Game: Antiphony
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Description: Antiphony is a game about building trust, support and teamwork. A collaborative puzzle-platformer where your companion is essentially the light of your life. Your respective lanterns are fueled by the unintelligible banter and assumed words of encouragement coming from the microphone of the other player.
Let silence fall and your partner will be consumed by the darkness, and that which lurks within. Though occupying the same space, each player can only see the light cast by their respective lanterns. Throughout the game, though at times it may seem as though you are alone, a flicker in the color of your lantern will let you know a friend is much closer than you may think.
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Platform/Input: Intended for online multiplayer; Windows/OSX/Console.
2 players to a game. Each player must have a microphone (or some kind of audio input) Windows/OSX: wasd movement, space to jump, point and click to interact
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Link: http://joshkingsbury.com/antiphony/alpha.html
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Additional Info: I spent about 24 hours total on development since the start of the jam (stopping for work, sleep and food XD). Thanks for extending the submission date! So happy to participate. Built in Unity. Development is creeping forward from here due to my inexperience with networking and having only a single machine, but the basics are up. I'll be continuing work on the project periodically.












