I've been here some time now and I feel like putting together a pinned post!
I mainly use this acc for my Cyberpunk / Kerry simping and post or reblog from that source of media.
I enjoy gaming a lot! When Cyberpunk 2077 came out it took my heart and holds it hostage still.
As an expression of love towards any character I cosplay. I am a cosplayer with all my being. It consumes most of my time either be it crafting, sewing or thinking about one of the mentioned (not doing it professionally just passionate).
So it was no surprise that I had to cosplay Kerry đ it started with 2077 Kerry but since I love 2023 Kerry so much I made that costume too and love both to bits. I feel so confident in both of them and I am grateful for the place in the fandom and the people I met because of them!
I tagged everything I post here so if you like to explore them have a look in #kerryeurodynecosplay for pics and
#tiktok for the videos I made so far!
Update 2025:
Looking for some new social media so Iâll try tumblr once again not only for CP2077. My current obsessions are Baldurs Gate 3 especially Astarion and Arcane because Jayvik. I loved them in season 1 but my love skyrocketed in season 2 like for most people!
@hielounplugged worked some magic here to make us look unbelievably cute âĽď¸
This photoshoot is so special to me. Not only couldnât we stop laughing and giggling but also we could finally put our love for Jayvik into something creative!
I was at Phantom Liberty Tour Cologne and this is how it went!
Img: A screen showing Johnny Silverhand with tickets to the Phantom Liberty Tour Cologne and the title "Phantom Liberty Tour - 25. August 2023 KĂśln"
The following is 100% an expression of my personal views! I experienced the Phantom Liberty Tour event in Cologne as overall extremely positive, I had been very hyped about it in the weeks and days before, and CDPR did not disappoint me in any way shape or form with what they put together! For transparency, I didnât have to pay for anything beyond my own travel costs and accommodation, everything else was included solely in my application for the event being accepted.
This post is intended as a way to give a glimpse into the experience to everyone who couldnât go or whose application wasnât accepted -and I just wanted to share my thoughts xD It was a very small and exclusive event with very limited tickets, and I still feel super priviliged to have been able to go there. Iâm aiming to share my experience with everyone reading this now and give you at least a little peek behind the scenes of it all!
We didnât have to sign any NDAs or such, we only werenât allowed to take pics/videos or make audio recordings of the showcased gameplay!
If youâre also going to one of the upcoming events in your respective countries, maybe wait reading this until youâve been there to not ruin any potential surprises! And also, if you donât wanna be spoilered about anything Phantom Liberty as such, meaning, the actual game and story, but still wanna know about what the event was like: I will put a warning onto sections that contain spoilers for the gameplay, so you can skip those!
How me and my sibling even got invited in the first place
I only learned about this event more or less on accident when my sibling sent me a screenshot of an Instagram post about it XD So, big props to them for giving us both this chance! XD That was back in May, the post said âtell us why we should invite you to the PL tour in Cologneâ in its sign-up form. I did, and then waited patiently to maybe hear back from them. Originally, after sending my submission, I received a reply saying that âif youâre invited, we (CDPR organizer team) will get back to you until August 4th â. In my submission I wrote something along the lines of that Iâm relatively new to the game and fandom, but it quickly evolved into my new favourite video game and unlocked so much creativity for me, so that Iâm making my own mods for it now, create art, and write. My sibling was a fan of the first hour, preordered the Collectorâs Edition for PS4 back then, and now we can both simultaneously get hyped for Phantom Liberty. It would be an amazing opportunity if we could also attend this event together!
When I hadnât heard back by then I accepted that I hadnât been selected, was a bit sad, but it was alright. But then, a few days later while I was at work, I got an email with the headline âHey Choombaâ and I was like wtf? So, turns out, due to the insane amount of submissions they pushed back the notification day about a week. Around 1,500 people sent applications that the organizers all looked at individually, and only around 250 guests plus team members and special guests were actually present that night. I didnât know about the delay in response, because Iâm not active on social media beyond Tumblr⌠lemme tell you though, that was such a nice surprise, and I was super happy and wouldâve been none the wiser had I not been picked xD
Due to the shorter timeframe though it was now a little harder to find a hotel still, as the PL Tour took place during Gamescom week. So, half of Gaming Europe was already in Cologne for that convention and hotels were scarce. On the one hand, it obviously made sense they put the date this weekend, so the devs already in Cologne anyway could swing by with ease. On the other hand, if you were, like me, definitely not from Cologne or the general area, a little more prep time ahead wouldâve been nice.
