This is the money Patrick. Reblog so money will come your way
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This is the money Patrick. Reblog so money will come your way
âIâm gettinâ back in line!â
When people have a fetish that they love and you are honestly confused or grossed out by.
Holy hell, this reboot is terri-
Wait...
No, it canât be...
Itâs...itâs...
WAAAAAAAAAAAAAAAAAH!
me at 13: im sure i wont have crushes on cartoon characters forever, ill grow out of this eventually
me at 23:
Is this a reaction or a examp-
OH GOD SOMEONE PLEASE HELP ME!
Well, Krabs, you know what today is? Sorry about this calenderâŠ
March 14?
WAIT! Thatâs not right!
It should sayâŠ
THE DAY THAT KRABS FRIES!
REBLOG GENTLEMEN! REBLOG LIKE NO ONE IS SHOOTING AT US!
I regret making this post and the people reblogging it past 3/14 I'm never getting my activity log back to normal.
Why Junko Enoshima Fails as a Villain
Obviously, this editorial is gonna contain spoilers. Itâs also a pretty negative criticism of an inexplicably beloved character, so those sensitive to anything besides blind love for the aforementioned character, I suggest you donât read this. Anyone else, I encourage your readership & challenge anyone to give a reasonable rebuttal. One more thing, before we begin, this mostly focuses on Junkoâs failure as an antagonist in the second game, but many arguments could apply to the first as well. Letâs get right to it, then.
To begin with, Junkoâs reappearance in Goodbye Despair is completely unnecessary. While there are many in-jokes & meta humor referencing the first game, the game mostly stood on its own. Once you reach the final chapter, nothing would make sense unless you had played the previous game, which, just to make it clear, I have. But even then, the terminology of each organization, not to mention the fact that some organizations have multiple names, is incredibly confusing even to a veteran player. Junko wasnât played up at all until two minutes before her arrival, & honestly, though at first I was on board, eventually it became a âplease, donât do this again, sequelâ, but not in the dread-filled, paranoid way the game intended. I just felt her presence was simply added on to the end to cut loose any potential plot twists that would have made much more sense. Sheâs suddenly mentioned, albeit declared dead, & all of a sudden sheâs a virus & can do whatever she wants. Spike Chunsoft, is this your Mary Sue fanfiction draft of the actual script? Anyway, weâll get into better plots twists not just for a villain, but a better reveal than the information diarrhea that we have to endure regarding every single alliance, group, & program they could throw at us. Next, Iâd like to be a little more general with her character, the first point being her effectiveness without Monokuma. Weâve spent our time with that damn bear, & heâs surprisingly threatening at times. One scene that comes to mind is the plushie factory that endlessly creates an unstoppable army. The curveball reveal & his dialogue all send chills or at least murderous feelings down your spine. Heâs infuriating, heâs a psychopath, & heâs a threat. & even so, he can be fun to watch. Ignoring the fact that Junko is supposed to be controlling Monokuma, sheâs not threatening, sheâs not insane except by the most superficial of standards, & her motives are one dimensional. She barely seems to behave like him, & even when she does, it seems to lack a lot of weight that that omnipotent bear has. & while they share the same motivation, despair, Monokumaâs pursuit toward that goal is a believable one, as he is programmed to pursue it. It makes sense that heâs single-minded towards creating despair. Junko could at least use any other words besides despair in her dialogue. Every time I read her lines I plead that someone grab her a thesaurus, because she only name-drops the term despair & explains nothing of how she finds it enjoyable, seeks despair, or even has any way to describe it outside of using the word over & over again. She is, in the truest sense of the words, badly written. Letâs explore that a little more. Junko is NOT crazy. She isnât insane, she isnât even mentally unstable. In order for her to properly be called any of these, she would have to be written well. & she is not. The sudden jumps between her âpersonasâ might seem jarring & typical of how an insane person might behave, until you realize they have no real point between one another. Even characters who shift in mood chaotically like she is supposed to are often tethered by a unique personality with underlying thoughts, habits & motivations. None of these âpersonalitiesâ are actually Junko, because no one bothered to write an actual Junko underneath it all, who was really the madwoman all along. Iâd like to contrast her to an actually effective anime-inspired video game villain, Yuki Terumi, aka Hazama, from BlazBlue. He roars in fury, he talks down to others in a cutesy singsong tone, he even loses his shit completely & cusses them out. Sound familiar? A lot of this is what Junko does. But unlike Hazama, she doesnât have a point to it. Hazama is continually driven to push the rest of the BlazBlue cast intoâŠguess what? Despair. But unlike Junko, heâs got the word choice to properly convey it. Even for a guy, heâs not bulky & impressive physically, but heâs still very much a threat & even his most fucked up actions make sense. Junkoâs do not make sense. She only repeats the word âdespairâ as if it might describe itself & never moves on from that. Itâs not scary, itâs nonsensical, & it isnât crazy. The rest of her dialogue, despite its attempts to be shocking as she suddenly switches personalities, has no other effort put into it, which can be evident in that she doesnât respond to anything specific said. Often, itâs a monologue that slightly progresses the conversation forward, but mostly profession comes from the other charactersâ questions & assumptions. She doesnât even make a strong ending statement. Itâs so generic, I want to laugh. âYou wonât be able to do anything!