Hello! Hope it's not a bother, but would it be possible to get 3D renders of the enemies from DD2? I know the devs made a Google folder of posed renders but I'd love some proper image reference of them all considering how detailed their models are.
No pressure! Thanks for reading.
Hi there, sorry for the late reply! If you don’t mind, could you share the link to this folder of posed references you mentioned? I feel like this would be helpful for those who never heard of it! I’m not sure if this is something the devs shared on the dd discord, I’ve left the server months ago after one too many bad moderation incidents– which didn’t even involve me, I just lurked and felt bad watching it all.
About your request, I’m afraid I won’t be able to do it– someone else had already asked for dd2 enemy refs two years ago and my answer was the same, there are just way too many models. On the wiki, I just counted 74 enemies (including variations like knight/fallen templar) and bosses (end of confession + warlord), and there will still be more added on the upcoming kingdoms free dlc.
This is just way too many for just one person to handle, it already took ages to render all the 12 heroes available at the time, the enemies would take even longer due to their drastically different sizes, I’d have to adjust the camera position and keyframes for each of them every time, slowing down even more the already slow rendering process, not to mention the effort of setting up the models in blender with their 2 textures (base color and shadows/lineart).
Another complicating factor: extracting the game assets have become unreliable lately due to some backend changes in Unity, the software dd2 was made in, which messed up a bit AssetStudioGui, the software I had been using to extract assets. For instance, I recently tried to get assets from another game made in Unity (The Pale Beyond) and kept getting errors through the extraction process, in the end there were a lot of missing assets, I had to edit a couple myself to put them in the game’s wiki. This is a great game btw but I cannot rec it much due to how miserable the animal deaths made me feel (rip entire penguin colony, I’m a monster).
Now, truth be told, none of the above reasons would impede me if I really really wanted to do it. Heck, making all those dd1 gifs took way more effort and time than rendering all the dd2 hero refs combined but I still pushed through it because I love dd1. I just don’t feel the same passion and drive about dd2 as a whole. I don’t enjoy the gameplay loop, I don’t like the backstories, I don’t appreciate the inconsistencies, like, Antiquarian was deemed “too evil” to come back as a hero, as said by the devs during a live, then turns out Flagellant was the one torturing Vestal but he gets a free pass? And he comes back as a half-rotten walking corpse? As our ally? While we have to kill other half-rotten walking corpses which aren’t obviously evil and by all means could just be attacking back in self defense (widow and woodsman)? See, I have no big qualms with any of these claims individually (sure, let Flagellant and Vestal put the past behind and get amorous, go nuts), but add them all together in the same game and it starts to feel like an inconsistent mess.
Also, why did time only seemed to pass for Flagellant? It would be so cool if all the heroes had this crazy treatment, like Crusader coming back as a corrupted Tangle soldier, Vestal (or Runaway for the matter) being a former fanatic cult member, Highwayman as a gaunt, like a collected head that somehow survived and escaped and so on. It just feels odd to me that only one hero came back wrong, you know what I mean?
But oh well, none of this matter to me anymore. I just don’t feel like making dd2 renders for the time being, hope this explains!