Still though, my sibling and I still found a somewhat reasonable hotel and drove to Cologne in the early morning hours of August 25th!
Img: The door to the venue with a bright red "Phantom Liberty Tour" banner above the entrance
(cont. below the cut, long post with many pics, beware!)
The Venue, the Queue, the Delay, the Tickets
The sole information we had in advance was an address, to bring our ID cards as theyâd make sure we are on the guest list and are 18+ years old. The event would start at 6pm and last until 12am. It said that "cosplays are very much appreciated" so I went in casual cosplay as Vince, because why the hell not XD But that was it in terms of what we knew about what was going to happen.
At around 5.20 p.m. we were at the location given to us via E-Mail. Parking was eh, but alright, we found a space close by, and as we drove past the venue, they were just in process of setting up their flag and banner. So yay, weâre in the right place! :D
Img: The black CDPR flag above the entrance :3
I was so fucking hyped, I couldnât last in the car a second longer, so we just joined the queue and waited despite the occasional rain shower. We got talking a little bit with the people around us, there were some fellow modders, everyone was wearing some kind of merch, there were lots of fantastic cosplayers, too! Miles Tost, CDPR level design, was there and briefly talked to us all waiting patiently. Then we were informed that sadly there would be a little bit of a delay. I think at around 6.30 or so the queue finally started moving and at around 7 my sibling and I were inside the venue :D The reason of the delay is and was unclear, we learned later though that the guy responsible for the organization had set up something like this for the first time iirc, and therefore Iâll happily forgive the slight delay. Overall, the night was fantastic and I sure as hell couldnât have done it better!
After checking our IDs, the lovely people by the entrance handed us our numbered tickets! One of the staff then asked us if weâd already played Phantom Liberty at Gamescom, which we hadnât, so we also received one of those yellow plastic throwaway bracelets. Those who had already played it got a red one. The reasoning here was that they only had a small play area upstairs, so not everyone would be getting a chance to play the demo of the game, and people who hadnât seen it yet would be preferred, to keep things fair. During the night some people with yellow bracelets would then be randomly approached by a member of the team and invited upstairs with a âmystery ticketâ. I sadly didnât get to play the game myself, neither my sibling, but we still got to see the gameplay anyway :3 Weâll get to that in a minute.
Img: Mine and my sibling's tickets, front and backside respectively; the bottom text on the backside says "be careful not to damage this section as you may still need it over the course of the night!", both tickets feature prominent circuit board and barcode designs
CDPR also invited us to free drinks with little tokens, and there was a broad selection of non-alcoholic and alcoholic beverages at a small bar! I wouldâve loved for there to be something like a Johnny Silverhand or Jackie Welles to order, but I guess it wasnât the Afterlife after all. Still though, free drinks, even if generic, pretty cool :D
Activities within the Venue
While we were queuing outside still, weâd also heard about various activities that had been offered at the Warsaw station of the tour, and those were different from what we could do in Cologne!
After receiving our tickets and everything we were free to explore the location for a bit, as the actual show wouldnât start until 8pm (originally 7 pm but well⌠delays :D).
There was the main floor with a big, convention center style setup with rows of chairs and some bar tables. There was the huge screen, the bar, and a really cool netrunner chair for taking pictures that the cosplayers rightfully loved :D On the left side were also a small Xbox play area where you could test out some Xbox game pass games XD The event had tons of sponsors contributing something cool.
Img: The main area of the venue right before the show begins, an industrial-style interior with bright red and white lights, and many people looking at a big screen at the wall featuring Johnny and a welcome text in German and English respectively
Next door was a little secluded area for a podcast to be recorded later during the night, as well as a booth where visitors could record video messages for the devs (I missed my chance here and thatâs what I regret most about not doing during that night ;A; but I think/hope a lot of others present seized the opportunity to send some love to Poland for this amazing game and team <3).
Img: A small square room with four high-end gaming PC stations sponsored by NVIDIA; the screens are currently showing the main menu screen of Cyberpunk 2077 - can I just take one of these home with me please?
Then there was the upstairs area with the gaming corner, as well as another little recording studio set up by an independent German filmmaker team who were documenting the development of Phantom Liberty! We couldâve also contributed to that, if we had wished to, but I preferred to stay behind the camera this time around xD Looking forward to watching the documentary though once itâs out!
Img: a Netrunner chair replica surrounded by screens and gadgets
There was also an outdoors courtyard area serving as a chillout zone with food (vegetarian options available) and a really cool live medieval folk band playing songs from the Witcher OST :D The various walls on the inside were decorated with photos showcasing German cosplayers and works of fan artists, and those of them who were there that night were allowed to take their photos home as a little extra special keepsake!
