TMNT + Batman = Awesome
Gonna need a sec to recover from this MELTING MY BRAIN.
Sneak peek at the first few pages of the new Turtles/Batman crossover comic from DC and IDW… In comic shops Wednesday, 12/9!
Yeesssss...
Three Goblin Art

Discoholic 🪩

@theartofmadeline
I'd rather be in outer space 🛸

izzy's playlists!

★

Andulka
Not today Justin
$LAYYYTER
tumblr dot com

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Mike Driver
trying on a metaphor
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JVL
hello vonnie
Stranger Things
"I'm Dorothy Gale from Kansas"

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taylor price
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@mrstimpson
TMNT + Batman = Awesome
Gonna need a sec to recover from this MELTING MY BRAIN.
Sneak peek at the first few pages of the new Turtles/Batman crossover comic from DC and IDW… In comic shops Wednesday, 12/9!
Yeesssss...
Last #DailySketch of the year. Calvin and Hobbes leaping off the 2014 cliff to see what 2015 has in store.
Original sketch available in my shop http://skottieyoungstore.bigcartel.com
I hope you start a tradition and end 2015 with another Calvin and Hobbes!
Sacrifice. #artbook #femmefatale #luccacomicsandgames
Beautiful...
The Princess. 50x70 poster, detail #luccacomicsandgames2015 #artbook #ottoschmidt
Otto Schmidt is definitely one of the greats! Love your work!
The Hex. #artbook #luccacomicsandgames2015 #edizioniinkiostro
Ottoghetto’s work never ceases to amaze me. I love October!
I love Anna Cattish’s art. That baseball chick has got to be one of my favorite sketches I’ve seen in a while.
I have an announcement to make. Actually, it’s already been made, earlier today at NYCC. I am drawing an Aliens comic. For Dark Horse Comics. With a fantastic script from Brian Wood. It’s my first ongoing book, and it’s a goddamn Aliens book by Brian Wood! Aliens is what got me collecting comics, and the early work of Mignola and Killian Plunkett on those books has shaped the way I draw tremendously. This is my Batman. This is my Spider-Man, Superman, whatever character it was that made so many other creators want to get into comics to work on, this is that for me. Hopefully when the time comes to preorder, you kind folks out there will, because I can tell you already that the pages I’ve done for this are hands down the fullest I’ve done, and by far my best work. Something I aim to maintain across every issue I work on (of which I hope there will be many). So please, spread the word, make your comic shops well aware that you’re interested in this, and tell people you think that might be to check it out to! Then buckle up, because we’re going to blow the roof off this thing! Above is the cover art for #1 by Massimo Carnevale. If you go back through my tumblr, you’ll find plenty of Alien art, SOME of which is related to this project. It’s a MICROCOSM of what to expect!
Oh man... This will be so good...
I Hate Fairyland #1from Image Comics will be out this Wednesday wherever you happen to buy your comics! If you dig it, call up your local comic shop and have them add it to you pull list, issues 2-4 all available to pre-order.
Can’t wait to pick this up.
Leonardo
Great Leo, Dave!
Proxy and Vesper. Cuties 4eva.
I really dig this. The coloration is very clean. That orange all over the bottom and the lighting effect on top are perfect. I like the characters as well, very fun and clean.
Eytan Zana - Outpost
Wow... Great find. An awesome process piece by Eytan Zana, concept artist over at Naughty Dog Inc.
http://www.artstation.com/artist/eytan
Check out this writeup by Chris Simpson. If you're interested in different implementations of AI this post will give you an informative look at the subject.
Alex Negrea
1. Rough line art. I usually do a bunch of sketches before I decide on one. For this artwork I did 8 till I decided on this one.
2. The ambient occlusion pass. Make a silhouette selection then fill it with white. Start painting with dark shades where surfaces touch or are about to touch.
3. Make selections for the color break ups and put each one of them on separate layers on multiply. The ambient occlusion layer is underneath them all on normal.
4. Make a multiply layer that is above all of them and fill it with a color. Then use hue and saturation menu to change it into something that you like (Ctrl+U). put a mask on that layer and start erasing where you want light.
5. Keep on adding layers on top of your image with certain colors that you want. Put masks to erase or show those colors.
6. Same thing as before.
7. Create a black layer set on linear dodge add and start painting the speculars with white where the materials are shiny.
8. You can duplicate the layers that you already have to push some features.
9. Finally i changed the background to make it look more like the street fighter ink style. Thanks for watching :)
Awesome process post by Alex Negrea! I love seeing artists break their work down piece by piece, and it's even better when they toss Street Fighter characters in for good measure.
Thanks for the post, Alex!
Introducing Airship Syndicate, a new independent game development studio based in thriving Austin, Texas. Airship is helmed by comic legend Joe Madureira, creator of Darksiders and the comic series Battle Chasers. The team features key members from the Vigil Games crew, best known for Darksiders...
Joe Mad is one of my biggest influences and when Vigil went under I was devastated. To see The Airship Syndicate for the first time was like someone proving that Santa was real all along. I really hope Joe and crew find success with this new endeavor and I'm super fucking excited to see what they do for their first project.
And as a side note, call Nordic Games and tell them you want DS back! We need Fury and Strife's story!
Tomas Sala wrote this awesome primer on working with textureless 3D models. I've noticed a few projects utilizing some of these techniques recently and I have to say that I'm sold. Absolutely beautiful.
Sketch I did to follow up a interview for the retro Fanzine from Spain, Back to the Culture (http://backtotheculture.es). Muchas gracias a Diego Matos por invitarme!
"Like" on Facebook > http://on.fb.me/1ATLttR
"Fave" on Deviant Art > http://fav.me/d87q3ah
Mikey and Raph doing their thing. Thanks for the great piece, Mateus!
For more information on the IDW Ongoing TMNT series, check out the IDW page found here...
http://www.idwpublishing.com/product-category/teenage-mutant-ninja-turtles/teenage-mutant-ninja-turtles-teenage-mutant-ninja-turtles-ongoing/
Tired of Cubes and Spheres?
Recently I've had the urge to play around with 3D development and I wanted something a little more descriptive than just a bunch of cubes and spheres floating around in my prototypes. I know Blender is free, but I'm a programmer first and foremost and I don't want to spend the time learning such an elaborate piece of software just to scratch the itch of a little better programmer art.
That lead me to find Wings3D (link below). It's a very simple open source polygon editor that only takes a couple of minutes to learn how to use. You can really go crazy with the things you make in this program. From simple low-poly models (a personal favorite of mine), all the way up to high-poly models you could use in a professional release (you could use low-poly models for release also, but I was just illustrating the range this software encompasses). In just 20 minutes I created my first table thanks to VscorpianC's tutorial over on YouTube (link below). After an hour I had created my first asset I plan on using in a project I'm prototyping at the moment.
I do want to mention that even though I'm suggesting this off of the basis that I'm using it for better programmer art, it is a very capable piece of software and the depth of what you learn and create is entirely up to how much time you are willing to spend learning the software. So if you've been looking for a free, open source modeling program to use for making your next commercial project I don't see why you couldn't use Wings3D for that as well. Although it is worth mentioning that this doesn't cover animation, so you'll need another solution for that problem (animating in Blender, Unity3D, or any other program capable of animation are some options).
http://www.wings3d.com/
http://www.youtube.com/playlist?list=PLP3-5QSIC-VcsndQX3HR1hGDFwDbpcOXh
Good luck and have fun!