Short Thoughts: Scarlet Nexus
Electric combat, sci-fi nihilism, gorgeous art - more than enough for me to consider Scarlet Nexus a gem of the locked-path, mashing JRPG genre.
I can't name another game where the fighting is this repetitive and this fun. I fought the same enemies again and again in mildly different patterns and numbers, but the SAS system, different chains and attack patterns, and slamming G for armor shatter cutscenes were all so, so satisfying. It's this kind of combat that made it easy to come back even after a lot of time away, and made the characters even more endearing because of how you had to rely on them individually or in combination during fights.
The story was almost beautiful. They told such a hopeless story with wonderful art, animated comic cutscenes, and great voice acting. I have several complaints about how a few of the grandiose plots were tied off and some overly convenient resolutions to genuine sadness, but will save them for a time where I feel like playing through Kasane's path from the start.
Even I've only followed Yuito, I wanted to like how Kasane and their relationship was written so much more, but the gap between the amount of opening up she did vs. how baller of a concept she represented was a bit too much for me. I felt like the side characters had more character development through their bond episodes than Yuito and Kasane. Though I still loved those moments where it was just the two of them running through the wilderness. Something beautiful in such sad emptiness. I wish those lasted longer.
Games like these remind me of things I want, of dreams I want to realize. I'm on my way, still holding my dreams. It's getting harder, I'm growing up, but I still haven't given up on the most ridiculous things, even after the hardest year of my life. The last three years have been pretty terrible, but something Scarlet Nexus really pushes is the idea that you can be loved and protected by people who you can no longer be with. And I'm starting to feel that come through.
Oh and the music was somehow both new and JRPG-classic. I'll recommend "Farewells." This soundtrack was different to me in that they fit the game really, really well, but don't feel as great listened to in isolation.
It's been a long time - I'm happy to be happy enough to play a game or watch a show to completion, and then full of healthy emotion enough to want to share my thoughts.
I hope you're doing well.
- For Ice Cream














