âOpenâ doors
Just a simple tutorial on how to create âopenâ doors in TS4.
1. Decide where you want your door, and build an arch. It can be 1 tile wide, 2 tiles wide, short, tall, rectangular, round, itâs up to you. For the purpose of this tutorial, Iâm using Trabeated Entry Frame.
2. Activate MOO (bb.moveobjects) and delete the wall(s) the arch is built into, as well as 1 piece of wall on each side. If you do not use MOO during this step, deleting the walls with the arch will also delete the arch, and you need it as a guide.
3. Now build 2 diagonal walls (going two different directions) somewhere in the room(s). It doesnât matter where you build them, as long as theyâre not outside the boundaries of the room(s). Building them outside will make your doors change direction when you move them in the next steps, because theyâll try to snap to the outer walls.
4. Choose your doors and place them on the diagonal walls. Iâm using Kablammo Superdoor here.
5. Make sure your doors are in correct positions. Right now, my left door isnât facing the right way. To fix that, grab the door and press â<â or â>â on the keyboard.
6. Now grab your doors and move them to the edges of your arch. Try not to move them too close to any of the room walls, because your door will snap to it/them and change direction. If it does, simply place your door back onto the diagonal wall and try again.
7. Finally, remove the diagonal walls and rebuild the missing wall parts next to/on the arch.
Remember to reapply wallpaper, if you need to.
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