, and I wanted to find some places that aren’t super populated that people might miss. So I landed in Bluebay Cafe.
While it appears to be a nightclub at first glance, it also presents itself as a personal art piece, kind of like the way I have my region set up.
Then there’s an upper level in the cafe that showcases users from around the Hypergrid, which is a neat touch. I’ve seen a few of these people in the frequently visited OSGrid Lbsa Plaza.
Once you come outside, you find even more: an entire landscape that evokes maybe… Havanan or Cuban vibes.
You can tell whoever built this place put work into it. No incentive for making mass amounts of L$ just passion for creating a social space, a place for people to chill, meet, dance, and talk.
Imagine that. Creating something because you just feel like it.
Visit Bluebay here: hop://hg.osgrid.org:80/Paradigme/934/621/23
The next random location I grabbed is the Satori Starport. Another place that doesn’t look like it has a whole lot of visitors. But here’s the neat thing: rather than a destination hosted on OSGrid, this one is over at alternatemetaverse.com. And that’s a main feature of OpenSim and the Hypergrid, you can launch a server, put up a region, and connect to the grid, just like launching a Mastodon instance.
With that in mind, there are many, many regions to find. More than there are in Second Life.
I traveled to Satori and found a neat little space place decorated with rovers, moon landers, a space station launch, and, you guessed it, a dance club!
At Club Nova you can hit the laser-beamed dance floor (although I don’t think I heard any music), or run back outside to the blue-diamond mountains and take a nap in a spacebox (a direct rip of the Neurolabs skybox apartment, but due to 0n0 Zinner being an asshole, I think this is hilarious).
A side story about 0n0 Zinner: Way, way back in… maybe 2016? I started making my own sci-fi themed accessories and objects. In dismay at the huge prices 0n0 was asking for some of his stuff at Neurolabs, I thought, “You know what? I’m learning Blender, why don’t I just make my own!” And he took personal offense to that and banned me from shopping at his store or even visiting it in-world.
If Second Life were the real world, he’d be sued for anti-competitive behavior.
Check out Satori here: hop://alternatemetaverse.com:8002/Satori/524/460/1368
Now, let’s find a place that doesn’t have yet another dance club.
Our next spot is a place called “Abandoned Ghost Town” on the three.hills.grid.outworldz.net grid. Mind you, each place I’ve chosen has been mostly random, going off names alone. And I thought, “What better than a place with zero people in it that is also literally called an abandoned ghost town?”
And that’s not to say OpenSim is abandoned. It’s populated, for sure.
What we have here though is some kind of eerie 1800s western town that is indeed abandoned.
The saloon, while… having a danceball in it, is quite empty.
In fact, the only other partially living thing here is an animated NPC sheriff who grimaces, gun drawn…
…protecting a town where his own face hangs in the distant sky over the mountains.
There’s a deep history here I can’t even begin to fathom. I imagine it might have something to do with this graveyard.
All in all, an interesting place. You can visit it here: hop://three.hills.grid.outworldz.net:8002/Abandoned%20Ghost%20Town/134/79/31
I think that’s all I’m going to visit for this post… for now. I’ll probably do another random hop around the Hypergrid at a later time. But as you can see, this is just three places, and there are thousands to visit. You can see something of an index of places across the Hypergrid here.
If you’re interested in signing up, all you have to do is download the Firestorm viewer that allows OpenSim (because Linden Lab forced the Firestorm devs to make a version that disallows OS), then sign up, maybe over on OSGrid, and input those details under Preferences > OpenSim:
And then add me as a friend and say hi! My username is nova ayashi.
Source: Original Post
Posted via Python, written by @cmdr_nova
In my previous post I talked about how blown-away I was by the current story happening in Wuthering Waves, and how much the game has grown since its launch a few years ago. I also mentioned the amazing Endfield, and the newly launched, “Neverness to Everness”, an anime ghost-hunter Grand Theft Auto-inspired kinda gacha thing. And that is what I want to talk about today, because there’s … a lot to talk about.