Community Love
The community love was so, so real and despite being comparatively new to the game and fandom still I felt super at home and comfortable and welcome. Kind of like, âIâm in the right placeâ, if that makes sense XD
Speaking of community⌠while we were still outside in the queue my sibling pointed out to me that there was a Kerry cosplayer in the line behind us, and lemme tell you, I was fucking hyped and made it my mission to greet them over the course of the evening xD Iâve been to a few smaller, less gaming-focused cons this year and there were few Cyberpunk cosplayers, no Kerry so far, so this was my chance!
Turns out, the Kerry in question was none other than fantastic @ophani (you can follow her on Instagram as well and check out what sheâs working on atm!) who had been one of the first Cyberpunk people Iâd ever followed on tumblr after becoming more involved in the fandom xD So yeah, the fanboy moment was even more real once Iâd realized that. Also, there with her, amongst others, was @korribancosplay (also on Instagram!! Go check out his fantastic work <3) who actually recognized me first for being there looking sorta like Vince. He recognized that specific V with that hair and tattoos from my art xD I was like whaaaah! Honestly, that was my highlight of the night hands down in regards to meeting fellow fans :D Again, big shoutout to you two for the lovely conversation and everything, weâll definitely stay in touch, and I hope I can venture over to NRW again in the future to meet up! xD
Img: Left, ophani as Kerry Eurodyne in his 2023 appearance <3, right, korribancosplay as Goro Takemura - I wish I'd brought a proper camera, blurry phone pics that I tried to somehow save through editing ftw :D
There were a lot of other amazing cosplayers, accompanying the two mentioned, and others as well that I didnât all get to talk to but yeah⌠it was amazing seeing them all regardless and the love everyone poured into their costumes! Really got me hyped about getting back into cosplaying as well!
Let the Show Begin
But then it was finally 8pm and everyone gathered in the main showcase area.
None other than male Vâs German VA BjĂśrn Schalla opened the show with a little speech (âI guess I donât have to say whoâs speaking right nowâ). That already sealed the deal for me in terms of âokay yeah, CDPR not playing games (figuratively), this is gonna be an amazing night if literal fucking Voice-of-V is here as a special guestâ.
Then the German community managers joined for a little introduction and walkthrough of the schedule, as well as all the devs and CDPR team members present for the night came on stage to kick off the event officially with a big selfie. Shame on me for not really knowing who exactly everyone was, Iâm too new and not as well versed in the who-is-who yet, but there were some very big names that people got super excited about so o.o
Img: Left, BjĂśrn Schalla aka German voice of male V, giving a little introduction speech reading out loud some randomly picked names from the guest list; right, the CDPR team and devs at the venue on stage together
Pretty much immediately afterwards, Miles Tost came back on stage, and we got to experience about an hour of gameplay of Phantom Liberty! If you donât want spoilers for the expansion, skip the next section until the âSpoilers end hereâ line! I will try not to take too much away, but I want to give an honest and thorough review of what Iâve seen!
SPOILERS START HERE
The Game Showcase â Public Demo
The way this worked was, Miles stood on the front stage and narrated through the gameplay shown on the big screen, while the German community manager (iirc) Ryan played the game following a predetermined route I assume. He very strictly showed specific features, locations, and took a few very specific dialogue choices, always omitting the blue optional ones and just going with one of the generic yellow ones. The V in the demo was a male corpo, and Ryan never chose any of the plentily available Corpo dialogue options (and Iâm very thankful for that, so we as players get to explore those ourselves somewhere further down the line :3).
Miles mentioned that the build shown to us was around three months old, and the first half hour of the game we saw revolved around Songbird guiding V through Dogtown prior to Myersâ plane crashing. They showed some minor NPCs running shops, the new Ripperdoc interface, and so on and so forth. I liked the new Ripperdoc animation but wouldâve loved it to be even more expansive than it was in that build XD It was more a âsits down, selects cyberware to buy, then sits back up again after a short black screen, wiggles briefly then ventures forthâ moment. Not comparable to the first scene with Viktor, when V gets their optics installed in the main game, but it still adds a little immersion!
V was also wearing very funky purple tights (the same level of tightness as a netrunner suit, but textured sort of like crocodile leather? I have a mighty need for them), and very sporty white sneakers that I also didnât recognize from the main game. Everyone in the room very much loved his extravagant fashion sense XDD
So far so good, V walks through Dogtown a bit more and has some fun banter with Songbird who is not there physically, but also not quite on the phone⌠Then the president crashes into Dogtown kind of how it was shown in one of the trailers, and V has to go and save her, obviously, fighting Kurt Hansens forces! Up until this point of getting to and saving Myers from the wreckage was part of the publicly available demo that could also be tested at Gamescom and that I think was also showcased in recent dev streams.
