For the Fridays yet to come, thank you to all the helpers.
PUT YOUR BEARD IN MY MOUTH
sheepfilms
occasionally subtle
Claire Keane
cherry valley forever

@theartofmadeline
Fai_Ryy
Show & Tell
almost home
ojovivo
YOU ARE THE REASON
2025 on Tumblr: Trends That Defined the Year
wallacepolsom
Mike Driver
todays bird

oozey mess
we're not kids anymore.
Jules of Nature
Keni
Cosimo Galluzzi

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@generalgamut
For the Fridays yet to come, thank you to all the helpers.
Getting to catch up with some old friends at Coolfore Studios.
C
Today marks a unique date, so I thought I’d play with a dimensional type treatment and specular highlights to create a dramatic look.
I enjoyed a great tutorial from Chris Schmidt, formerly of GreyscaleGorilla. Learned a lot and I like the end result.
Check out this project sampler. I’ve some amazing opportunities to work with some very talented people!
General Gamut, signing off for now.
Here is my 2019 MoGraph reel. Check it out!
I wanted to make something for my children. They love Pokemon so I thought I’d give make some poke balls with their favorite colors. It was creating the base models, textures, reflections and lighting. I built the them in Cinema4D and finished them in Photoshop.
This video is about Wormhole
#cinema_4d #reflections #color_depth
More experimentation with noise shaders, displacement, height maps, and blend modes.
I’ve been working on 3D modeling, lighting, and texturing for tabletop products. This was an informative exercise. #3d_modeling, #3d, #cgi, #splines, #lynda.com #plexi #textures #noise #cgi_lights #tabletop #cg_products
Working on shaders, noise, and textures.
#c4d #cinema4d #general_gamut #texture #digital_art
Paint swirls #cinema4d #displacement #textures #shaders #freeform #abstract
Liquid Color #experiment #textures #c4d
Lately, I’ve been working on building CG landscapes. This was a fun exercise. #cinema4d #cg_landscapes #digital_artwork #mountains #textures #shaders #atmosphere #falloff
I wanted to expand my knowledge of shaders so I built a landscape to evoke a realist mountain, illuminated by volumetric lighting, layered over an 80′s themed extruded type.