Can you decipher what’s happening in this screenshot?
I’ve given this game my attention kind of on and off since it’s launch, partially due to the fact that it’s so unique, with an extremely polished interface, sometimes really impressive animations, and a slew of features that are also slightly overshadowed by the fact that the game itself also doesn’t feel very polished. Like, the UI is polished, but at the same time, there are elements of the UI that feel janky, like menu selection where selected items stay highlighted after you scroll away from them, or the start button on your controller will stop functioning to open your phone, suddenly.
Also in my previous post, I mentioned how the character movement kind of feels like a tank on ice, and after revisiting Tower of Fantasy (also published by Perfect World Entertainment), I noticed that both games control and feel about the same. And, while some of the animations, especially during cut-scenes, are really great, there’s also the kind of blank expression your own character has while idling around.
There’s just something about this that feels … off.
The jank against the polish out of the way, there are a lot of features to be had. Some of which I haven’t even discovered yet!
But, you can pet cats around the city (I don’t know if you can adopt them), collect random things that I haven’t even discovered any use for, steal or commandeer an NPC’s car, own businesses, play multiplayer Mahjong??? Acquire a vehicle in your personal garage (I don’t have this yet, despite seeing people talk about it constantly), and customize it, acquire an apartment, go on dates with characters? And I’ve only really scratched the surface here, but you can also go to prison for committing crimes, which I have done. I spent seven in-game days in prison and failed an escape attempt.
I’m not sure how much I like the “go to prison” feature, since there’s no way to tell the game, “Hey, actually, I’d rather not do this. Just put me back into the regular game.”
It’s kind of like if Grand Theft Auto had features that people have been asking for, for years.
But it’s anime.
I do wonder, though, what GTA Online would be like if players were forced to spend time in prison (in-game, obviously), without any option for escape, for excessive antisocial behavior.
You’re probably thinking, though, “Okay, the game is like GTA? What’s the driving like?” And … I’d say, the driving is just, okay. It’s not perfect, but it’s not bad. You can speed around and turn on a dime with some drift mechanics, but the drifting doesn’t work exactly the way I’d expect it to in order to maintain a slide. At the same time, it doesn’t feel “on-rails” like some racing sims do, but also damaging your vehicle takes a bit more time than it would in GTA. In fact, I don’t even know what happens yet if you damage a vehicle too much.
And, outside of the driving, there are also random paranormal events around the city. Like, one time I was walking along and hit some kind of anomaly, and then the world flipped upside-down and I was fighting monsters in a blackened version of my surroundings and it was like, “What the hell just happened?”
This is a regular thing, and is directly connected to the story, and it’s not like I hate it. I like fighting demons!
Neverness to Everness is a game of chaos, and only having a little bit of experience with it, so far, I can’t really say whether or not the story is all that amazing, yet. I can say that it has one, but whether it’ll have a lasting impression remains to be seen. I could also say the same about Endfield, but Endfield is also much more polished than NTE, and sometimes even Wuthering Waves, in some ways.
All of that said, this game, like every other open-world gacha on the market, suffers partially from a playerbase that judges whether it’s successful or not based on how many players it has. A statistic I’m not sure how you could fully gauge, since a lot of players are on their phones (I’m on PC, plus my iPhone). But, this is an issue across all of gaming, where people watch Steam community numbers and take their opinions from Youtubers. Youtubers, who will say exactly what they need to say in order to make the most amount of engagement, and then money. This is a discussion to be had in a completely different post on the superficiality and gamification of opinions in gaming from influencers whose job it is to gain engagement.
That said, with my experience so far, I’d say NTE is tentatively really cool, and I want to see more polish and content development. And I want to adopt a cat for the apartment my character doesn’t have yet.
