Images from the app “space runner” in which I was the artistic director.
Monterey Bay Aquarium

oozey mess
Game of Thrones Daily

Andulka
wallacepolsom
🪼

titsay
he wasn't even looking at me and he found me

blake kathryn
No title available

PR's Tumblrdome
Jules of Nature
TVSTRANGERTHINGS
One Nice Bug Per Day
Mike Driver

⁂

❣ Chile in a Photography ❣
Stranger Things
Show & Tell

Origami Around
seen from United States
seen from United States

seen from United States

seen from Singapore

seen from United States
seen from India
seen from Venezuela
seen from United States
seen from United States
seen from United States
seen from Germany
seen from Brazil

seen from Italy

seen from Yemen

seen from Malaysia

seen from United States

seen from France

seen from France
seen from Malaysia
seen from United States
@mindsofmichael-blog
Images from the app “space runner” in which I was the artistic director.
Website I put together for the resturaunt vatican in Wellington NZ.
Fully responsive.
Modelled in maya
Photography Images by M.Curtis
low poly scenes modeled in autodesk maya
occhio
low poly art
Low poly environment modeled in cinema 4d
"Pinky Swear Indie Productions" logo sequence modeled in Maxon Cinema 4d, edited in Adobe After Effects.
"Primary" Characters and environmental models.
Modeled in Autodesk Maya.
A short title sequence Warren Ariston-Smith and I created for October in the Chair by Neil Gaiman.
Modeled and shaded in Autodesk Maya.
Edited in Adobe After Effects
Photo Essay as part of a "Culture in Context" paper
Short depiction of procrastination I created as part of a video editing paper in my 2nd year at Victoria University.
Following the character as he wonders aimlessly through his sub conscious before confronting what needs to be confronted.
One word movie I created in adobe flash as part of a first year Uni project at Victoria University.
Abstract, datamosh style video I created using FFmpegX and Avidemux for a video projection installation project at Victoria University.
Paegan game pitch.
Third year "Advanced computer game production" paper at Victoria University.