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PUT YOUR BEARD IN MY MOUTH

⣠Chile in a Photography ā£
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shark vs the universe
taylor price

blake kathryn
almost home
Cosmic Funnies
Lint Roller? I Barely Know Her
todays bird

oozey mess
YOU ARE THE REASON
occasionally subtle
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Jimmy Eat World
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"I'm Dorothy Gale from Kansas"
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@mminit
UI ideas
This blog still works right? Canāt edit the avatar lol.
Those maze tests are looking good!!
Thanks! Hope to show more soon.
Tests with more assets
Random dungeon tests, rooms are hand made and then stitched together. Any details can be placed randomly too. Assets arenāt colored yet (blockouts with b/w). This example is only using a few room layouts.
Important question: is it H?
Yes, but this will also have the option to disable it or use an uncensor patch
There are still things I can post on this blog since it wasnāt deleted. Iām working on a tile exploring game. The HUD and ground at the bottom are for characters/things that are encountered on the tiles.
Moving to a new devblog here:
https://mminitlog.blogspot.com/
Do you still intend on dumping your unreleased/removed game-over art and all that stuff that you scrapped in some form?
Probably not, they are few and mostly unfinished in the sketch stage. Itās stuff I wasnāt too happy with.
Yo, considering tumblr is gonna be banning any and all nsfw come December 17th, whats the plans in regards to your future games?
Hey, I think Iāll just move to a blogger page. From the sound of things I donāt think theyāre deleting blogs outright, so Iāll clean it up and keep it around for only stuff like announcements. Iāll make a post once I move to another site.
Why aren't you on steam yet? If poorly made clones of sliding puzzles can make it to steam then your game certainly can! I have no idea about the cost involved, but judging from the current lewd content on steam. Your game would certainly be one of the better ones on there. You might even make it in time the winter sale.
i havenāt been paying much attention to the steam changes or looked at whatās on there, but yeah perhaps in the future, or for at least for any new games. Itās not so much the cost but adding the Steam related stuff to the game. Right now Iām focusing on my next project whenever I can.
I belive I recall you talking about doing a kinda, make your own game build with your game, is that still a plan? Like having all the code set up so you can add art or what not was the plan I think?
Maybe, something like that would be a big project in itself because itās never as simple as just giving someone a template and some code. If I wanted it to be accessible, then I would need to build tools around it for people to use. Right now adding an enemy would be a big task if you canāt read the code or donāt know your way around Unity.
I was thinking more along the lines of a bare bones template and a tutorial on how to rebuild it yourself, not necessarily LL but a basic dungeon crawler. But when I thought about it more I questioned just how useful it would be, since most with programming experience would be able to build it themselves, and those who are new would have a hard time following along (I wouldnāt go into how to learn to code or introduce Unity). Iāll need to think about it more.
Sorry if you've answered this before, but you don't have an FAQ link so... xD Anyway, what did you use to make this game? Did you code it up from scratch, and if so what language? Or did you use something like GameMaker etc.?
The game was built in Unity 5 which uses C#
I wanted to say thank you for the time and work you put into this game. I will buy it when it's out!
Thanks!
Hey there! Woll you sell the source code, too?
Probably not, I canāt see the code for this specific game being useful to anyone. However if thereās interest in how to setup a basic dungeon crawler I can probably put together a template project later down the road.
I'm a little late but merry christmas
Merry Christmas!