ANYWAYS, NETHER OVERHAUL
The Nether will include but is not limited to:
Complete Zombie Pigman texture & mechanics overhaul! They’re called Piglins! They hold crossbows and golden sword, and are agressive towards Wither skeletons. In addition, a Piglin will agro on you if it sees you’ve opened a loot chest.
A trading system with the Piglins, but it isn’t too much like villager trading. Jen and Agnus refered to it as ‘bartering’
A Soulsand Valley biome, comeplete with stalactites and stalacmites, along with naturally generating fossils. In addition, fire will appear blue when lit on soulsand in ANY dimension.
The red Netherwart Forest biome has its own unique grass-like block, along with its own tree which look like an acacia log color with red veins running through it. Those veins have a glowing animation. Along side this there are new mushroom types which grow through out the forest. Also in this biome is a new mob called the Piglin Beast (also a temporary name according to Jen and Agnus, and is open for community suggestions here) the Piglin Beast is an agressive mob but is now a reliable food source in the Nether! Upon being killed it looks to drop pork.
The blue Netherwart Forest biome seems to be just a blue varient of the other, but it also has a new block that admits a high lightlevel much like glow stone which was inside the trees.
There’s been nothing said about Nether Fortresses receiving an overhaul, but it’s likely they will tweak the generation or physical appearance of Fortresses as they feel fit.
We as a community have been asking for a Nether overhaul for about as long if not longer than a cave update. What the developers said is that they’re really enjoying taking old vanilla features and updating them with the capabilities they have now, which probably implies they’re looking at other vanilla structures (like mine shafts) to remodel in the near future.














