Pairing: Simon x F! Heir/F! Reader
Word count: 4571
Spoilers: Yes
Part One āPart Two āPart Three āPart Four
(AN: I truly didn't mean to disappear on everyone. Things got overwhelming for a bit between car issues and the end of the school year, plus a good friend moved away and I was busy trying to cram as much time in with them as I could. The GOOD news is that I did manage to get some writing and re-writing done while I was away, and most of the end is written and is being cleaned up so there shouldn't be any more long gaps between parts. THANK YOU ā¤ļøā¤ļøā¤ļø for your patience and support!)
Your little group is silent as you navigate dark, narrow alleys toward the northern edges of the city. Though she hardly seems the type to frequent Galyadās backstreets, Ena does not hesitate as she leads you through the narrow passageways. If there is anyone else out tonight, you donāt see them ā and youāre grateful for that, as this seems to be a particularly rough part of town.
Finally you emerge from the maze. The sand is lapping at the edges of the city here, but deep in the shadows of the densely packed buildings you can just make out a narrow pier and a waiting skiff. Both have seen better days, but you donāt have time to worry about the soundness of the vessel.
āCorbin is waiting in the boat,ā Ena tells you. āHe can take you to your Rathalos, and from there you can make for the Sacrosanctum once more. I must warn you: it will be difficult to reach the heart of the Sacrosanctum without being discovered by Vermeilās forces.ā
āWeāll find a way,ā you reply, reaching out to clasp her hands. āI canāt thank you enough, Lady Ena.ā
She shakes her head. āNo thanks are necessary. I only hope you can reach Aenshinās egg in time. Now go; the cover of night wonāt last long, and you have quite a journey ahead of you.ā
You nod and turn to the pier with Simon at your heels. It creaks unpleasantly under your feet, but you make it to the skiff without plunging through the rotting planks, and Corbin reaches out to help you board the boat.
āGood to see you again,ā he says, and for once he doesnāt sound like heās joking. āLetās get going. Just, uh ā make sure to hold on. This thing is liable to get tossed about on those bigger duneswells, and sandās a lot less forgiving than water.ā
Simon follows you into the skiff, and with a lurch youāre underway once more. In the silence of the night, you can hear the hiss of the sand as you skim over it. Corbinās right about the ride; in such a small boat, skating over the swells feels like sliding down the side of a cliff, but with the night breeze behind your sail, you make good progress.
The dunes go on for miles, and it is a long time before you spot a small refuge. Youāve sailed almost due north, with nothing to see beyond occasional glimpses of the mountains to the east. Now at last you catch sight of a rocky island, jutting up out of the sandsea all by itself. It is featureless and unremarkable apart from a wide littoral cave, and Corbin aims the skiff directly toward its opening. You and Simon both look up as you pass into the sheltering rock, but the cave is as unremarkable as the rest of the islandā¦apart from another small pier hidden beyond a jut of stone.
āLots of smugglers drop by, for obvious reasons.ā Corbin catches sight of the look on Simonās face and grins. āDonāt worry. Galyad sends some guardsmen through every so often to clean the riffraff out. Weāve got the place to ourselves.ā
Then you hear a familiar rumble from deeper in the cave, and Corbinās grin widens. āWell, weāve almost got the place to ourselves.ā
You hardly wait for him to tie the boat to the pilings before youāre rushing forward, eager to reunite with Ratha. Simon follows more slowly, clearly apprehensive of his reception, but Ratha lumbers forward to greet you both, nearly knocking you over as he tries to nuzzle you with a little too much enthusiasm. While he doesnāt show the same affection to your companion, he at least doesnāt seem too perturbed that Simon is with you. Itās a far cry from the relationship they used to have, but youāre glad that for now at least Ratha is willing to accept him for your sake.
You turn back to Corbin, who is still sitting in the boat with a fond look on his face as he watches you with your monstie. He gives you a lazy salute.
āI figure youāve got it from here,ā he says, ābut Iāll see what I can do about mustering some reinforcements anyway.ā
āThank you, Corbin. I donāt know what we would have done without you,ā you tell him. He flaps his hands at you and shakes his head.