Source: Original Post
Posted via Python, written by @cmdr_nova
A little while back … okay, actually, two years ago, I wrote about my first impressions with Wuthering Waves, an anime gacha mobile game that has a PC counterpart with cross-progression (I’m starting to view games without cross-progression and a mobile counterpart to be inferior, because I like taking my games and their progress around with me in my pocket). I talked about how the first iteration of the game and it’s launch was really cool, but the story left a little to be desired. In that, it was a bit too short.
That blog post: https://mkultra.monster/gaming/2024/07/19/wuthering-waves-genshin-impact-but-for-adults
Now? Holy god. It’s huge. There are three acts right now? All leading up to a storyline in the region of Lahai-Roi, which … well, it’s story will tear your emotions to shreds, and then pay it off with a grand finale. I don’t want to spoil too much, but I’ll say that Rover has … a family, of sorts. If I had to categorize it alongside a regular triple-a title, I’d almost compare it to the storytelling of Dragon Age Inquisition (without much of the narrative choice), or just a really good anime with emotional tugging (think maybe … the way Darling in the Franxx handled its end).
It really felt like playing up to the end of a game, except it’s not the end! Actually, there’s a freakin’ Cyberpunk Edgerunners event next month.
Also, I appreciate wholly that, at least, during the story, the game kind of evens out your power and makes it so that you can just play right through it. Even going so far as to make you invincible during big important fights.
And yes, there are mechs.
Outside of that storyline, the game sort of remains the same difficulty, requiring you to grind, and grind some more. Because, if you don’t, you’re not going to make it through challenges that bring you to ascension. And if you’re looking for content, it’s everywhere.
This game is free, too! I’ve still hardly gone through everything and I must’ve spent at least thirty or forty hours doing things in it, by now.
My only gripe, and this is a gripe with most of these gacha games, is that some of them are stingy with actually giving you characters when you pull for them. WuWa is, sadly, moderately to kind of severely stingy. On most pulls, I get weapons or weapon parts? I read somewhere that this is due, possibly, to the type of currency I’m using, and I should be using the actual baubles or whatever they’re called (I’m not in-game right now, so I don’t remember).
This also comes along with a pretty big gripe: The one character in the Lahai-Roi section that I wanted (Aemeath) is currently not attainable. Because I missed the window of her limited release. That doesn’t mean she won’t be attainable during other windows, but … Come on! Just let me spend my 15 bucks on some currency and take a shot!
My obsession with this game has also brought some other games to my attention, because you can’t just play one of these anime gachas. You gotta collect them all.
I’m also dabbling in Arknights Endfield, which is very cool, very polished, and it has a factory/base building mechanic! And you can kind of go to space? My gripe with this game is that … uhm, a lot of sections I’m trying to get to right now are blocked off by this red scourge virus thing, and I don’t know how to get around some of it.
But the base building, the ability to connect electrical points, seemingly, across the entire map so that you can power up the world? The exploration and gathering, plus the ship you can go to and customize, plus upgrade? All very neat. In fact, I feel kind of like I’m cheating on someone when I’m in WuWa rather than Endfield.
The other game I’m currently looking at, which just released, is a game published by Perfect World Entertainment (PWE), that calls itself Neverness to Everness. Instead of base building, this game swaps in … Grand Theft Auto features?! You can customize a car? You can own businesses and race people online?!
Yup.
But, and I have a lot more to say about this game right now, I will say that, despite some of the animation being really impressive, there is also a lot of it that is kind of unpolished feeling. Especially the running animations. When I’m moving, sometimes I feel like a tank on ice.
Also, you can go to jail for committing crimes, and this game put me in prison for seven whole in-game days.
Because I stole a car.
Regardless, I want to write about both of these aforementioned games later, and I’m eagerly anticipating updates to all three of them, especially the Cyberpunk event in WuWa, holy hell! And I’m so obsessed with these little cross-progression anime gacha adventure games that, and I don’t know yet if I want to admit this, but I feel like my days of playing games like World of Warcraft might be over.
