Very late homework
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@natjoofficial
Very late homework
Not late at all week 4 cultural technology homework
1. What areas in your field of interest or usage in regards to technology, that you can identify potential current or future ethical or design bias issues?
(identify at least one)
3D modeling and animation:
With so many advancements in realistic animating, Mocapture, Photogametery it might be possible to fully synthesis someone’s actions. We’re already seeing this happen in Disney films, eg Princess Leia. Her actor, Carrie Fisher, died in 2016, but her voice and face has reappeared, pasted onto another actor’s face, postmortem. There was a huge discussion of ethics made by the wider public at the time, but it’s seemingly been forgotten about.
2. What are those issues specifically?
Make a Fake Model of someone and using it to falsify evidence. An example could be the AI someone has built to sound a lot like Donald Trump (see: https://www.youtube.com/watch?v=EFHyzuqjaok )
CTEC609 homework week 3
Ain’t beating around the bush with the title, it’s homework.
BODY:
Lets see if i’m getting this right.
Fit bits are a pretty good representation of the Internet of things in terms of your body since, well, you literally have to wear it on you at all times to have it work correctly. It does it’s best to track your fitness, your sleep, heart beat, but it can’t directly tell you, so it sends all the data it collects to your phone or your computer, keeping it stored in a data base for later use, keeping it all well documented.
I think currently, most IOT devices that we have that passively interact with your body are more for recording data rather than other things such.
HOME:
Okay, this picture isn’t specifically the device I’m talking about, but hear me out here.
In 2017 there was something that was released called Briggo Coffee, here is a youtube advert for it but I’ll also explain what it does: https://www.youtube.com/watch?v=bn6_5lzbQiM
Essentially what it is is a network of coffee machines that remembers exactly who you are and how you like your coffee, phone and/or face recognition. On one hand it’s amazing stuff since it’s an automated personalised coffee machine, but on the other hand it’s another job students can have gone down in the trash. However, there are works to creating personalised coffee machines for the home, so any home with this machine in it you can make your favourite coffee if it has the right ingredients.
CITY: Get ready for your expectations to be bloody subverted here:
BOOM IT’S THE ANCIENT CITY OF ROME
“BuT nAtE hOw CaN tHiS bE rElAtEd To ThE iNtErNeT oF tHiNgS?”
It isn’t, but hear me out here again, I don’t believe we have a truly built Smart city. There have been attempts, but the companies involved usually aren’t willing to fully cooperate with each other so you get a mess of some people with android phones and others with apple who are only able to access certain areas. Hell, NZ got paywave before I even considered getting a debt card and I still know at least 30 stores that don’t allow for their use. If you want a smart city you’ll need a well planned out city built from scratch, not just put together over time.
To be completely honest, I should have used EPCOT city as an example, a city planned by walt disney meant to prove how efficent a properly planned out city from scratch could be, but that was also in the 50s or earlier so there was no way that could also be connected to the internet.
The reason I’m choosing Rome is 2 main reasons:
1. It existed
2. It was far ahead of it’s time
Sewers, well planned out streets, underfloor heating for most expensive housing, crappy wooden apartment buildings. There was a good reason it was the first ever city to have 1 million people within it’s walls. But why I’m using it as an example of something I don’t believe truly exists is soley because how it was built: it started as a small village, then began to expand it’s borders using then-modern technology to improve the life style of those living inside it, all operated and approved by the government at the time.
Yes, I’m suggesting if we want a smart city the governent will need to get involved to cordinate the effort. What fun.
Errr... anything else to add... not really.
Got to do this before I forget again
1.What is the cultural context of this work?
This took me a bit long to figure out but this is apparently something to do with space (had to look in the manual to figure it out)
2.What technologies are apparent in the image?
Glow in the dark and r o p e
3.What creative practices can you name in the context of this work?
Rope tying, optical allignment
1.What is the cultural context of this work?
Me and a few friends were looking at this for a small while trying to figure out what it was meant to mean. The closest we came was how draining work can be.
Turns out it’s about the troubles and harshness of reality to being of being an indigenous woman in colonised land.
I’m all chill with it, but it just seems very oddly specific to that certain demographic. That’s the conclusion we ended up coming too.
2.What technologies are apparent in the image?
Weaving
3.What creative practices can you name in the context of this work?
Also Weaving
1.What is the cultural context of this work?
A sense of nostolgia, a cultural look back at NZ in the 70′s-90′s
2.What technologies are apparent in the image?
