OC Illustration - Zenith: fight at Ancient Basin - commissioned piece
close-ups below
Commissions still open : )
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@myhallowneststudy
OC Illustration - Zenith: fight at Ancient Basin - commissioned piece
close-ups below
Commissions still open : )
Hollow knight animation commission - meet Rhea, @kctheowllady's oc!
Below the step-by-step process used for this commission, if you're interested!
A small video compilation of my recent progress in Unity - nothing impressive ^-^'
Hello!
My brother and I made our first video to give you a small sneak-peek on what I'm trying to make; a playable Hollow character.
Nothing much, just the first, wobbly steps, but still rewarding.
Hope you enjoy, and show some love to my sib! - training him to become my personal underpaid editor mwahahahaha
Sitting and resting sprite animation (-.-)
I was really looking forward to doing this one ^-^
I'm starting to realize I am probably doing these too complicated (too many frames), maybe I should try to make them simpler in the future, idk
Next thing I'll do is trying to implement the last two sprites I made into my unity project, let's see if I can ^-^'
Otherwise, I'll begin doing the next sprite animation: run
Until next time!
AWWWWWWWWWWWWWWWWWWWWWWW MY SLEEPY BABYYYYYYYYYYYYYYYYYYYYYYYYY
Who/What is Weezer? (I'm curious, I genuinely don't know)
I made a template to showcase your personal HollowKnight/SilkSong art! (or any other art if you like!)
The siblings are visiting an art gallery; would you like to take part to the exposition and showcase your own art? Then take this template I made and place your drawings inside the frames - anyone can join, regardless of their skill! I have uploaded the template file on DeviantArt too, from there you can download it for free, here's the link: template_file_DA Once you make it, attach it to this post via reblogging so we can make a chain! (if you wish) p.s. you can also place your signature on the silver nametag if you want! I can't wait to see your gallery! : D
Some promotion :] - HK portfolio
For more info about my commissions, see here or ask me via DM :)
Sitting and resting sprite animation (-.-)
I was really looking forward to doing this one ^-^
I'm starting to realize I am probably doing these too complicated (too many frames), maybe I should try to make them simpler in the future, idk
Next thing I'll do is trying to implement the last two sprites I made into my unity project, let's see if I can ^-^'
Otherwise, I'll begin doing the next sprite animation: run
Until next time!
You have peaked my interest. Could ya do it with dis design of the boi?
I can make a similar one. Though at that age, we could have him sitting on a bench.
Would you be willing to pay for this, as a commission?
Or do I consider this a request? (I cannot promise I will do it, in this case - sorry!)
You're art is amazing! You are so talented. Keep going, I can't wait to see the other animations.
Thank you!
I am taking some time to try and learn a bit of programming before making new animations, because I wanted to try giving Hollow a base player movement (walk and jump) on Unity
However, I will soon go back to making the next animation: run
I will probably finish it in 3-4 weeks from now... unfortunately I'm still not very fast ;-;
Sitting and resting sprite animation (-.-)
I was really looking forward to doing this one ^-^
I'm starting to realize I am probably doing these too complicated (too many frames), maybe I should try to make them simpler in the future, idk
Next thing I'll do is trying to implement the last two sprites I made into my unity project, let's see if I can ^-^'
Otherwise, I'll begin doing the next sprite animation: run
Until next time!
Hollow Knight jump sprite animation complete!
It took me quite a while to make these ones, but they're finally done :) Jump + airborne +landing/hardlanding/super hard landing sprite animations. Next on the line: sit to rest sprite animation
First jump sprite animation complete!
(small jump with landing; higher jumps with hard landing and "super hard landing" to follow soon)
I decided to start posting the first part of the jump animation, with a simple landing. I still need to finish the cape and sword fr hard landing ans super-hard landing Looking forward bringing them to you soon!
Update on my Hollow Knight sprite animation progress
It's been a few weeks since my last post, so I thought of sending an update in the meanwhile :)
A simple PV player movement with the animations I did in the past days!
A few yt tutorials later, I was able to create a simple player movement on Unity with my sprite animations!
A big shout-out to MoreBBlakeyyy, whose videos on yt helped me achieve this - if you're interested in 2D game development, definitely go check his videos!
While I was able to reach the result I wanted, there are definitely areas to improve on my code, and in the future I'll probably have to revisit some part of it if I plan to add more movements. But it's not bad for a first step.
I'll probably work on making a rest animation for PV next time, or maybe I'll make him draw his sword, or jump even. Either way, see you next time! [Fan project of making a player character. Character is Pure Vessel from the videogame Hollow Knight by Team Cherry]
Here it is - the walk animation! Actually, there's four sprites in this gif: the idle animation from last time, the transition from idle to walking, the walking and at last, the transition from walking to idle :)
As for what sprite to do next, I still haven't decided, so it'll be a surprise!
Merry Christmas everyone!
Pure Vessel Idle Animation made by me 'w'
I made a sprite idle animation for Pure vessel, I'm challenging myself to create a PV character. Next step will be the walk cycle :]