Hero of time design progression sheet
todays bird
Sade Olutola
Acquired Stardust
cherry valley forever
wallacepolsom

Product Placement

titsay

izzy's playlists!
Three Goblin Art
Misplaced Lens Cap

#extradirty
Cosmic Funnies

Janaina Medeiros
No title available
Stranger Things
I'd rather be in outer space 🛸

⁂
Alisa U Zemlji Chuda
One Nice Bug Per Day
Not today Justin
seen from Germany
seen from United States
seen from Uruguay
seen from United States
seen from Ireland

seen from United States

seen from Germany

seen from Türkiye
seen from Maldives
seen from Sweden

seen from United States
seen from United States
seen from United States

seen from Oman
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States

seen from Spain
@karaloza
Hero of time design progression sheet
I think Warriors is handsome but pretty. But I think First is Handsome and Brooding, which enhances the handsome. there's a big difference. Does that make sense ?
Does this make sense.
Between a multitude of PC ports and a dash of emulation, here are the Zelda games I generally prefer to play on my Steam Deck instead of original hardware. Not that I have anything against pirating 20+ year old games on principle, but I do legally own all of these titles in one way or another. Read below for more details and a link to each port, because it’s so sick to have the games I love on PC with quality of life improvements!
The Hero(es)
Links from memory
shadow and light
Daily fact 15:
Throughout the course of Skyward Sword, Fi transforms from a completely robotic, unfeeling servant to a kind, gentle person who feels deeply for Link. One well-known incident displaying this change takes place at the top of Skipper's Retreat in the Lanayru Sand Sea: when sitting on the stool in the center, Fi notes that she hears bugs coming from above and outside. Many first-time players are initially disappointed and annoyed to make the trek outside and above Skipper's shack only to find the bugs making the noise, as they are used to being directed by Fi to only plot-relevant details. However, this one seemingly out-of-character piece of dialogue proves that Fi is no longer so mindlessly single-focused: as Link rests, she hears bugs from outside, and having taken note of the bugs players tend to enjoy catching throughout the game, she lets the player and Link know that there are bugs to catch. It is an imperfect, misconstrued method of love, but love it is nevertheless.
High school AU? Prince Link x guard Zelda AU? Genderbent AU? Zora AU? Florist x tattoo artist AU? Modern royalty x bodyguard AU? Everyone lives AU? Childhood friends AU? Nah. DoorDash AU.
first battle
Wind waking time
Makeela Riju 🌴
Early summer always makes me want to play zelda games! I've been playing totk again and I started age of imprisonment with my partner!
Rescuing her hero
BOTW's story works a lot better than TOTK's story because of the difference in their driving questions.
For BOTW, the main question you ask from the start is "Who am I?" and also "What happened to Hyrule?" You learn the answers to these questions over time as you journey across the land and remember things about your past. The answer to "who am I" is "I am the chosen hero," and the answer to "what happened" is "We failed to save everyone." When you learn that, the goal changes from "go and do the quests because the old lady said to" to "Do what you couldn't do back then and save everyone."
In TOTK, the question is "Where the heck is Zelda?" and it's not your question, it's everyone else's. All the NPCs want to know where she is and you're just kind of standing there while everyone discusses it. And then the game throws you an early game side quest where they tell you exactly what happened to Zelda, and then you just have to putter around for 99 years and watch everyone run blindly towards Fake Zelda while you just follow them without saying anything until the final hour.
And then they force you to listen to the exact same spiel about the Imprisoning War, 4 separate times, without changing a single word. Whereas in BOTW, you get to learn about the Champions and who they were and their relationship to you, and explain the Calamity to you in one cutscene.
Plus, they don't expand on anything from BOTW in TOTK. Link and Zelda are just living perfectly fine in society despite having basically been dead for a century. And instead of expanding on the Sheika mythos, they just try and pretend they never existed and put the Zonai in their place as the Ancient Precursor Race with all the Ancient Technology That's Been Lost To Time.
So yeah, I'm a little bit disappointed in the story of TOTK. BOTW had an interesting narrative that meshed well with the open world format and was executed perfectly. TOTK just had an excuse plot with no substance.
Time might have helped but Legend owes Four 200 rupees! There’s a bit of text from Minish Cap that I thought would work well between these two! Also, it looks like Four’s shield is probably the same small shield given to him by Zelda at the start of MC. If so, I think that’s just so incredibly wholesome.
💥ANTAGONISM💥
Mer-May ain't got nothing on Water Walking Boots!