Last Rough Like update for a longer time
As you might be able to guess from reading the title, I now am far enough with Rough Like (the game I'm working on) to consider it as finished. Games like it are never really finished but I think it's in a state were I can leave it and move on to my next project. I won't stop working on it but I will focus my attention on something other than it. There will be still little changes, especially in the balancing which is lacking at the moment. I don't know for sure what I will do next, but when I know I will tell you. Also there is a group project in the planing phase but I also am not able to talk about it at the moment (as it looks we may hold a conference this saturday, so after that I might know more). So that's about it. You may want to take a look at my gitHub repository for Rough Like: https://github.com/froozen/RoughLike

















