silly modding story time:
So I’m working on my Curse of Strahd BG3 mod. For some reason, I can’t get cinematics to work in the toolkit when they involve only inanimate objects. The workaround I found is to create a tiny, invulnerable, invisible goblin that’s scripted to run up and talk to you when you click on the object to initiate the dialogue
Dialogue Goblin is our little secret now shhhh










