Final Reflection
My initial research question was along the lines of âHow can I as a designer help to facilitate acts or moments of restoration in the cityscapeâ. This was in direct response to my previous research which looked into urban planning and how our current urban condition neglects its role as a place for well being, as a site where people can recharge and renew. This was very broad as well being as we know covers a huge range of areas. Another avenue of inquiry that came up because of an insight I made in semester 1â˛s research, was exploring the concept of ânaturalnessâ and the development of large scale âfabricatedâ wildernesses in the forms of parks and gardens in city areas. My research challenged this and proposed that instead of copying the ânaturalâ environment we should celebrate what already exists, the restorative opportunities that the city already offers. The trill of music from the cafe across the street, the pleasures of people watching, being in the midst of the hum and bustle of the city.Â
This then lead to in Semester 2, to the concept of escapism. These moments that I was researching in semester one were essentially moments of escape. This concept is what carried me through to my final design which has changed somewhat from my initial proposed research question. While I have still held on to the notion of restoration, what I have developed and designed are a set of structures that are very site oriented. They depend on the city environment around them to enhance and celebrate the escapist opportunities offered at those sites. I have the observation pod in the middle of Lambton Quay, which enhances the city watching experience from a hidden pocket in the centre of the city. The sound pocket which is hidden under an existing set of stairs by the Michael Fowler Centre, which uses this hidden pocket to its advantage to create a sound installation that celebrates the city noises captured around the structure. And finally there is the alleyway periscope which utilises the city's propensity for skylines, to create an experience that captures viewing from a vantage point but at street level. These 3 moments which emerged out of explorations of Wellington CBD, are things that a city already has, the city has rhythm it has noise, it has views. My aim was to capture and enhance these 3 experiences, to ultimately challenge the notion that a city is not a space for rest and escape. That it can only ever be noisy, stressful and overcrowded.Â
I am proud of the process I took to get to this point, it was not easy as I had some major pitfalls in the process, where my critical thinking and designs were challenged. But without those moments my design could not have hoped to reach the stage it has and I am proud of the effort I have put in to try and come full circle, and I am proud of the thinking and the designs that have come out of this process. As it is something very close to my heart, designing for urban spaces and interrogating how spatial environments can be better designed for psychological well being.













