Day 43: I like.

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tannertan36
Game of Thrones Daily
occasionally subtle
Fai_Ryy

Kiana Khansmith
art blog(derogatory)
Mike Driver
Stranger Things

roma★
🪼
Peter Solarz
Monterey Bay Aquarium
untitled
Cosmic Funnies
KIROKAZE
Jules of Nature
Sade Olutola
2025 on Tumblr: Trends That Defined the Year
Lint Roller? I Barely Know Her

seen from United States

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seen from United Kingdom
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@justinpeake-blog
Day 43: I like.
Day 42: getting back to the choreographic mindset
Day 41: A little more fragmentation. I like where this is headed but the choreographic idea from a few days ago has my interest piqued.
Day 40: Another fun one. Folding Structures and Close-Up Shadowing. I like this effect.
Day39: Breakthrough. Choreography modelling.
Day 38: Same physics sketch with some uplighting.
Day 37: Playing with physics and collisions. Gonna play on this for a while.
Day 36: I put the webcam out the window. Wanted to see building textures, live, on the surface. Now, I’m bored. Moving on.
Day 35: Taking a stroll on my live streaming face.
Day 34: Putting Webcam feed onto the surface of a cube. Fun.
Starting to try and dig into C# vs. JavaScript
Day 33: Not too terribly impressed with his one but, moving on.
Day 32: Still playing with virtual lighting fixtures.
Day 31: I have almost no idea what this is.
Day 30: Using the orbiting cameras and lighting elements to have some more fun.
Day 29ii: Makeup for Day 18.
Close in camera orbit inside of this kind of crystalline architecture. Nice panning.
Day 29: Simple orbiting camera. I used the orbit script to make the camera rotate around an object. With a black background, it’s like to large object is rotating.
Note: I suspended this practice for 12 days during a very heavy production period. It was an intentional decision and while the continuity of the practice has been compromised, I do not consider it a failure, which I think is important for the rest of the practice. In fact, some of the work I completed during the suspension was a direct result of the first 17 days of lighting design so I consider it a very interesting success.
Day 19: Minimal white wall space.
Learned:
~ objects may appear small but are in fact huge in virtual space
~ first person camera must have a scope of vision that is comparably large.