â Yeah, because that is a compelling threat. Even for someone who is clinically diagnosed as depressed & has trouble finding the motivation to do things, I could not find this enlightening in regards to her character, or her motive. Junko is also not threatening. It was obvious Iâd bring this up sooner or later. Even as a gigantic manifestation of herself that can supposedly do everything & anything, she isnât frightening. Sheâs just a teenage fashionista. & whatâs more, her actual desire isnât despair. Her ultimate goal in the second game is to take over the bodies of the entire population. Sheâs very narcissistic about it too, which, coupled with her âfashionistaâ flair, really only makes it seem like sheâs upset for being jilted by the public & wants to retaliate by making the world in her own image. Thatâs not really scary, even if there is no choice but to let her. Thatâs just idiotic. & even if her unmentioned backstory was awful & tragic, it wouldnât matter, because the rest of the game & the events that take place in the outside world are so violent & disgusting itâd really be oversaturation. Pointless. Besides, I donât think anyone could feel any more despair from anything other than the realization that your followers are RAPING YOUR DEAD BODY TO TRY & HAVE YOUR CHILDREN & DISMEMBERING YOU TO FEEL CLOSER TO YOU. Yuck. Moreover, the final action scene in Two is only impactful because of the suspense driven by the other characters & the situation, which would have been identical were the main villain anyone else. Anyone in the cast from either game could have forced these heroes to try & make a painful decision to leave or to stay & Iâd be willing to say it would make even more sense if theyâd just picked a random character & said âitâs them, theyâre the bad guy.â & the funny thing is, they acknowledge those possibilities. The, sad thing is, itâs so subtle at first that they really could have gone with any of those shut down possibilities. Itâs as if later on during production, the coffee boy remarked that they could have chosen literally anyone else to be the big bad, & the higher ups insisted out of spite that it had to be Junko. & even as a device of âmisdirectionâ, if the culprit is going to be Junko again then why bother making us wonder between the new or the old cast? I had a personal theory that Byakuya had sent a double to be killed so suspicion wouldnât be raised, after which he approached the island himself to exact the pain he went through in the events of the first game which had caused him to snap, both from the violent trauma & the arrogance that he had survived, not to mention that he was possibly the most influential out of the surviving six. A real Harry Osbourne deal, ya know? It could have been amazing, & unexpected, even with the inclusion of the âotherâ Byakuya. After all, again in the name of subtlety, you donât realize itâs not Byakuya unless you either choose to talk to the fake Byakuya up until he dies, or until the story progresses to the part late in the game where you learn that he was actually the Ultimate Impostor. Fuyuhiko would have been interesting, too. His character development was so smooth & satisfying that if he suddenly turned around & announced that his cultivated friendship with everyone, including his former childhood friend, whom he sacrificed, was a lie. Sure, it would be jarring, but understandable. Hajime, with his actual identity, & the fact that he was responsible for Junko actually interfering at all, would also be a better antagonist, just without Junko. Hell, in the last nonstop debate with all of his doubles spewing hopeless things, even I felt a chill. Or, in another case, what if the future foundation, made up of the surviving original cast, was really just trying to instigate those killings? Anything makes more sense than giant virus Junko. Use your imagination. Write a better conclusion. Speaking of conclusions, hereâs mine. Junko Enoshima is a waste of a character, especially in her reprisal in Danganronpa Two. To put it bluntly, she is unentertaining. Sheâs painful to watch, her dialogue is awful, & I canât take her seriously as a threat, even in a game that dances between jokey happy anime slice-of-life & horrible gore. Unless you are really into anime tropes & superficially âcrazyâ girls in anime, she will make you cringe. From an objective storytelling perspective, sheâs an ineffective villain. She doesnât mesh with the other main threat, Monokuma, her motives are non-existent & non-threatening, her existence in Two makes no sense, & anyone from either game, out of a total of THIRTY people could do better than her in the villainâs role. Truly, the only despair I feel is that she gets so much attention from the fans. Not another Haruhi SuzumiyaâŠ
YES ALL MY YESES GO TO HERE GOOD SIR! Thank you very much for this! I thought I was just going crazy being the only one who didnât like Junko, but nope!
Well, Krabs, you know what today is? Sorry about this calenderâŠ
March 14?
WAIT! Thatâs not right!
It should sayâŠ
THE DAY THAT KRABS FRIES!
REBLOG GENTLEMEN! REBLOG LIKE NO ONE IS SHOOTING AT US!
