「 2018 」
What if I was in Fire Emblem, specifically Fates? This is the first concept that I’ve done of my armor.
Backstory: I’d be a Nohrian (former) noble, descendant from a family that opposed to Garon long ago. Once fugitives, they became simple farmers in a farwaway land. I was trained young to be a good fighter - a knight was my dream to, one day, serve a new king, a better king. My family later died in the hands of Garon’s lackeys - in defiance, I perform my own self accolade and run after the perpetrators. Years later, after my revenge I hear rumors of a royal princess with a noble heart. I watch over her to conclude if such rumors are truthful. One day, she gets cornered so I decided to join her. (I would appear in every path)
Stats: You receive me at lv. 8. To summarize I would be a weak character but interesting because of my “special” power.
HP - 25 | Strenght - 10 | Speed - 8 | Magic - 5 | Luck - 15 | Skill - 10 | Resistance - 8 | Defense - 8 | Attack - 15 | Crit - 15 | Hit - 80 | Avoid - 25 | Movement - 5
Special Power: So I wield a sword like any other character that uses sword but I also would have another weapon that might come handy. It’s called Claws or Blades of Griffin:
Here are some details: - it would attack every “pawn” on a 5 square-space radius (in every direction) - it does 25% less damage than a sword thrust AND an enemy can avoid it more easily than in a sword fight - it can also cause damage to allies but avoidance is higher and damage percentage is lower in comparison to enemies) - Hit rate is higher with ground soldiers than sky enemies but damage is higher with sky enemies than ground soldiers. With weapon level increase, higher is the control of this weapon, which means: - more damage to enemies and less to allies - An enemy can’t avoid it as easily When given the master seal, I get an additional skill that adds magic to the weapon - this results in even more damage and critical hits but I wouldn’t be able to attack for 1 turn, moreover defense, movement, luck and speed decreases for those 2-3 turns, but returning everything to normal afterwards. Keep in mind that the addition of magic is optional! You can choose to perform the move without magic and I’d be available to fight in the next turn.
Concept #2 of the armor:
Concept #3 of the armor:
The masked face speaks of my introverted personality, insecurities and feelings - 𝓢𝓱𝓪𝓶𝓮. The vertebrae on my back? It carries the souls of those who murdered my family - they hold my will of revenge. The eyes on my hands serve as proof to my little proficiency in magic.
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