Going into an MMO of yester-year kind of feels like the actual past now.
I can’t unlock my phone and make some progress on my character in WoW? You want me to continually pay for expansions while also paying a subscription fee, and you have an item shop with microtransactions?
Seems like a lot, and I’ve purchased every single piece of expansion content for The Sims 4.
But, I don’t know, we’ll see. I think there’s still some value left in games you have to sit in front of your PC for that you also can’t take anywhere … maybe?
Source: Original Post
Posted via Python, written by @cmdr_nova
There are a lot of takes about AI out there on the internets, some good, some bad. Okay, actually, a lot bad. There’s talks of the environmental impact, which I personally feel can’t be spoken about fully, until we acknowledge the environmental impact that we, and our habits, have already contributed to environmental breakdown (fossil fuels, media consumption, consumerism). And then, there’s talks of copyright, and LLM training, which … for some reason, is continually popping people into kernels of a Lars Ulrich meme from 2000.
In discussions about LLM training, to many, it’s either theft, or it’s learning. Learning, in the way that a person might learn if they take art classes, or study art, or what-have-you. Wherein they learn about other artists, they learn from their works. Some people even adapt styles from others in order to incorporate said styles into their eventual own works. And, in some cases, you can compare this to how LLMs are trained.
Human beings learn by studying the art of others, on a very small scale, a little bit at a time. You could of course, exist in a vacuum your entire life, and be handed a pencil and a piece of paper, but I believe even in that environment, you would take cues from things around you. Even if those things are sparse, and almost nothing exists.
An LLM learns by being shown the work of others, at an extremely large scale, as if you’re taking the work of thousands of people and shoving it into your brain.
Either way, you could say that these are similar ways of learning, unless you’re of the assumption that an LLM cannot create anything new, which is arguable. It’s very arguable, if you’re making these statements, and you’ve never actually interacted with an LLM or generative media.
It’s also arguable that a person cannot create anything new, because every idea has already been done, and everything currently being done is just something being done in a different style, or a different theme, looked at from another angle, with different purpose, and that everything can be traced back to an origin, a source.
Take the Backrooms for example. An idea that originated from a 4chan forum thread? Or a concept that was born on Tumblr from someone who was talking about dead gas stations in the middle of the night on the side of a highway? Or, the 1990 David Lynch series, Twin Peaks?
And so on and so forth, you get the idea.
It’s the idea of training and learning being theft that brings me to the point of this blog post today. Wherein, the belief that training an LLM on the works of creatives around the world, has suddenly catapulted people into this idea that, if you’re a person reading or consuming art and media without a license, you’re stealing, and that’s bad.
It shouldn’t have to be said, but copyright is not good. The only people who benefit from copyright, are the rich, the billionaires. And in this example of Lars Ulrich, we had/have one of the wealthiest bands in the world, who went on a campaign in the early 2000s in order to rally against Napster, because people were downloading their music. This essentially killed Napster, and controversially is the tipping point that brought us to where we are today, where the mainstream way to consume music is to stream it.
When was the last time you saw a store that exclusively just sells CDs?
But, it’s due to the aforementioned thinking, that if someone downloads your album, that’s a lost sale.
But here’s the thing: If someone is pirating music, or art, or a game, they weren’t potential customers. In some cases, they might become customers, but it’s never an additional lost sale. Most people pirate because they can’t afford to buy, and I definitely wouldn’t see many issues with that today, when games are reaching 70 USD and more, and most don’t even own the music they listen to, anymore.
With this in mind, you can take this concept and apply it to generative media. If someone generates an image of an anime girl, I don’t know, punching someone, that’s not a lost commission that some artist isn’t making. That person who generated that image was never going to pay anyone a commission for art, whether AI exists or not.
Furthermore, AI isn’t stopping anyone from continuing to draw, to create, to compose, and to write.