Camera, photoshop most likely
3.What creative practices can you name in the context of this work?
Photography, editing
Technology, Culture, Creative pratice week 1
Alrighty, lets see.
In breif we had a small task of going to a art gallery and taking pictures of an exhibit they’re showcasing, photos involving technology of some stuff, then answer questions.
Of course, I can be more detailed with that, but knowing anyone who follows me despite not being in my university, I’m sure they won’t care and skip past this.
First off we have this just lovely picture of the most hellish airport ever conceptionalised. This is worst than Prague’s Kafka international airport (Onion reference, don’t worry about it).
1.What is the cultural context of what you see in the image?
Human reliance on airports in the morden age, how large they’re getting, how alien they truely are.
2.What technologies are apparent in the image?
What caught my interest with this image was the amount of historically important aeroplanes were caught in it. Aircrafts such as a Boeing 747s to old warplanes to the one that caught my attention the quickest; the Concord.
3.What creative practices can you name in the context of this image?
Photography, Photoshop. I reckon there could be a chance the artist, Cassio, may have also used an AI to stitch it all together, although I cannot say for certain.
This one also caught my attention. Certain things to it seem “perfect”, expecially everything in the forground; a scientist showing a man an artefact, 3 friends standing side by side talking of something out of camera, a family with a pram. It just seems quite perfect.
1.What is the cultural context of what you see in the image?
It’s of how we have stored and preserved human history for future generations to walk into, experience and learn about.
2.What technologies are apparent in the image?
Lighting to make sure the structure is well lit for observers to see, to also catch the on looker’s attention.
3.What creative practices can you name in the context of this image?
Most of it, besides the person taking the picture, is in the form of the art on the ancient structure; Architecture and sculpture.
1.What is the cultural context of what you see in the image?
Human technology and how we honestly are basically what we invision when we think of aliens. At least to nature.
2.What technologies are apparent in the image?
LED lighting, buildings. To be honest, there are two main points of this image; the nature and the unidentifyable human structure above it, overshadowing it.
3.What creative practices can you name in the context of this image?
Photography... honestly, I don’t quite know what the teacher wanted us to do with this question besides stating the obvious.
#CTEC708 - Post Index - Nate O’Neill - Project Better
I didn’t realise this was a blog so I’ve converted what I’ve written in Librewritter into PNG images. It won’t be perfect, but hey, this is the quickest solution I’ve found
Link at the end to other pictures of the art side of it all:
https://imgur.com/a/LcbAmRi
Ctec608
Alrighty, I did a lot fewer blogs than I thought so I’m going to give a timeline of everything I did, most of which is going to be “making trees”.
Week 1: First week, made a group, got a breifing, brainstormed quite a few ideas I actually did cover: https://natjoofficial.tumblr.com/post/186526017768/week-1-2-blog
Week 2: Discussed interactivity. I vouched for something indirect as direct interaction could have lead to people exploiting the system, posting rude messages onto the display. Months later the Internet Historian uploaded a video on exactly why we shouldn’t have direct interaction: https://www.youtube.com/watch?v=ROaj3bCpZEM
Charina and Victoria join around this point.
Week 3: Debating on our project. A bit of a struggle for what we were going to do around this area; Me and James settled on the idea we’re doing now but Victoria wanted to do multiple other things. Then there was also the problem there were 3 artists in the group. Things honestly started tearing themselves up pretty quickly. (https://natjoofficial.tumblr.com/post/186950839158/blog-week-3-4)
Week 4: Me and James split apart from Charina and Victoria and begin nailing down the finer details to our idea. I started looking into ways of making tree models, finding two methods: Blender and a program named Tree it. I chose blender over treeit because while Treeit had more function there was a lot more I could do within blender once I had finished making the tree (like making it high res, or giving it custom made leaves).
Week 5: It was around this time we switched from unreal to unity due to unreal addons not updating well and me and James being less familiar with unreal than unity.
Week 6: Tree making.
Week 7: Tree making. Landscape modeling using world machine. (https://natjoofficial.tumblr.com/post/188227606813/update)
Week 8: Switched to Mtree for unity because there was a fair bit better support for it on unity.
Week 9: “Finished” landscaping terrain making.
Week 10: t r e e s. Used a asset called “RAM” to make rivers and lakes on map.
Week 11: o h g o d s o m a n y t r e e s. Also, post-processing to make everything look nice.
Week 12: Made a new landscape with lakes.
Week 13: Trees.
Week 14: Trees.