The Game Showcase â Extended Demo
BUT THEN we got to a screen that said âextended demo unlockedâ and got to experience some more, so far unseen content!
There was a bit of a time skip, V now traveling with President Myers and trying to get her to safety. Then we quickly got to a scene I had been kind of anxious about: V having to take an oath to become a special agent working for the NUSA. Thankfully though: you didnât actually have to take the oath as shown in the trailer, and I was relieved, because being forced to do that that wouldâve ended the expansion for my V then and there XD You still get to work for Myers though, and then V actually ventured out to find Solomon Reed! :O
We got to see quite a bit more of Dogtown, which is much bigger than I had assumed o.o Like, big buildings, proper streets, etc. etc. - not massive, but also not small! It seemed to sort of seamlessly blend into Pacifica, maybe⌠But in the showcase we didnât venture far enough to the limits of the area to really be able to tell how exactly it is integrated into the world. Also, no visuals on the new Badlands areas or anything beyond this little story mission, but I think for a showcase like this that wouldâve been too much! Mr. Hands called about a gig though that he maybe shouldnât have, interrupting Miles' speech a little XD I donât recall the exact details, but it sounded like a "SOS: Merc needed" type gig. Iâm super excited about that, too, there's tons to do in this area!
They also showed the new phone interface, as well as the completely reworked skill trees, which is something @darcidarlin asked me about!
For the phone interface Iâm so so thankful! It was so much bigger and organized, much easier to handle and read.
About the skill trees Iâm super torn in a way⌠theyâre different and simpler now, but sometimes simpler isnât necessarily better imo. Iâm used to my current build and skills, I like the attributes, and I donât really see yet how my old playstyle is gonna translate into this new version. Basically, what they did (or at least how it seemed to me) was replace the attributes with "Skills". There is a "Relic" skill, an "Edgerunner" skill, and so forth, at least I saw nothing labelled "Cool", "Strength", "Tech" in the way I'm used to, but the glimpse we got was too short and superficial to really get a good idea of the new menu layout and contents.
The combat they showcased looked very fun, but it was all very centered around hands-on fighting, guns, swords, heavy cyberware. They showed very little stealth and no hacking/tech, and me being a predominantly stealth/hacking/tech player I was a bit âmehâ and beginning to wonder if Iâll still have fun with whatâs to come in the same way I do now. They kinda quickly flicked through the skill trees and I almost had the impression they completely remodelled Tech into a Cyberware skillset now, with armor fully tied to cyberware as well⌠I really donât know XD Right now I can do a tech-heavy build without getting chromed up to my teeth, and Iâd like to keep it that way⌠But Iâm not sure if itâll still work out like this in 2.0. Not much info on Cyberpsychosis either, only that again, with Tech perks, you can increase your threshold in terms of how much chrome V can stuff into their body before suffering an "overload". My low-on-chrome but otherwise tech-loving V is crying a little bit about this change XD
But yeah, this build was 3 months old. And my impression of the skills way waaaay to brief, so it's likely I'm getting upset about nothing XD Specifically for getting a closer look at combat and skills I wouldâve needed to test the game out myself, so take everything about this with a big grain of salt!
Next up Ryan made a savegame and they showed the reworked police system a bit. Calling his vehicle in the middle of Dogtown was hilariously difficult, as it kept glitching and crashing into some parked cars the AI just didnât seem to recognize, always ending up lying on its roof xD Miles joked âOh no, some glitches just persist no matter what we do⌠but I bet your car canât do this!â
Once Ryan had finally managed to get into his car though he started shooting. When you commit crimes in Dogtown, the NCPD will actually not come after your ass, but instead Kurt Hansenâs Barghest, which is neat! They are similarly equipped and will put up a bit of a fight for sure. There is now basically a 5-star system like I know it from GTA, and as soon as you reach 5, MaxTac will show up and whoop your ass. And man, they did not mess around XD MaxTac is not unbeatable, V put up quite the fight and managed to take down a couple of them, but in the end he got overwhelmed and taken down xD It did take a considerable amount of effort and destruction and killing though to even get to five stars, so much so that both Miles and Ryan were getting a bit desperate about it taking so long. So yeah, you really kinda have to put some actual effort into even getting MaxTacâs attention was my impression, and I do like that a lot to keep it balanced!
