??!!
will byers stan first human second
PUT YOUR BEARD IN MY MOUTH

No title available
Misplaced Lens Cap
I'd rather be in outer space 🛸
Jules of Nature
No title available
we're not kids anymore.

⁂

Discoholic 🪩
🩵 avery cochrane 🩵
Peter Solarz

Andulka

ellievsbear
Mike Driver
Cosmic Funnies
𓃗
$LAYYYTER
Show & Tell
sheepfilms
seen from Türkiye

seen from United States
seen from Vietnam
seen from Pakistan
seen from Russia

seen from Switzerland
seen from United States
seen from Philippines

seen from Türkiye

seen from Malaysia

seen from Ukraine
seen from Iraq
seen from United States

seen from Malaysia
seen from Argentina

seen from United States

seen from Maldives
seen from United States
seen from Brazil
seen from France
@deactivated1948477594028374
??!!
Crystal Tutorial (SAI v2)
Outline the shape of the crystal with a very small brush on a linework layer.
Fill in the partial areas with the base colour, each on a separate layer (9 in this case).
On a new layer, use the gradient tool with black->transparent, circular or straight, whatever looks better, set as clipping group with the partial area as base. When possible, use different directions of the gradient in each area for better contrast.
For some colour variation create an overlay layer, again with the gradient tool, using two colours close to the base colour, in this case purple and a more greenish blue. The more the area is distorted, the stronger the change of colour.
Add some reflections to the surfaces hit by the light source, here from the upper left corner, and some weaker reflections on the opposite side with a light grey-blue colour. You might have guessed it by now, with the gradient tool again, colour->transparent on an layer set to screen.
Optional step, but many crystals have cracks and/or inclusions, which can be used to give the object more depth. Any texture that resembles cracks and isn’t too regular will do. Use the transform tool with perspective to adjust the texture to the direction of each area.
Again, optional step, only for translucent crystals. This is similar to the first two steps, but everything done on one layer with small variations in colour for each partial area and the edges outlined in a very light colour. Doesn’t need to be as detailed because there won’t be much left to see after the layer is set to burn/dodge, ~33% opacity. If you feel like it, emphasise the edges with slightly blurred lines on an extra layer set to shine, low opacity.
The final result.
Small cut-out for the layer settings using the middle left partial area as example.
quaenam: Crystal Tutorial (SAI v2) Outline the shape of the crystal with a very small brush on a linework layer. Fill in the partial areas with the base colour, each on a separate layer (9 in this case). On a new layer, use the gradient tool with black->transparent, circular or straight, whatever looks better, set as clipping group with the partial area as base. When possible, use different directions of the gradient in each area for better contrast. For some colour variation create an overlay layer, again with the gradient tool, using two colours close to the base colour, in this case purple and a more greenish blue. The more the area is distorted, the stronger the change of colour. Add some reflections to the surfaces hit by the light source, here from the upper left corner, and some weaker reflections on the opposite side with a light grey-blue colour. You might have guessed it by now, with the gradient tool again, colour->transparent on an layer set to screen. Optional step, but many crystals have cracks and/or inclusions, which can be used to give the object more depth. Any texture that resembles cracks and isn’t too regular will do. Use the transform tool with perspective to adjust the texture to the direction of each area. Again, optional step, only for translucent crystals. This is similar to the first two steps, but everything done on one layer with small variations in colour for each partial area and the edges outlined in a very light colour. Doesn’t need to be as detailed because there won’t be much left to see after the layer is set to burn/dodge, ~33% opacity. If you feel like it, emphasise the edges with slightly blurred lines on an extra layer set to shine, low opacity. The final result. Small cut-out for the layer settings using the middle left partial area as example.
Disney Princesses and fashion of the year they were released
Zuhair Murad Fall 2019 Ready-to-Wear Collection
@halfusek WHICH DRESS FOR MAGENTA ???
OH GOD AAAAAAAAAAAAAAAAAAAAAAAA
i think those on 2nd, 4th and 5th photos suit him the best :0c
Noir Princesses by Astor Alexander
A tutorial on meatspace I made for my patrons last year! Making things exist in the same space believably is a difficult process, but hopefully this will help drawing softbodied subjects interacting together a little easier!
https://www.twitch.tv/tbchoi
Smooching notes~!
So the people on Twitter seemed to find my notes very useful, So I am sharing them to you guys as well
have fun!
Some Photoshop Tips
I’ve been getting quite a few asks about the process for the patterns in my stylized artworks, so I decided to put together a couple of tips regarding them.
Firstly, what you need are
— CUSTOM BRUSHES —
Most of the patterns I use are custom brushes I made, such as those:
For the longest time I was convinced making brushes must be super extra complicated. I was super extra wrong. All you need to start is a transparent canvas (2500px x 2500px max):
This will be your brush tip. When you’re satisfied how it looks, click Ctrl+A to select the whole canvas and go to ‘define brush preset’ under the edit menu
You will be asked to name your new glorious creation. Choose something that describes it well, so you can easily find it between all the ‘asfsfgdgd’ brushes you’ve created to be only used once
This is it. Look at it, you have just created a photoshop brush. First time i did I felt like I was cheated my whole life. IT’S SO EASY WHY HASN’T ANYONE TOLD ME
Time to edit the Good Boi to be more random, so it can be used as a Cool Fancy Pattern. Go into brush settings and change whatever you’d like. Here’s a list of what I do for patterns:
