Leave an object in my ask and my muse will react to it being given to them.
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@goldenrequiem
Leave an object in my ask and my muse will react to it being given to them.
“I’ve been curious about these giant lightbulbs since I got here.”
@avataroftheswarm cont.
And now they were playing, the fennec fox was now 'activated' as he would run around the kitten, crawling close and stopping, tail wagging furiously before he would playfully nip at the kitten and run off again.
You'd make an adorable kitty, but is that really the animal that suits you best? M!A: Muse (and cohorts) Are whatever animal that the mun deems the most suitable/amusing. Lasts until the Mun is ready for it to be over
"The animal that suits me best?"
Giorno never thought about it, but he wasn't opposed entirely to being one... just, which one would fit him best? He really wouldn't mind being a little frog sleeping on a leaf.
What he didn't realize though, is that he didn't really get a choice in animal as soon enough he was crawling out of his human clothes.
"How strange."
He was now a fennec fox!
@goldenrequiem said:
Giorno had found the cat by chance and while there seemed to be something oddly familiar about it, the eyes mostly, he knows for a fact he has never met this particular kitty before in his life.
Crouching down, he picks up a large rock and quickly looks around, “can you keep this a secret between us?”
The rock in his hand turns into a salmon, he figured a tuna would be too big, and it was too much effort to grab many rocks for sardines.
“I just need to prepare this first, and then you can eat it, alright?”
Don’t mind him as he hides himself from view to prep the fish and fire to get it cooking, returning once it was done to offer the battered kitty a portion.
“I hope you enjoy.”
cat time || accepting
AH! he made salmon appear out of thin air?! Was this one actually a plant?! Could he be one of those witches??? surely he wasn’t some scientist’s kid, he’s too well kept! unless said scientist was rich and kind.
Giorno never ceased to surprise the plant turned cat.
The stray orange tabby watches in awe as the teen prepares the fish, though it’s short lived when the dish is set down in front of him, And Vash happily chows down.
Giorno smiled at the kitty as he watched him chow down on the offered fish, he moved slow to let the animal know his intentions, which was to pet him.
He always liked animals much more than people, they were easier to get along with and talk to; oh to be an animal and to ignore his responsibilities. Not that he would want to be one for long, just long enough to take a break from things.
“You are quite friendly, that is very admirable... I’m not sure I would have been so strong in your paws.” The battered state said a lot, his story must have been filled with so much grief, if he had a permanent home he would have taken the orange tabby in a heartbeat! For now, all he could offer was food, pets, and scritchies.
An Explanation on Giorno’s Ability
STAND NAME: GOLD EXPERIENCE
GOLD/Giorno CAN IMBUE LIFE INTO THINGS USING THEIR HANDS.
Gold Experience is a short range power type of stand. Their reach is 2 meters or 6 six feet. If you can disable Giorno’s hands or even remove them he cannot use his stand’s abilities.
Stands are the embodiment of a person’s fighting spirit so to a non-stand user it would either appear to be a physic power or ‘ghost’. They can only be hurt by other stands, the damage the stand receives reflect on the user. If you can take out the stand user you can disable/stop the ability.
LIFE CREATION: By hitting or touching an inanimate object, Gold/Giorno can turn it into a living creature be it a plant or animal and give it the ability to reflect damage onto any physical attacker.
ORGAN CREATION: Gold can turn inanimate objects into missing limbs, organs, and even replenish blood, it is a painful process.
LIFE GIVING: By punching or even just giving life energy into a living object Gold can overwhelm the senses. Alive beings hit by Gold Experience will have their thinking process speed increase tremendously while keeping their regular physical speed. This can cause the affected person to experience pain slowly and intensely if hit afterwards.
Using this ability on a plant can force it to live out its entire lifespan until it decays.
Giorno Giovanna Info
PERSONAL INFORMATION
(This will have a mix of official information and personal HCs)
NAME: Giorno Giovanna
AGE: 15 (or 16 depending on the timeline)
D.O.B: April 16th 1985
BLOOD TYPE: AB
HEIGHT: 5'6"
PERSONALITY AND HISTORY: Born Haruno Shiobana, Giorno and his mother moved to Italy when he was four where he changed his name to fit in better.
What Giorno desires most is hope. He has faith he can reach any destination as long as he has hope. In his childhood Giorno received almost no love from his mother and was abused by his stepfather. The humanity that an unknown gangster showed him when Giorno was one step away from breaking down became his justice and his hope.
Giorno seems calm and collected most times, but that is far from the truth. Despite his calm demeanor and soft spoken voice, he can be a little mad lad, a tiny gremlin, and a mischievous boy when the situation calls for it. He will do whatever it takes to accomplish his goals he can either be your greatest ally or worst enemy.
FAVORITE MUSIC: Classical
FAVORITE STORY: Les Miserables
FAVORITE FOODS: Chocolate pudding, octopus salad. Giorno is a sweet fiend and often has little hidden candies on him, he will also order dessert over an actual meal unless his favorite is served.
LEAST FAVORITE FOODS: Fried foods, poultry (especially duck meat). Due to his mother’s neglect and laziness in preparing proper food for a very young child Giorno was often hurt on the skewers used in yakitori.
HERO: The unknown gangster he met as a child