Whether people like it or not, and how valid or invalid it is, the main point not being spoken about here, is competition. People perceive AI as competition, even if it isn’t. Even if piracy isn’t losing anyone any customers, or gen-AI losing anyone any commissions. And to rally around the concept of copyright, to the point where you’d say something like this:
I do see it differently. Looking at something or reading something isn't stealing unless you don't have the license to look at it or read it. Buying a book and reading it, and then being inspired by the content is actually good.
— Girl Lich 🏳️⚧️⚢💀 (@girllich.bsky.social) April 28, 2026 at 1:14 PM
… is probably one of the largest faux pas happening in online leftist spaces right now.
“You can’t look at my work unless you’ve paid for it.”
Look, sweaty, I know we’re all hurting for money and this economy is crushing us, and something must be done about it before it destroys the entire world, but seriously? You’re just going to say that? No irony at all?
How are we allowing ourselves to arrive at these dystopian mindsets, just because of AI/LLMs?
Maybe these are ideas that people have always held, and generative media is only bringing it to light, now, because it’s suddenly more acceptable to sound like a lawyer.
Anyway, on a side note, I’ve been speaking about the nuances of AI a bit more lately, and recently, as of a few days ago, someone who came to my defense during a bunch of harassment on the Fediverse (which I am still eternally grateful for, since nobody usually speaks up for me when these things happen), decided to then, and now, stab me in the back. Because anything but complete angry and vicious rejection of anything AI at all, is evil and bad. That because I’d even entertain these ideas, every single thing I do and post must also be AI generated, which is insulting for multiple reasons, even if there are things I do that have AI influence, or are generated by AI. For reference, I write all of my blog posts, and I pass them through an AI to generate tags and summaries for the metadata. You know, some of the simple monotonous stuff I just don’t feel like doing (see: Groq, not to be confused with the Elon Musk machine).
Yes, I am aware that I am essentially training some LLMs with the things I write. I also don’t care. As we’ve all seen before, having access to AI doesn’t mean you can produce good things, or, having access to AI doesn’t suddenly make you intelligent, or magically give you an imagination.
But I shouldn’t have to explain myself. What I do is my business, and one of the things I’ve learned over the past two decades, is that, generally, almost nobody online has any effect on my actual life. There are very few people who do influence me, and who care about my existence online, and to those people, I’m grateful they exist.
But, while I continue to deal with the superficiality of so-called good people in online spaces, maybe there’s something for more reasonable people to take away from this post.
Source: Original Post
Posted via Python, written by @cmdr_nova
It came to my attention, that, while there are plenty of people who lived through the nineties, not everyone has the same kinds of experiences with what was essentially a decade of technological revolution. A revolution that brought us to exactly where we are now, for better, or for worse, depending on who you ask. So, I figured it might be neat to write down my memories of the decade. Both, because there are people younger than me who apparently wish they lived this decade, and also because, my memories may not last forever.
I was born in the capitol of Pennsylvania, and I briefly lived in Miami, Florida as a toddler. From there, my family, who moved around a lot until about 1996 or 1997 (it’s foggy now), moved over to Little Silver, New Jersey. I spent most of the late eighties in this location, and another in NJ. My memories are brief and only flashes, but I remember: Horse-race tracks, a large wooden tube-television, my NES, Super Mario Bros (the game, and the eventual live-action in 1993), an Italian family we spent a lot of time with, their kids and their gas-powered dirt bike they drove around their backyard, The Goonies, our next-door neighbor who was a kid that I remember as the perfect personification of what you would image an eighties kid to be.
I remember playing pretend as if I was a Ninja Turtle, running down the driveway, into the street, and then someone else’s driveway, where I slammed my forehead into a side-view mirror and passed out. That was the first time I had stitches. The second time was when I fell flat on the gravel and cut open my hand to the point part of the muscle was sticking out. This was terrifying for me at the time!
I think we had a pet bird at some point, too, and with the aforementioned family, we also took road trips in a big blue van with wood on the side that you could use as a place to sleep. I don’t remember where we used to take those road trips to.