- under Shape Dynamics, I increase Size Jitter and Angle jitter by 5%-15%
- under Brush Tip Shape, I increase spacing by a shitload. Sometimes it’s like 150%, the point is to get the initial brush tip we painted to be visible.
- If I want it to look random and noisy, I enable the Dual Brush option, which acts like another brush was put on top of the one we’ve created. You can adjust all of the Dual Brush options (Size, Spacing, Scatter, Count) as you wish to get a very nice random brush to smear on your backgrounds
The result is as above. You can follow the same steps to create whatever brush you need: evenly spaced dots that look like you painted them by hand, geometric pattern to fill the background, a line of perfectly drawn XDs and so on.
BUT WAIT, THERE’S MORE
— PATHS —
But what if you want to get lots of circles made of tiny dots? Or you need rows of triangles for your cool background? Photoshop can do all of that for you, thanks to the magic of paths.
Typically, paths window can be found right next to Layers:
Draw whatever path you want, the Shape Tool has quite a bit of options. Remember, paths are completely different from brush strokes and they won’t show up in the navigator. To move a path around, click A to enable path selection tool. You can use Ctrl+T to transform it, and if you move a path while pressing Alt it will be duplicated.
Now, pick a brush you wish really was in place of that path you’ve drawn and go to layers, then choose the layer you want it to be drawn on. Then, click this tiny circle under the Paths window:
Then witness the magic of photoshop doing the drawing for you while you wonder how tf have you managed to forget about this option for the past 2 years
You can combine special brushes and paths for all sorts of cool effects. I mostly use them in backgrounds for my cards, but you can do whatever you want with them.
I hope that answers the questions for all of the people who were sending me inquires about the patterns. If you have any questions regarding this or any other Photoshop matter feel free to message me, I’m always up for complaining about how great and terrible Photoshop is C’:
what a legend
Nothing can match this energy
I have to reblog this every time I see it, because there has never been a more iconic moment ever.
I still get goosebumps
The brightest smile appears on my face and tears of joy in my eyes whenever i see this
BCE (Big Crowd Energy)
Compilation of all the times Toph called Aang his best nickname ever, in chronological order. Sorry Aang, you’ll forever be known as Twinkle Toes.
First doodle of the year! I love Zenyatta even if I can’t play him for shit currently lmfao. Brought about by the massive craving I was having for xiaolongbao but wasn’t able to satisfy. :(
Some Photoshop Tips
I’ve been getting quite a few asks about the process for the patterns in my stylized artworks, so I decided to put together a couple of tips regarding them.
Firstly, what you need are
— CUSTOM BRUSHES —
Most of the patterns I use are custom brushes I made, such as those:
For the longest time I was convinced making brushes must be super extra complicated. I was super extra wrong. All you need to start is a transparent canvas (2500px x 2500px max):
This will be your brush tip. When you’re satisfied how it looks, click Ctrl+A to select the whole canvas and go to ‘define brush preset’ under the edit menu
You will be asked to name your new glorious creation. Choose something that describes it well, so you can easily find it between all the ‘asfsfgdgd’ brushes you’ve created to be only used once
This is it. Look at it, you have just created a photoshop brush. First time i did I felt like I was cheated my whole life. IT’S SO EASY WHY HASN’T ANYONE TOLD ME
Time to edit the Good Boi to be more random, so it can be used as a Cool Fancy Pattern. Go into brush settings and change whatever you’d like. Here’s a list of what I do for patterns:
- under Shape Dynamics, I increase Size Jitter and Angle jitter by 5%-15%
- under Brush Tip Shape, I increase spacing by a shitload. Sometimes it’s like 150%, the point is to get the initial brush tip we painted to be visible.
- If I want it to look random and noisy, I enable the Dual Brush option, which acts like another brush was put on top of the one we’ve created. You can adjust all of the Dual Brush options (Size, Spacing, Scatter, Count) as you wish to get a very nice random brush to smear on your backgrounds
The result is as above. You can follow the same steps to create whatever brush you need: evenly spaced dots that look like you painted them by hand, geometric pattern to fill the background, a line of perfectly drawn XDs and so on.
BUT WAIT, THERE’S MORE
— PATHS —
But what if you want to get lots of circles made of tiny dots? Or you need rows of triangles for your cool background? Photoshop can do all of that for you, thanks to the magic of paths.
Typically, paths window can be found right next to Layers:
Draw whatever path you want, the Shape Tool has quite a bit of options. Remember, paths are completely different from brush strokes and they won’t show up in the navigator. To move a path around, click A to enable path selection tool. You can use Ctrl+T to transform it, and if you move a path while pressing Alt it will be duplicated.
Now, pick a brush you wish really was in place of that path you’ve drawn and go to layers, then choose the layer you want it to be drawn on. Then, click this tiny circle under the Paths window:
Then witness the magic of photoshop doing the drawing for you while you wonder how tf have you managed to forget about this option for the past 2 years
You can combine special brushes and paths for all sorts of cool effects. I mostly use them in backgrounds for my cards, but you can do whatever you want with them.
I hope that answers the questions for all of the people who were sending me inquires about the patterns. If you have any questions regarding this or any other Photoshop matter feel free to message me, I’m always up for complaining about how great and terrible Photoshop is C’:
good bois sketchies from last night 💖 the duo at top are whispering to each other while judging you…
kofi
Simple lineart trick by Looji
Support the artist and check out their commissions!