āNo need for any of that. Just be safe out there,ā he replies, and a few moments later the skiff is unmoored and on its way.
āThereās still a few hours of darkness left,ā you say to Simon. āLetās get moving.ā
You stride past him toward Ratha, but Simon catches your arm.
āHold onā¦Fiero still has the other Skyscale.ā
You look up into his troubled eyes and feel a pang of guilt. āI know,ā you tell him, ābut weāre short on time. If we go after your Rathalos, we might lose the egg.ā
āItās too dangerous to leave him in Fieroās hands. Weād stand no chance against him, even with Ratha on our side.ā
āAnd we stand no chance of getting him back without the rest of the Rangers.ā You rest your free hand over his where he still grips your arm. āIām sorry. I donāt want to abandon your monstie, Simon. But we donāt have the time or resources to rescue him.ā
āFiero isnāt the only danger. Aenshin will destroy us without both Skyscales,ā he warns you.
āOne problem at a time. Weāve got to beat Vermeil to the egg, then we can get your Rathalos back.ā
He isnāt happy about it, but he must see the sense in your logic because he drops the argument. You clamor up into Rathaās saddle and he follows behind you a second later, his body warm and solid at your back. Maybe you shouldnāt find it comforting after everything thatās happened, but your tension still eases knowing heās with you.
The flight is long, and the night grows colder as you strike out over the Silver Sea. Soon youāre shivering under your cloak, and your fingers are going stiff around Rathaās saddle. If Simon is as cold as you are, he doesnāt say anything about it. In fact, heās been quiet for most of the flight, but you canāt blame him. You donāt know what to say either.
Thatās why it's so shocking when he leans forward and curves his arms around you, placing his warm palms over your hands on the saddle and letting his body heat sink into you.
āSimon?ā Your voice is thready and breathless, which makes you blush.
He turns his face so you canāt catch sight of him over your shoulder, but you think he might be blushing too. āWeāve come this far. It would be a shame if you got hypothermia now.ā
Maybe itās wrong. Maybe youāre once again falling prey to your naive and trusting nature. You find yourself relaxing into his embrace anyway.
Another ten minutes go by before you speak again, but finally you canāt bring yourself to stay silent anymore.
āDid you mean itā¦when you said you canāt lose me?ā
He goes very still behind you. Then he exhales and you shiver again as his warm breath stirs the hood near your ear.
āI meant it,ā he says.
āWhen this is overā¦what happens then?ā
āI suppose Iāll go home and see what I can do to help my village, cure or no cure.ā He pauses and adds, his voice equal parts wry and melancholy: āI doubt Iād get a warm welcome in Azuria, and after all the lies, Iām not too interested in returning to Vermeil either.ā
āWhy didnāt you leave when you realized they were lying in the first place?ā
āI wanted to, but they offered me something I couldnāt refuse.ā
Your head tilts, silently enquiring, and his hold on you tightens so briefly that youāre nearly sure youāre imagining it.
āThey told me no harm would come to you as long as I continued to cooperate.ā
Your stomach swoops hard. āHow long ago was that?ā
You feel his uneasy shift. Again, you get the distinct impression that he feels uncomfortably vulnerable as he reveals these things to you, and you can picture his averted gaze and red-hot cheeks.
āNot long after I turned fourteen.ā A beat of silence follows, and then: āYouād been my best friend for years by then, and when it finally occurred to me that the battle-bound monsters might be used against Azuria as well as Aenshin, I had to do what I could to protect you.ā
āSimonā¦ā Youāre filled with the strangest, most incongruent mix of gratitude and regret. āIf you had just come to me, we could have figured something out.ā
He doesnāt answer, but you know what heād say if he did: he had been torn between you and his Rathalos, torn between his ongoing need to destroy Aenshin and his increasing fear for your life.
The sea goes on and on as the sun begins to rise behind a shroud of huge iron-colored clouds. In the shelter of Simonās arms, you feel almost warm enough to sleep, but you force yourself not to close your eyes. Forty-five minutes later, youāre glad you didnāt give in; ahead of you, you can just make out the dark shape of landfall.