But then, after, I wanna say maybe three or four years, we moved back to Pennsylvania. Back to PA, to some kind of ferry town (Millersburg), where I remember the main attractions were, of course, the ferry, and a large Ames complex that was a precursor to the Walmart I believe is there now. This was about 1990 or 1991, and is exactly where my memories begin to be clearer.
Which is good. Because these blog posts are going to be about the nineties.
It was here that my Dad brought home the first computer we ever had. A thing that predates the 386 by quite a few years, if I recall. It was a tan box that only did DOS. A primitive version of DOS with green text and menus that looked like something customized specifically for that machine. It definitely wasn’t Windows 3.1, or Windows at all. But I do remember watching the very first installation of Windows 3.1, and the informational videos that would play during the install process.
Which took hours.
But he had the big eight inch floppy discs we slapped into the “B” drive, and he borrowed quite a few from the neighbor in the cul de sac, some of which I remember not working. Either because the neighbor had a different kind of PC, or a Mac. Computers were much more complicated back then, because they all needed different drivers, and you had to manually select IRQ numbers for soundcards and so on and so forth.
My Dad used it to communicate with people over BBS that he’d dial into, and I used it to play, I believe, a text adventure Twilight Zone DOS game that I can’t remember the name of. But it did have graphics of some sort to represent each “room” you navigated.
Then, after the Windows install, there was Wolfenstein, Commander Keen, Doom, and Whacky Wheels.
I remember clearly that I’d be rushing home from school, just to play Wolfenstein 3D.
I also remember sitting up late at night with the glow of my night light in the room, as I hallucinated the demon skulls from Doom entering my room. That was … horrifying.
I remember when Jurrasic Park was brand new, and this kid at school would hum the theme tune from the opening credits, and the girl who, after I asked if she’d be my 3rd or 4th grade girlfriend, told me I wasn’t her type!
Being a coke-bottled glasses kid, I wasn’t really what people considered anything other than a nerd. People hated nerds in the nineties.
This section of memories leaves off living in that same house, and the very first 3D chat software ever released, Worlds Chat, and the one time my Dad let me use it.
I think Worlds is why I’m so intrigued by Second Life, today, in modern society.
But, I chose my avatar, I recall that clearly as some kind of boy with a Hawaiian shirt, and I navigated the rooms available to users to see (which, I think, still look the same today, if you download the app). It was like Doom or Ken’s Labyrinth type graphics, except the sprites moving around in front of you were other people, and they were chatting in a little box.
The reason I was only ever allowed to “play” it once, is because, while I was exploring, with my Dad sitting behind me watching, an adult user, a man who must have figured out that I was just a little kid, followed me around, and when I was alone he turned to me and asked me if I liked men, along with some lewd questions I don’t remember all-too-clearly anymore. I was very young at the time, so I didn’t really understand what was going on, or why this guy was asking me these questions. Especially because my Dad ripped the keyboard out of my hands and typed a flurry of messages I don’t think I ever saw. But that was the last time I was ever allowed to log onto Worlds Chat, and it would be something that I would remember, forever. Both as me, being able to experience the first 3D online software that allowed user communication, and my first experience with an online predator.
Source: Original Post
Posted via Python, written by @cmdr_nova
Recently I posted on here about relaunching my Minecraft server, and doing it in a way that’s nice and cheap and not heavy on the wallet (address: mc.mkultra.monster). Initially, I loaded up the server with a “starter pack” that new players get whenever they join, and my little spawn building that sets you off on your journey. Well, there’s a lot more than that now.
A rundown of new things I’ve added to my server:
Sign yourself up for a job, be it mining, hunting, farming, or fishing (/jobs), and earn Valerie Coins as you go about your assigned job!
Spend VC at the spawn area (return by typing /spawn) for helpful items, and rare uniquely named items!
Set your home with /sethome and claim your build with a claim shovel!
