CRYSTAL MESH from Dreinull Motion on Vimeo.
This is a project close to home. Ornamental and granulated light and media facade for the ILUMA Urban Entertainment Centre in Singapore (now known as Bugis+).

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will byers stan first human second

Kiana Khansmith

#extradirty
Claire Keane

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I'd rather be in outer space đž
"I'm Dorothy Gale from Kansas"
2025 on Tumblr: Trends That Defined the Year
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Xuebing Du

Product Placement
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art blog(derogatory)
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CRYSTAL MESH from Dreinull Motion on Vimeo.
This is a project close to home. Ornamental and granulated light and media facade for the ILUMA Urban Entertainment Centre in Singapore (now known as Bugis+).
Experience Mobile Mobile from James Théophane Jnr on Vimeo.
Built and hoisted a gigantic interactive chandelier/mobile that plays Christmas jingles in our reception. Mobile Mobile has been made as a semi-permanent hanging (exhibition) space. In January the mobiles will be replaced with another hanging media, then updated month in, month out.
night lights from zach lieberman on Vimeo.
YesYesNo teamed up with The Church, Inside Out Productions and Electric Canvas to turn the Auckland Ferry Building into an interactive playground. Our job was to create an installation that would go beyond merely projection on buildings and allow viewers to become performers, by taking their body movements and amplifying them 5 stories tall. Everyone is a performer.
(via Michal KohĂșt's 0,1 Interactive Installation Is Deceptively Simple)
 KohĂșt uses an open â source platform called Arduino to create the piece. The viewer walk into the room and put on the glasses. Then the lights in the room turn off every time you blink and it all happens so fast that one will not even notice.
teamLab, founded in 2001, is a collaborative creative group that brings together professionals from various fields of practice in the digital society: artists, programmers, engineers, CG animators, mathematicians, architects, web and print graphic designers and editors. Referring to themselves as âultra-technologistsâ their aim is to achieve a balance between art, science, technology and creativity. teamLab ultratechnologists believe that digital technology can expand art and that digital art can create new relationships between people; they work for an interactive relationship between people and art and for children experiencing shared and co-creative spaces. Continue reading â
teamLab, founded in 2001, is a collaborative creative group that brings together professionals from various fields of practice in the digital society: artists, programmers, engineers, CG animators, mathematicians, architects, web and print graphic designers and editors. Referring to themselves as âultra-technologistsâ their aim is to achieve a balance between art, science, technology and creativity. teamLab ultratechnologists believe that digital technology can expand art and that digital art can create new relationships between people; they work for an interactive relationship between people and art and for children experiencing shared and co-creative spaces.
ICEBERG, INTERACTIVE INSTALLATION IN MONTREAL
Iceberg is a playful immersive work that tells the story of an iceberg, from its calving into Arctic waters to its final melting near a southern shore. In their natural state, the crevasses within an iceberg resonate like gigantic organ pipes whose tonalities change as the iceberg gradually melts. Inspired by this monumental natural musical instrument, Iceberg consists of a series of illuminated metallic arches that each produce a particular sound. Arranged as a tunnel, the arches beckon visitors to enter, listen to and play this giant organ, whose notes and light travel from end to end of the musical corridor. Human activity âwarms upâ these ice monuments and transforms their original nature into a visual and auditory symphony.
Ballade of women - Ballata delle donne - www.balladeofwomen.org from Patrizia Marti on Vimeo.
âBallade of Women â as woman is not sky, she is earth, flesh of earth that wants no warâ, quotes a verse by Edoardo Sanguineti of one of the poems that constitute the soundscape of the installation. Through the lens of the personal experience of three women, the exhibition offered an interactive narration on three fundamental themes: emancipation, self-determination and violence.
