KINDRED RPERS!!
//I have some wonders about the interpretations you guys may have on how one experiences death through kindred.
Like, is it more spiritual? Like, the body is dying, however Kindred is seen only in ones mind, almost like a hallucination. To choose the arrow is to die peacefully, absent any pain, whereas to choose the chase, one might experience their physical (likely violent) death with acute clarity and a very vivid sense of awareness.
OR
Is it entirely physical. Kindred appears to you and your body. Kindred will kill you via arrow/chase in the physical sense just as much the spiritual one.
Input?
[Riot has said that “ We don’t even see Kindred as physical characters in the world. So far as anyone in Valoran knows, Kindred is just a fairytale” in their Champion Insights Article so that’s how I play them. When Kindred appear, it’s only the person who is dying that can see them - usually, anyway, with some exceptions. It’s not quite a hallucination. It’s more like suddenly gaining an extra layer of vision; the veil of death is ripped away and lo, you see true. Think of it like taking sunglasses off and being able to distinguish details that were lost before. It’s nothing physical. Wolf will never leave a mark on you, Lamb’s arrows will never be found jutting through your corpse. If it were, then they wouldn’t be a myth but a fact. The same article also states that: “ To accept Lamb is to rejoice in life and depart in serenity. To run from Wolf means a violent and terrifying end. ” which I interpret as meaning that Lamb will give you a painless death. Not even the arrows will hurt. Choosing Wolf means you die in terror, you die by violence - but you show a desire to keep living that your culture might celebrate (supposedly Noxus, according to their lore) while other cultures might praise bowing to the natural order and turning to Lamb (Demacia, again according to their lore). Basically, yes, it’s entirely spiritual as I play them. The Kindred are the incarnation of Death, omnipotent omniprescent deities that ‘remember’ everyone’s death and interact in a non-linear space-time manner.]