Participate in daily tasks and bounties, viewable from the task board at spawn, and the /bounties command!
Participate in “Blood Moon Nights” every in-game seventh day, where zombies are stronger, and the rewards greater (especially if you’re a hunter)!
Evade the elusive HEROBRINE.
Get noclipped into The Complex, where you can find special complex-only named items, helpful loot, and a never-ending labyrinth of terror! You can’t use /spawn or /home to get out, so be sure to stay on-the-move (the only way out is through death, or a random nullzone invisible block that spawns near you once every 10 minutes).
Check your mailbox at spawn for undelivered items (may happen when your inventory is full).
Claim new titles from exploring and playing, and view what titles you’ve acquired with the /titles command! (titles show in chat and in the player list)
And that’s most of what I’ve added for the second big update to the server. Now it’s not just Minecraft. It’s something, wildly different.
I’d like to write more about what else I plan to do for this server, but I’m a little sick today, and my head hurts.
Enjoy the updates!
Source: Original Post
Posted via Python, written by @cmdr_nova
This is going to be a bit of a shorter blog post, as an attempt to return to some normalcy after the past couple weeks. But, after moving my website and Mastodon instance to cheaper servers, I decided to also use those cheaper servers to launch a Minecraft server. A server that basically mirrors the Microsoft-owned Java and Bedrock servers I used to have, as in, it uses the same map.
You can reach the server here: mc.mkultra.monster, and you can view a live map of it here: https://map.mkultra.monster.
Server ruleset:
Griefing is turned off, which means, no PVP, no TNT explosions, and mobs, including creepers, cannot affect the world around them (they won’t destroy your base).
You lose nothing, including inventory and XP, when you die.
Server features:
Upon your first join you receive a starter pack, including some armor, food, and a weapon. You’ll also receive a land claim shovel so that you can protect your home or build from potential strangers visiting the server.
Use /sethome to set your home point, and /home to warp back to it at any time, from anywhere, including the End and Nether dimensions.
There is a mysterious entity stalking random players, and while he’s been deemed mostly harmless, there is a chance that he may just kill you.
The world border is at 4 million chunks centered around point 0,0 of the Overworld.
Planned features:
A random loot system wherein players earn a coin or currency by simply playing, and you can use that currency to roll an item from a box that I’l have placed at the server spawn.
A /spawn warp command
Expansion of the spawn HUB area, rather than just a building. Would like to make it a large gathering place, since it’s right next to my huge massive base on the map.
And that’s it! Feel free to join and mess around, and remember to use your claim shovel when you start your base!
Source: Original Post
Posted via Python, written by @cmdr_nova
Alright! It’s been about two weeks since a random person from a year ago decided to slap some defamation up on their account over at todon.nl, where their admin decided rules don’t matter, actually. And a few days since a “pizza.enby.city” admin decided to mirror that post, but make even wilder claims based on, well, that admin also being a huge transmisogynist and an aspirant of 2014-era GamerGate beliefs. But that’s not what matters. Those people don’t matter, and they never will.
I moved to my new mastodon instance in order to pull some features that just aren’t available on GoToSocial, and because one of these dorks were linking directly to my GoToSocial account, and by moving, that screwed with their narrative slightly (they’ve been stalking my new Mastodon account, anyway).
But, in-between all of this, I found out that some of the constant brand new accounts spamming my notifications, are likely from some sociopathic dude named “dav1d” or a group of people who rally around the name “dav1d.” Whoever, or whatever they are, are some 4chan-brained harassers that are the kind of weirdo/scum that latch onto drama and try to stir it up, for funsies. Because having healthy hobbies is too hard.
Never-the-less, I now use a script exclusive to my Mastodon instance that bans newly created remote accounts seconds after they interact with anyone on my instance.
This should be a feature on all fedi software. New accounts don’t need the ability to speak to strangers until they’ve: Been around for a week, or have taken the time to fill out their profile and post their own content or words. And I’m 100% serious. If you’re reading this and going, “Hey that sounds like a good feature!” Well, why isn’t it?