āThe Sacrosanctum,ā Simon says, and you stare at it, hardly able to believe youāve made it here at last. āBe ready, Princess. Thereās a long way to go, and the monsters are as tough as they come.ā
You nod, pushing down a sudden swell of unease. Yes, the path ahead will be difficult, but you have no choice. You must beat Clarissa to the egg.
Exhaustion is setting in, much as you try to hide it. It has been two days of near constant vigilance. There are Vermeilian patrols and scouts to avoid, but also an abundance of dangerous monsters. You and Simon hide when you can, fight when you must, and find what warmth there is to be had by huddling close to one another in small alcoves or caves well off the beaten track.
Youāre pressed into one such hiding place now, tucked tight between Ratha and Simon. You can feel them both breathing, and the steady rhythm is soothing you to sleep despite your best intentions. Simonās arm tightens around your shoulders when he notices, and when you glance at him, he murmurs something about resting while you can.
Youāre tempted to take him up on that, until you hear a thrumming cry from high above and spot a luminescence moving among the clouds.
āAenshin,ā Simon mutters. You stare at the huge shape in the sky and shudder. From way down here, it seems impossible to fight, much less prevail over, and you havenāt even seen it properly yet. But you canāt worry about that right now. You have to stay focused.
āWe should note which direction itās heading in. It might be returning to its den,ā you say, and Simon nods, his eyes still locked onto the sky.
āI wonder where the others are,ā you murmur, thinking again how much you miss their support and encouragement.
That gets his attention. He looks at you, his expression softening as he sees the mix of exhaustion and longing on your face. āDonāt worry, Princess. Iām sure theyāre on their way here to you.ā
You try to smile. āWho do you think is being more annoying about it, Thea or Gaul?ā
āGaul,ā Simon says without hesitation. Thereās a hint of his old grin tugging at his lips. āItās definitely Gaul.ā
It feels so good to joke with him again that you nearly laugh, but then his eyes flick down to your lips and another feeling entirely flashes through you.
He turns his face away almost before you can process what youād just seen, but while he is now carefully avoiding your eyes, he keeps his tone light and playful. āWe better be ready for a grumpy Ogden. He probably hasnāt had a nap in days.ā
āAnd if heās grumpy, Kora will be worse since sheāll be the one he complains to,ā you add, and he does grin now.
āYou knowāā
But just as he starts to speak, you hear the unmistakable sounds of riders battling. The smile falls off Simonās face in an instant, and without a word you both start moving toward the noise. Itās slow going: you have to stay close to the canyon walls, and as you get closer you end up crawling as low to the ground as you can. Finally, as you peer down into an abandoned courtyard at the heart of the old kingdom, you spot the trouble. Battle-bound monsters are fighting a massive Arkveld.
The battle is brutal. The Arkveld is whipping its chain-like wings out at the monsters attacking it, but the Vermeilians outnumber it. They take turns darting in and attacking, over and over, until itās clear that the Arkveld is badly injured and barely able to fight back.
You canāt bear to watch the end. You slip back to your hiding place and press your face into Rathaās warm scales. The battle bound monsters are so much stronger than the regular ones. If you were outnumbered like that Arkveld, you and Simon would almost certainly be badly hurt or killed. And if you were to run into Fiero on the other Skyscaleā¦
Simonās hand finds yours. You lace your fingers through his and hold on tight.
Your new little hideout is dangerously close to an invasive Khezu. Normally youād be interested in chasing it back to its den, but for now the Vermeilians are giving it a wide berth so you need it for cover. Youāre treading a thin line ā you must stay close enough for it to avoid notice from the enemy army while staying far enough away to avoid notice from the Khezu itself. Luckily, this isnāt a balancing act you have to maintain for long: a day later, you spot familiar figures gliding over the Glacial Caps on their way to the stronghold.
You and Simon donāt need to say a word; you both climb into Rathaās saddle and soon youāre flying off to intercept them.
Theaās glad cries fill the air as they see you and Ratha, and Eleanor looks so happy you suspect she might cry. Kora and Ogden are shouting something at you (impossible to make out with all of Theaās excitement), and even Gaul seems relieved. But your joy only lasts as long as it takes for the entire group to land; the instant Gaul is on solid ground, he launches himself at Simon. Youāre so stunned that it takes you a second to recognize the glint of metal in his handā¦but yes, it is a knife, and it is at Simonās throat.