Well, Krabs, you know what today is? Sorry about this calenderâŠ
March 14?
WAIT! Thatâs not right!
It should sayâŠ
THE DAY THAT KRABS FRIES!
The new Johnny Test episode was actually pretty good.
Okay, but seriously; the best thing about Lord Dominator's freezing powers was how the main 4 reacted once they saw that it happened. Okay, sure; they were a bit scared and shocked at first, but soon, they slowly got their confidence back and decided to more or less basically say "Oh you have ice powers now? Big whoop, we're still gonna save this galaxy!" The power of love can only be beaten by the power of hope and determination, after all.
My Fait Hatey Recap:
Fans: Man, Lord Dominator needs to chill out.
Craig: Okay. *Gives her ice powers*
Fans: Wait Craig no!
Be afraid! Be very VERY AFRAID! xDDD
The douchey frat boy shark? He seems the most deserving thoâŠ
((I hope Dominator likes fried fish.))
Thatâs not awesome...
Warning: Iâm gonna ramble about Wander Over Yonder. Â Itâs long.
Also Waning: Spoilers.
I know that everyone is freaking out about the newfound information about how Wander got the hat. Â This is with good reason, it was pretty unexpected and utterly delightful. Â But for now, Iâm not going to make another post about theories pertaining to Wander and the hat.
I would like to talk about Peepers.
Starting in Season 1, Peepers tended to be a very loyal commander who, although strong-armed with the Watchdogs, was pretty docile with Hater and more or less let Hater walk all over him.  We started with Peepers being more than happy to be Haterâs wingman behind the scenes, only wanting to see Hater take over the galaxy.  This quickly began to change, especially starting in âThe Bounty Hunterâ, wherein Peepers decides that Haterâs galactic rule is not worth scrubbing toilets for the rest of his life.  Peepers begins to build a bit of an ego, and puts up with less and less of Haterâs nonsense.
However, this is not the tale of a commander overcoming small issues to better serve his lord. Â Peepers still has deep-seated confidence issues, and he doesnât see Hater as a person to be worshipped anymore; Peepers now sees all of Haterâs flaws and realizes how incompetent he is as a ruler. Â Of course, with these two elements, it leads to the Peeperâs new struggle: could he be a better ruler than Hater?
This has been occurring more and more throughout Season 2.  Peepers is more than capable of filling a leader position.  However, up until now, he has more or less been doing so in the name of the Hater empire.  Even in âThe Cool Guyâ, when he accepts that Hater has left him behind for Awesome, Peepers leads the invasion in Lord Haterâs name.  But now Haterâs incompetence is at an all-time high because of his destructive crush on Lord Dominator, and Peepers knows this more than anyone. Â
Which brings us to âThe Bad Hatterâ.  While Hater wants to use the hat to impress Dominator, Peepers wants to use it for weapons to conquer the galaxy. He no longer wants to conquer it in Haterâs name, though; Peepers wants the galaxy to be HIS.  Hater and Peepers are even paralleled with two powers in a galactic civil war; Hater wants the Hat so that Dominator will be his, Peepers wants the hat so the galaxy will be his.
So, where will he go from here? Â Although Peepers and Hater have been forming a (sort of reluctant) friendship, Peepers is clearly more interested in conquering the galaxy than making Hater happy now. Â And with Dominator on the rise, plus Hater quickly falling from notoriety, one thing is almost certain: Peepers will want to leave Hater behind to conquer the galaxy in his own logical and methodic manner, even if it means leaving behind the one person who he could even call a friend.
And thatâs when Wander will have to fix things.
I seriously want the third chunk of season 2 to be Commander Peepers usurping Dominator and being the number 1 villain in the galaxy, and Hater has to try and win his former friendship back with Peepers and come to terms that Dominator hates him, Dominator actually have to fight tooth and nail against Peepers and his army, while Wander and Sylvia tries to make sense of everything, with Wander helping Hater out and gradually building up a reluctant friendship with him.
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this applies to mutuals as well. your dash should be your happy place, so no hard feelings and i wish you the best in life
I will reblog this everyday till someone sees this on their log-in screen.
Your Dangan Ronpa Boyfriend~
Aries,Leo:Yasuhiro Hagakure
Taurus:Kiyotaka Ishimaru
Gemini:Mondo Oowada
Originally posted by dumbass-effect
Cancer,Pisces:Chihiro Fujisaki
Originally posted by castagniers
Virgo,Capricorn:Byakuya Togami
Originally posted by dumbass-effect
Libra,Aquarius:Makoto Naegi
Originally posted by uriekuki
Scorpio:Nagito Komaeda
Originally posted by shivveh
Sagittarius:Leon Kuwata
Originally posted by endlesslygay
Nagito Komaeda...
Welp.
This is the money Hanson reblog for money and good fortune, ignore for chins.Â