In the midst of all of this though, I was contacted by the creator of Wafrn, Gabboman, and he was explaining this “dav1d” stuff to me, and we were kind of, sort of, talking about the past a bit. My accusations of app.wafrn.net being a transmisogynist server that mirrors the transmisogyny of Tumblr. How, when I made those words public, someone, or a large group of people, decided to spam his repo with extremely harmful messages, up to and including suggestions of ending one’s life. I didn’t know about this. I had no idea this happened. Listen: hardly anyone actually talks to me. I have not had long in-depth conversations about anything, with anyone, in a long time. I may as well be alone, most of the time. This was not me. This may have been “dav1d,” but I definitely did not sign off on it.
So, just to be clear: I apologized to Gabboman, partially because my reaction may have been a little too knee-jerky last year, but also because I don’t give anyone permission to act upon my words in this way. I don’t have a personal internet army, and if this was you, or if you were part of this, this is why nobody can have nice things. And I hope you get caught, because that’s bullshit.
I was upset with a decision that looked, to me, like a real problem with transmisogyny, and, apparently, some saw this as an opportunity for attack, and to mislead, to misinform, and to harm others. That was not my goal, and I am deeply sorry that this happened to anyone involved with the flagship Wafrn instance, up to and including, and especially its creator.
I reject this behavior. I think everyone has the right to be critical, or to call attention to what they find to be harmful, and the accused parties have every right to respond! Just like I’ve responded to these MRA wannabes who’ve been stalking my accounts for the past two weeks to let them know that transmisandry isn’t real, and abusing hashtag blocking mechanisms on the Fediverse in an attempt to silence someone makes them look like terrible, evil people, and I have zero qualms taking legal steps to shut them down. That they are, in fact, the people who should suffer global blocking across the entire network, and be kicked out of the Fediverse.
But, anyway, what you don’t have the right to do is cause people psychological and physical harm. This army of people who responded to my posts about Wafrn didn’t have a right to do what they did. And these people who’ve been targeting me for two whole weeks now, don’t have a right to go as far as they have.
I don’t care if random people block me, and get mad about me. But if you try and spread misinformation, and try to have my entire last remaining support network removed, hindered, or destroyed, I will come for you. And you’ll deserve it.
That out of the way, and in light of all of this, I decided to launch my own Wafrn instance alongside my Mastodon instance. So, now I have two places where obsessed weirdos can stalk my accounts! Haha!
I also migrated my Mastodon server to a place outside of the United States, in the same territory where my new Wafrn instance is now hosted. I’ve also migrated this website, and some other small projects I have sitting on servers, to EU servers in different locations, rather than American servers.
At the end of the day, if the United States becomes a place where speech, at all, is entirely prohibited, my online activity will be outside of that jurisdiction.
If you’d like to join either server, the Mastodon instance, or the Wafrn instance, feel free to apply for an account. Supply a reason why you want to join, and where you’re coming from, and I’ll take a look at your application in order to be part of these servers. Just make sure you’re clear about your intentions and it’s not hard for me to decide if you’re genuine or not. Both servers have the same instance blocklist, the Mastodon server has a specialized script that auto-bans anyone who tries to interact with you from brand new accounts, and the Wafrn instance has an optional, direct connection to Bluesky via my new PDS.
Thanks for reading.
Source: Original Post
Posted via Python, written by @cmdr_nova
the cops showed up because i was practicing my evil laugh in the walmart parking lot
when i become mayor your socks will never disappear in the dryer anymore . that will not happen anymore
spending my entire grocery budget on 'artisanal' crackers that taste like a dusty attic
just saw a squirrel holding a cigarette and i immediately handed him my car keys
i have decided to stop 'paying taxes' and instead im just going to send the government a picture of a very cool bug
just deleted my 'alarm clock' app because i have decided that 'time' is a suggestion