āGaul!ā
He ignores your cry. The knife doesnāt budge.
āTell me why I shouldnāt,ā he snarls at Simon. The blade digs in now, just a little, but you can see blood welling along its edge. You want to wrestle it away, but one wrong move could prove disastrous for Simon, so you force yourself to stay still.
āGaul, please ā heās helping me. I swear it,ā you say, but your words are rejected immediately.
āHeās saving his own skin. We canāt let him trick us again.ā
Youāre glancing around the group. They are all silent, and for once youāre not sure if any of them are on your side. How could they be? Simon has betrayed all of them, too.
āGail, we need him. I promise, he really is helping me. Ena let us go so we could search for Aenshinās egg. Weāve got to get to it before Vermeilāā
āYeah, well - his search stops here. Weāll help you. He can go back to his little friends or freeze to death right here for all I care.ā
The disgust in Gaulās voice isnāt surprising exactly, but it does leave you scrambling to explain why Simon should be freed. Youāre still wracking your brain when Simon spares you the effort by speaking up himself.
āI made a vow.ā He holds Gaulās gaze, stoic and unafraid. āMy life is hers, and as long as I live, I will never leave her side.ā
āI can help you keep that vow,ā Gaul snarls, and his knife twitches again. A muscle jumps in Simonās jaw, but he refuses to flinch.
āGaul, Iām ordering you to let him go.ā Your voice comes at last, and it rings with command. āAs your captainā¦and as your princess.ā
It makes you uncomfortable, throwing around your royal privilege in this way, but these are the only words you have left that might make Gaul stand down. You need Simon, but itās more than that; you still care about him. The idea of him being hurt, or of either of these men hurting one another, is more than you can bear.
āLet him go. Let us explain,ā you add, softening your tone just a little. Gaul looks at you at last, a narrow look over his shoulder, but even as he does, the knife disappears and Simon is staggering back, released from the otherās iron grip.
āExplain fast,ā Gaul snaps, and you gesture for the others to gather round as you explain what has happened since your capture in the gorge.
Simon spares no details. He tells them everything he told you, without bothering to minimize or disguise the depth of his devotion to you. And to your surprise, none of the others question it. They all accept, without even batting an eye, the fact that you have long been the person dearest to him. You canāt help the blush that heats your cheeks as he dedicates himself to you again for their benefit, and Kora gives your arm a quick squeeze.
Ogden sighs when Simonās words finally run out. āFine mess you got yourself into. Iām not saying I forgive you ā you gotta earn that. But Iām willing to give you a chance to prove those fancy words of yours are true.ā
Thea agrees quickly, and Kora murmurs her acceptance as well, but Eleanor only nods. Her doubts are still written clearly on her face, even though she doesnāt speak them aloud. Gaulās expression, however, remains a hard mask. He points his knife at Simon.
āYouād die for her?ā he says to Simon. You think itās a question, but it doesnāt really sound like one. Simon nods as if it is.
āFine. I donāt have to like it, but Iāll do what the captain wants.ā He turns away from you both and strides off, perhaps to keep a lookout or perhaps just to cool down. Either way, it seems best to give him space for now.
āWell, Iām sure weāllā¦find a way to work this out,ā Ogden says doubtfully. He turns his uncharacteristically solemn gaze to you. āIāve got a bit of news for you, Princessā¦but it isnāt exactly good news.ā
Your heart sinks, but it isnāt as though youād been expecting something different.
āThatās okay,ā you tell him, āIām ready.ā
But youāre not, not really.
āThereās been an attack,ā he says. āAt the peace talks. Your father has been hurt.ā
The ground seems to swell and drop under your feet like a wave. You glance at Eleanor ā involuntarily, unfairly, though you canāt help it ā until Kora sets you right.
āIt was Aenshin,ā she says. āIt seemed to want the battle-bound monsters, but we were all caught in the crossfire.ā
āHow bad is it? Is heā¦ā Dying, you mean to say, but the word refuses to leave your mouth.
