I'm using this blog to share my experience developing a Visual Novel during the My First Game Jam.
It is both the first time I try developing an actual game (apart from a buggy exercise done on Scratch) and my first game jam... Writing a daily dev log will help me see my progress and hopefully learn from my mistakes for future jams.
I'm still figuring things out, so I don't know what my aim is yet as to gameplay duration, story length and the amount of sprites...
What I've planned so far: 3 characters, 2 endings each; at least 3 side images for each + 5 scenarios. I'm using Ren'py, Krita and Inkscape. I've scarcely used Krita before, and never had used the other two.
The Jam started yesterday, 9th Jan 2021, and will be over by the 23th, so it's 15 days total.
I'm working on my own. Yes, I'm aware I may not finish anything of much worth on time... đŹ
Finished my first day of #MyFirstGameJamWinter2021 yesterday at around midnight here... clocked out after a 10hourish shift, many Renpy tutorials and sad realizations about my art and writing skills, lol.
I managed to edit my writing a bit, complete 3 sprites for side images (which are prolly not 100% done), make a basic bg / scenario (not sure I'll use it), and script half of two scenes on Renpy.
There's still a lot to fix in just that, but I'm glad for the day's productivity.
I even treated myself to a little vegan anko dorayaki. Not that I was not gonna eat it anyway.