Presentation of two France-based artist, Gregory Lasserre and AnaĂŻs met den Ancxt, working together under the name Scenocosme. In their works, Gregory and Anais develop the concept of interactivity by using multiple kind of expression: art, technology, sounds and architecture. They so design interactive artworks and choreographic collective performances where spectators share extraordinary sensory experiences. Continue reading â
Presentation of two France-based artist, Gregory Lasserre and AnaĂŻs met den Ancxt, working together under the name Scenocosme. In their works, Gregory and Anais develop the concept of interactivity by using multiple kind of expression: art, technology, sounds and architecture. They so design interactive artworks and choreographic collective performances where spectators share extraordinary sensory experiences.
Firewall from Aaron Sherwood on Vimeo.
Firewall is an interactive media installation created with Mike Allison. A stretched sheet of spandex acts as a membrane interface sensitive to depth that people can push into and create fire-like visuals as well as expressively play music.
Bion 2006Â
âBionâ is an interactive installation that explores the relationship between humans and artificial life. âBionâ makes reference to an individual element of primordial biological energy identified as orgone by the scientist Wilhelm Reich. The installation is composed of hundreds of mass-produced, 3-dimensional glowing and chirping sculptural forms. Each bion, measuring approximately 4x3x2 œ inches is an synthetic âlife-formâ fitted with an audio speaker, blue lights (LEDâs), and multiple sensors. The bions are suspended by fine gage wire connected to panels that are attached to the ceiling. When installed the panels form clusters of bions arranged at different elevations. Each bion has the ability to communicate with the others and with viewers that enter the space.
HakanaĂŻ / trailer from Adrien M & Claire B on Vimeo.
Hakanai is an interactive installation like no other, as the images are on-stage animations that move in physical patterns according to the rhythm of the live sounds that they follow. In the Japanese language, Hakanai refers to that which is temporary / fragile, evanescent / transient, and in this case, something set between dreams as well as reality. Continue reading for a video and more information.
(no)where(now)here : 2 gaze-activated dresses by ying gao
The gaze-activated dresses are embedded with eye-tracking technology that responds to an observer's gaze by activating tiny motors to move parts of the dresses in mesmerising patterns.
(via https://www.youtube.com/watch?v=jbkSRLYSojo)
Global health data expert Hans Roslingâs famous statistical documentary The Joy of Stats aired on BBC in 2010, but itâs still turning heads. One segment in particular is pretty mind-blowing. In â200 Countries, 200 Years, 4 Minutes,â Rosling uses augmented reality to explore public health data in 200 countries over 200 years using 120,000 numbers, in just four minutes. His work plots life expectancy against income for every country since 1810, pointing to a closing gap between Western and non-Western countries.
Emograph by LatviaÂ
Self invented device Emograph will measure a tale and emotions of every heart and display the result on a building wall. All you have to do is insert a finger into mysterious device so it can measure your pulse. Then heart impulses are transformed into bright mosaic of colours and sound. After the finger is inserted into the device, the measured pulse forces a turn in motorized kaleidoscope which is equipped with a video camera bringing the image of the rotating kaleidoscope to a wall of a building.
Robotic Spider Dress Powered By Intel Smart Wearable Technology
Smart Spider Dress, powered by Intel Edison, blends fashion with robotics and wearable technology to express the wearerâs emotions and protect their personal space. When heartbeat is fast, the motor will extend and expand the spider-like blades.
(via https://www.youtube.com/watch?v=FaRBUnO5PZI)
Using data visualization to analyse the movements of cyclists in London, very aesthetic pleasing and innovative.
BEAR 71Â
Blurring the line between the wired world and the wild world, the National Film Board of Canadaâs Bear 71 is a multi-user interactive social narrative that observes and records the intersection of humans, nature and technology.
Launched with a live, interactive art installation at the 2012 Sundance Film Festival New Frontier Program, the storyworld of Bear 71 is a fully immersive, multi-platform experience. Participants explore and engage with the world of a female grizzly bear via animal role play, augmented reality, webcams, geolocation tracking, motion sensors, a microsite, social media channels and a real bear trap in Park City. This project is the most recent example of how the NFB is changing the face of cinema.