āHe was covering our escape when Aenshin unleashed its power. He has...been infected with crystallization, Princess.ā Her eyes are so sad, and she lays a hand on your trembling arm. āIām sorry.ā
āYou have nothing to apologize for,ā you say, feeling strangely numb. āThank you for telling me.ā
āThe peace talks themselves didnāt go so well.ā Eleanor sounds just as apologetic as Kora. āWe werenāt expecting them to, but my sisterā¦ā
āHas war officially broken out?ā Simon asks. There is a streak of crimson at his throat from where heād swiped the blood away, and you force yourself to look away.
āAenshin attacked both sides before battle could truly break out, butā¦ā Eleanorās expression is pained. āI think weāre out of time.ā
āThen letās get moving,ā Kora says. āWe can go faster now that weāre together.ā
You nod and draw out your map to show them where you and Simon have already searched. Eleanor makes a quick meal from the rations the Rangers have carried north with them, and then the group mounts up and heads toward the heart of the Sacrosanctum.
Behind you, Simon is quiet. You get the sense that heās scouring his memories of this place, hoping for anything that might point you in the right direction. Perhaps heās also struggling with the new coldness between himself and the rest of the team, and you shoot a look at him over your shoulder. You can feel your furrowed brows and wish you could wipe the concern off your face, but itās impossible.
He smiles softly at you. āDonāt worry about me,ā he says. āIād be more upset if our friends hadnāt been so protective.ā
You nod and turn back toward the shattered stronghold. Youāre not sure what awaits you beyond, but at least you and the Rangers will face it together.
Kora and Thea find the winding cave, a passageway through the rocky hillside which leads away from the crystallized stronghold to the southwest. Itās deep and bends away from the entrance, leaving them no choice but to enter it and explore if they want to discover whatās inside. Something tugs you forward as you stare at it. It feels almost instinctive, as though you can feel yourself drawing closer to Aenshin with every step. Even without that feeling, you can see the gleam of crystal further in, a sure sign that the elder dragon had passed through this area before.
Simonās eyes meet yours. Thereās a flicker of something in his gaze, a memory thatās still too hazy to rely on, but you can tell heās feeling the same tug you are ā the one pulling you toward the cave. With a fortifying breath, you take the lead and enter the rocky passageway without any further hesitation.
Itās hard to tell if youāre alone in here. The light is reflecting off of the faceted egg quartz, making the shadows shift and dance. Deep within their crystal prisons, the silhouettes of monsters seem almost to be breathing, and the trickle of icy water down the rock walls makes the hair on your arms stand on end.
āItās battle-bound,ā Gaul says as he examines one of the frozen monsters. Beside him, Eleanorās lips tighten.
āThey all are,ā she agrees. āThese must be the original ones. The ones made into weapons by our ancestors.ā
You turn toward one of the encased creatures, peering through the egg quartz to note the differences between the older armor and the new, but Ogdenās voice shatters your concentration a moment later.
āUhā¦Captain,ā he says, his usually jovial tone transformed by unease, āI think you should come and take a look at this.ā
You turn and move deeper into the cave, skirting past a huge formation of egg quartz and rock which had obscured the path ahead from your gaze. Ogden comes into view first, but as you finish rounding the obstacle, you see what had caught his attention. There is a huge carcass on the floor of the cave...a carcass that isnāt encased in crystal.
Beside you, Simon makes a soft, worried noise.
Thea pushes between you both and makes her way to Ogdenās side to get a closer look, and Gaul immediately starts scanning the area for any clues ā or threats ā you may have missed. You move forward with Kora and Eleanor, trying to make out more details on the body in the dim light.
The fallen monster is unmistakably an Azure Rathalos. It had been battle-bound, and it had sold its life dearly; all around it, the walls and floor of the cave are splattered with blood. Cold soot marks the places where its fireballs had missed their target, and deep gouges have been carved out of the rock by its wicked claws.
āItās one of the old ones,ā Kora says to you. āLook at the armor.ā
āThe old ones? Butāā
āSheās right, look.ā Eleanor has moved away, toward an outcropping of egg quartz. She points, and you look beyond her arm to a jagged hole in the crystal. All round it are the glittering debris of some forces exploding out of itā¦some monster exploding out of it.