Physical computing update
I’m not going to complete this. And I mean it not from a place of hate but literally, I cannot complete this.
I’ve been dicked over, sold parts which I don’t need, forced to wait 2 weeks for a delivery that was meant to take 2 fucking days and now I’ve ended up trying to complete all the non-physical in hope I can at least get some amount of a percentage to pass.
BUT OH WAIT THAT’S ALSO F*******D
This is the Fritzing board I’ve made. Note the RFID reader; shoddily made graphics without any words noting which hole is which, however, if you use your mouse to hover over them you get names for which hole is which, so the black wire, of course, is connected to the ground... so then why in the schematic it says it’s connected to the bloody D9 socket?!
I am slowly growing more and more sick of this class. Everything seems to be against me here...
Update
(Fixed mistake)
Okayokayokay, so I changed my “Problem”. While I really think the headset problem is 100% my current problem which I want solved there are two problems with it:
1. The headset is incredibly curvy; something that Fusion 360 in the way I’m meant to use can’t properly do as it seems to be far better with square objects then curvy objects.
2. Where the hell do I put the joint? Originally I wanted to do a Thing around the back or the sides but even then it’d be uncomfortable to use.
So I started brain storming, looking around my room when I spotted My old drawing tablet’s stand which only has 3 settings: High, medium and hurt your wrist.
So I’ve made this:
It covers all I needed to make; joints, usability. If I printed this out I’d 100% use it at some point.
update
Alright, haven’t done one of these in a while. Updating bit by bit.
Studio
Making trees and made a landscape. This is the project I’m most confident on but I’ll be submitting James’s bot’s recreation of our Discord chat on it which rarely goes off topic (sarcasm).
Physical computing
And straight onto the thing I’m least confident on. I’m making a mp3 rfid player which there is quite a surprising amount of documentation on. Now; there are a lot of reasons I’m unconfident about this:
1. Physical computing and coding is not my strongest suite
2. I made an ordered $106 for parts which the website claimed would take 2 days to reach my house which took a week for the guy behind the website to even notice my order and then took another week to actually get the delivery after 2 more emails (6 emails in total... don’t deal with Geeker.co.nz)
3. Germans. Most of the documentation I have found is written in German and we all know how well google translate loves actually translating things.
4. A lot of the things noted needing just isn’t available in NZ and I’m not ordering things online again after the Geeker disaster.
That one with CAD 3D modelling I can’t... remember... Digital fabrication! There we go.
It’s good. I don’t like Fusion 360 because of my personal workflow on it as someone coming from sketchup and blender too fusion. The workflow is basically this: Need a tool, can’t find the tool, get angry about the tool, find another tool or way of accomplishing my goal, find the original tool I needed.
And that’s a brief summary of everything.
Fusion 360 Lamp
My project for Digital Fabrication is this lamp; a futurisitic magnetic moving lamp... thing. I think it looks nice.
I designed it so the only moving feature was the inner shell. In hindsight I probably should have connected said inner shell with the light itself, but that may have messed up with the animation due to me using the emitter as the shell’s pivot point.
The reason I did a lamp is simple: originally I was going to do a bike helmet, but on second thoughts I realsied a helmet would be hard to do without using the sculpt function a lot, which was something we were told to avoid as much as possible. That left me wanting to do something with a lot of curvature still, so a round table light was my go to.
Blog week 3-4
Well, this went well. Totally remembered to do a weekly blog. Probably will end up being bi-weekly at this point.
Physical computing first since that has an assesment I need to cover first:
Discloser: I took reference from my friend James Fletcher’s code last year, however I changed it so it’s order of loading was better optimised, added a light state he missed from his original code AND fixed errors he puposely made to make the thing not work so I had some kinda challenge such as adding the debounce, the previously mentioned lighting state, the fact that one of the LED pins and a button pin were non-existant. The Fritzing and design is unique, and it took me too bloody long to get my hands on the right resistors to make this work (Note: in the final product I used both a single 220R and two 200R. 200R is borderline how much those lights can handle, but it’s what I could get my hands on. The Fritzing I sent in also has only the 220Rs as they are the preferable resistors as not to destroy your LEDs.
Also: Getting slowly better at this. It’s painful for sure but I’m getting better slowly.
Week 1-2 blog
Alright, I’m going to try do this a little different this semester. I’m making a blog a week and splitting the subjects with titles rather than what I did last semester which was a total mess; trying to update it daily with a mix of subjects.
