PLAYER – It was played by two player. The one that move the white team and the second player played and moved the black team.
OBJECTIVE – To checkmate the opponent’s King.
· The first step you need to arrange and put all the pieces of each team in their proper place.
· The white team will move their pieces first then after each move of the white pieces then the black pieces will follow.
· The second step will continue with different tactics on how to win the game until the opponent’s King was defeated or it was checkmate.
· A player can take his/her opponent’s piece by moving its own pieces in the box where the opponent’s piece is located, but make sure that the pieces you move depends on their kind to move.
CONFLICT – If you didn’t see or imagine the move that your opponent will do.
BOUNDARIES – The game is just a game and will not happen in real life though it might be a good idea on how you will do decisions towards ruling a kingdom.
OUTCOME – The first one who checkmate his/her opponent’s king will be considered as the winner.
Does the game have dramatic element
CHALLENGE – Is you don’t have any way or chance to escape exact to sacrifice your pieces to save the king.
PLAY – Each player has the control for the game.
PREMISE – Both of the player has an equal chance of winning since both of them has the same number of pieces and capabilities for each piece. The first player to checkmate his/her opponent’s King will considered as the champion.
PLAYER – It requires 2 or 8 players.
OBJECTIVE – To be the first one to reach the end line or the 100 space.
· All the players should place their token or “ pamato “ in the starting line
· Every player will roll the dice and the highest will be first and the lowest will the last player.
· Every player starting from first to last will roll the dice and move to the space depending on the dice gave as an equal number of move.
· The game will continue until one richest the end line.
· If you touch the head of the snake you need to go back or slide to its tail.
· If you touch the bottom of the ladder then you can move forward to the top of the ladder.
CONFLICT – If the dice will not go to your luck and when you stop always to the head of the snake then your journey to reach the end will be hard.
BOUNDARIES – The game is not real and it’s just for a board game.
OUTCOME – The first player to reach the 100 space or the finish space will be considered as the champion.
Does the game have dramatic element
CHALLENGE – Patience and Luck.
PLAY – The dice will actually control the whole game and patience is the best thing you need to have in playing here to win.
PREMISE – Everyone has an equal chance of winning since the dice will be the one that give you your luck. And the luckiest will win the game.
PLAYER – It requires 2 or more groups of players to play the game.
OBJECTIVE - The objective of the game is to be a first group to reach the end line.
· Each group should have a “katapat/kasabay” so that for every round of the game the “katapat/kasabay” will be the set of artist or the one will guess for their team or groups.
· The game will start by allowing each artist per group in that batch to guess the picture they are drawing to reveal the word and the first one will be the one rolling the dice to move.
· The game will continue until one group reach the end by guessing only all the drawing of each artist in their group.
· Artist should not use any letter or word, numbers and do sign language to allow their members to guess the picture.
· No artist is allowed to speak any word that make there member to easily guess the word.
CONFLICT – It will be hard for the group if the assign artist doesn’t have a talent in drawing or sketching.
BOUNDARIES – It is a physical game that might be happen in real life which is done by a lawyer or interrogator which they depends on the picture or action done by the people to guess the real action.
OUTCOME – The first group to reach the end will be the smartest in guessing the word.
Does the game have dramatic element
CHALLENGE – There is a time limit for each picture to be guess.
PLAY – Everyone has the control in the game.
PREMISE – Everyone here is equal it in intelligence but the first group to reach the end will be considered as the smartest and “maparaan at malikhain”.
PLAYER – It has 2 to 8 players.
OBJECTIVE – You need to own as many as property to be the richest person in the game.
· First roll out the 2 dice to have the arrangement of the following player.
· Then the first one will roll the 2 dice and move out depending on the number the dice gave.
· The land or property you placed can be bought by the player to the banker or they can just rent or stay there paying the amount depending on the given title for the property.
· After the first player then the other player will do the same as the first player do until they reach the objective of the game.
· And makes the other player bankrupt
· If the player lands in other’s property then they need to pay for the rent depending on the property or either depending on how many building is built in the property.
· If the player lands in the same property then they might paid in the banker to build a house in their property.
· Every time you land or passes in the space ”GO” then you might earn 2000
· If you land in the space compose of community chest and change there is chance you can pay or collect
CONFLICT – The main conflict for each player is having no money or being bankrupt.
BOUNDARIES – The game is actually not a real life situation.
OUTCOME – The last player standing will be the richest and will be considered as the winner for the game.
Does the game have dramatic element
CHALLENGE – When you don’t have money to pay and the only chance to survive is to sell your own property.
PLAY – The banker is the controller of the game until such that all the properties are sold then the player can now be the controller of the game.
PREMISE – Everyone here is rich and every one can be a landlord buying, selling and developing each property to become the richest.