āTheyāre still alive in there,ā Ogden breathes, looking around him at all the other monsters in their crystal cages.
āYes,ā Eleanor says. āAnd they can break out on their own.ā
Suddenly the cave, already eerie, becomes bone-chilling. You are surrounded by the remnants of an entire army, dormant and waiting for any reason to break free and attack. And they have all had their natural abilities enhanced by battle-binding.
Nor is that the only reason to feel unsettled, because something had passed through this cave recently. Something strong enough to attack and defeat that Azure Rathalos. Youāre beginning to get the feeling you know what ā or who ā it was.
Simon has drawn close to you again, his arm brushing yours as he stares hard at the fallen monster. His eyes have that look again, so intense that they seem to blaze even in the dim light of the cave. You can feel his tension, see his need to protect you rising in his countenance, and you feel your own courage stir. You must press on, and you wonāt let fear of the unknown stop you.
āCome on,ā you say. āWeāve got to keep searching.ā
Emerging from the cave is disorienting. The sun had been setting when youād entered it. It is fully down now, and the stars are obscured by thick clouds, so it hardly feels like youāve left the cave at all. The air feels heavy here too, pressing down on you even as a night breeze tugs at your clothes.
Before you, the egg quartz glitters under the shrouded sky, and within is a huge egg, clearly visible in its crystallized cradle. Your heart is thudding like a drum in your chest as you study it, and dimly youāre aware of the rest of the Rangers murmuring in relief and amazement behind you. You canāt make a sound, and Simon draws closer to you, just as silent as you are. Youāre trembling ever-so-slightly, but he must know; the back of his hand brushes yours in silent understanding, and you feel a sudden, intense urge to lace your fingers in his.
Youāre just about to step forward, just about dig your chisel free of your gear and lift it to the egg quartz, when the sound of movement on a ledge behind you makes you freeze. Above you, previously hidden by the steep angle of the cliff, a Skyscale Rathalos lifts itself to its full height. And on its back is the very person youād been dreading to meet since youād seen the body of that Azure Rathalosā¦Fiero.
I don't draw fanart often, but when I do, that's when I know the obsession's hit. I did not think MHStories 3 would be the one to bring me back in, but here we are.
Anyways, that's my captain/princess of azuria/ranger/rider. I fell in love with the hair options and the chatacabra armor, so after like 20 hours I really just wanted to draw her and some of my favorite monsters
My first comic. Thank you for reading. There are some thoughts below the cut.
If you've clicked this, welcome to the extended artist's note. I wrote this initially as an exploration of my OC's thoughts on Amara pre-game, since I felt the game neglected this topic. How would she feel about her? Would she hate her for choosing to save an innocent life, despite all that followed? And if she would have done the same, does this mean she must by extension hate herself?
Amara never came back either, and I'm sure part of Razia wonders if she simply never intended to. If maybe her own child didn't matter enough to her to warrant a return. That question of where Amara is and how she's doing haunts her, and Simon is sitting right next to her, watching her suffer for years, with answers to her questions that he can't provide.
This is my first time attempting a comic, and I knew from the start I wanted to try a limited palette. Blue for freedom and power, orange for fire and painful memories. However this also made distinguishing characters somewhat difficult in the last half... lessons have been learned.
The entire comic was actually spawned from the hand-cage sequence in page 4, and essentially built around it. Unfortunately I think this shows, as the subsequent pages are all weaker in pacing and content. I planned the dialogue and decided page count before actually thumbnailing all 8 pages, which was a mistake and affected the pacing. So in essence, every page was thumbnailed and drawn from scratch immediately after the other, rather than thumbnailed altogether to ensure narrative flow... do not do this š as a result, I feel the dialogue is slightly stilted and crammed in/rushed for the last few pages.
If you read through this entire rambling mess, thank you for sitting through my idle thoughts. I hope to make more comics in the future.
Me when my pathetic bitch ass realizes that I actually donāt have it in me to kill anyone and the guilt would consume me forever, but I also really need to save my people
Fighting back my cringe demons by posting my scribbles and then swiftly retreating back to reality so I donāt explode.