So, let’s try this out.
Studio
I signed up for something named “Digital interaction” or something along those lines and I’ll be honest, it’s not 100% what I expected but yeah, the brief seems cool; to develop a software for a big as screen for mass interaction.
I’ve paired up with James as usual, but also Charina from Carriages and also a new comer; Victoria. James has come up with the main idea, that being to create a face filter of some description. We’re still working on details. Originally, he wanted to do something to do with the hobbit but I shot that down because legal issues.
One of the biggest problems, which I’ve told the teacher Joseph, I think exists in the assignment as something us Students need to think about is how people can exploit our projects. Originally, I wanted to make a photo canvas which people could submit photos to, like a more localised Instagram, but then I thought “What if someone uploads a dick pic” and I decided not to do that.
Physical Computing
I didn’t like Physical computing last year, I have to do it again this year, and now I have to fucking pay for it. Why the hell do we have to do Physical computing if we already failed it? Not to mention that I’m now at the disadvantage of being out of practice from actually coding software. Not to mention half the stuff I’m actually doing is software based… If something was going to make me change courses in University, it’d be Physical computing. I have no love for this subject just due to the fact I don’t understand it what so ever. Hell, just talking about it now has made me unironically yawn.
But whatever.
First assignment is to create a bunch of lights that you can cycle through being on or off. Sounds easy enough but nooooo I don’t even know where to start. I doubt I could do this on my own. Fuck, someone got done last year for plagiarism but I can’t blame them since we’re told that the coding we’ll be using is different from Processing but the teacher doesn’t bloody explain to us anything behind the coding.
…
I don’t like Physical Computing, clearly.
Digital fabrication
Digital fabrication is cool. It’s all about 3D printing. There is one part of it I don’t fully understand but I can stand it (other than Physical Computing, god I hate that subject).
We’re being made to use this software called Fusion 360 which is actually kinda neat. Maybe a little different from what I’m use to but I’m happy with it so far. Doesn’t seem particularly hard like Blender or 3DSmax. However, what I don’t understand is the reason why. The excuse the teachers used was that it saves people’s model history, however you can do that easily with other programs by copying and pasting your process every 3 or 5 changes in a separate document. Sure, it’s more troublesome but it’d be faster for people to use a program they know rather than a program they are new too, surely.
But other than that, the class so far seems good. I’m happy to be doing a class centred around what I enjoy; modeling.
Personal reflection
Apparently I submitted this wrong. That sucks.
Also: In the time between this post and when I handed in James made a documentation of our Group’s important discord channels, so I’ll link to his blog for that to save space:
https://icantplaythis-bct.tumblr.com/post/185653480001/bct-projectstudio-process-documentation
Rest of the reflection is down below.
One of the last blogs for this thing. Wow it’s been a while since I gave an update for this certain project.
Remember how I made like 30 blog posts on a model of the AUT floor? Well, that project is near completion. The reason I haven’t posted anything on it recent is because I didn’t have much of a part to play (although Leif ended up buying models I could have made :/).
Anyways, I’ve been on set up duty for our stand. To do so I’ve been taking comparison photos of the Studio IRL and in game.
Hallway lighting
So I managed to make a hall way with multiple lights reflecting on the floor and I’m so happy
note: I need to do the same I did with the roof which I did with the floor
Interactive Tech final words
So, for the last few months I’ve taken a class on Interactive technologies. It wasn’t easy persay but a bit challenging. However, one of the questions we were asked was “What is Interactive Technology Systems?”. Most of us students answered with literal meanings straight from the dictionary, I answered it somewhat bluntly as a technology you can interactive with but I don’t think either method is correct now because I didn’t mention systems personally and everyone else never combined the three.
Interactive Technology systems is two things, not one.
One of those things is an interactive technology. Take what I’ve been focusing on for this semester; VR headsets. They are the most interactive technology we have to date and with them we can create amazing worlds to interactive with, however, there is a serious problem: it lacks an Interactive System.
An interactive System is the software which uses the Interactive technology to be actually interacted with by the user. And in turn, it gives the Interactive Technology reason of being.
For example: let’s say you have an interactive system for VR. You have cubes in the world you can pick up and throw and then what else? You do not have the right Technology to pick up said blocks. Sure, you can port it to another device, but that’s only changing the Interactive Technology you are presenting the system on.
Forethere, I think the answer to the overarching question of this class is this.
Interactive Technology and Interactive System are two interconnected but wildly different things which come together to fully involve a user.