After this little demonstration of the police system, V went on to find Solomon Reed and damn, the first encounter with him is so fucking cool⌠I will not spoiler it here, because yeah. Wait and see! I really loved it, Spy-Thriller vibes over 9000, they definitely hit the mark on that XD
There is also so so so so much lovely new banter with Johnny. He was very present throughout this second part of the demo and had a lot to say on his past as a soldier, which I was really hoping for!! So, Iâm definitely looking forward to seeing how deep itâs gonna get and even more so how itâs gonna end o.o
So much though to the gameplay I saw and my impression on it! There are more details I can share on request, so hmu via DM or ask if you wanna know more! There definitely were a lot of little choices in dialogues, and there seem to be a lot of choices that you can mess up that then have consequences, too :o High risk, high reward vibes, fitting for the high stakes this story seems to have.
One other random sidenote: the music is insanely beautiful o.o There was a new sort of action-packed background track for finding President Myers in Dogtown. And at the end of the demo there was another new song playing that was sort of⌠âdreamy, but in a dreadful wayâ sounding? A female vocalist, no actual lyrics, electronic music with similar vibes to the âVâ main menu song, but quieter and calmer and sadder. My sibling found it annoying after a while XD But I really enjoyed it, and I kind feel like it couldâve been Songbirdâs theme!
I got a question by @cheapcheapfaker about updated character models and animations that kinda fit into this section of the post! So⌠sadly I cannot answer it for sure because we only got to see the expansion characters and never ventured out of Dogtown (and I didnât get to play the game myself to test out if it wouldâve been possible to go and meet somebody else). What I can say is, I personally didnât notice much of an update of Johnnyâs appearance or facial animations at all actually. I know others did in regard to the same build of the game I got to see. There was no opportunity to ask, and a lot of questions that went sort of deeper into the territory of technical or story stuff, Miles wasnât allowed to answer at that point. I think they played the game on the highest graphics settings, too, with path tracing on, which was also was something Iâm not used to seeing with my rig. Johnny looked somewhat different to me actually, but not in an improved or updated way, more in a higher/different settings way.
What was confirmed during the Q&A though that followed on a different topic later (I made a post about it here already), was that they did go back and fix some voice lines in the main game that turned out weird in the German dub. And I read somewhere else before that âno system was untouchedâ for making Update 2.0, so maybe the other characters also received some minor updates and final polish. But nothing concrete sadly that was said or came up during my experience of the evening!
SPOILERS END HERE
Meet and Greet with German V
After the showcase of the game was over and some people had received mystery tickets to test Phantom Liberty on their own time, the crowd dispersed across the venue for a variety of activities. I tried to get into the âleave a message to the devsâ booth, but it was occupied quite permanently, so I went back and then sat and waited for the Q&A, because that was super-duper down my alley, and I wouldnât have wanted to miss it. In the podcast room next door some devs had come together to talk a bit more about the expansion as such, too, including Miles.
I had to gather all the fucking courage in my body, and I think being sorta sleep deprived and pumped full of adrenaline helped, but before the Q&A started, I went up to BjĂśrn to ask for an autograph and we very briefly talked. I got to tell him that I loved the way he played V so so much, lol XD I wasnât very coherent, but he was very kind and funny, super chill guy!
Img: My ticket now signed "FĂźr Elven, von 'V'" and BjĂśrn Schalla's autograph - need to get a fancy frame for it asap xD
Iâm so glad that after the Q&A, of which you can find the detailed content in this separate post I made already, I went up again to get a pic done with him and Localization Director Mikolaj! :D So yes, this was definitely my personal highlight of the eveningâs program, maybe even more so than seeing the new exclusive gameplay!
Img: Left, the Q&A with BjĂśrn and Mikolaj, right, Mikolaj and me and BjĂśrn XD
Raffle and Goodies
Towards the end of the night the live band that had been playing outside joined us in the main room (because, of course, the neighbors had complained about the noise⌠the peak Germany experience, the organizers got threatened with âweâre gonna call the cops if you continue playing music outside after 10 pmâ xâD). But like this those of us who had been mostly inside watching the show at this point also got to experience the music a bit, which was very nice!
We were getting close to the end of the night already, and then people with goodie bags started walking in from all corners :O So I ventured forth once more to score one, but I think there definitely was enough for all, and at the end of this post Iâm gonna show you what was inside :3
Img: Me holding my roughly letter-format sized Cyberpunk 2077 Phantom Liberty paper goodie bag :3
The last item on the agenda was called âQuiz and Raffleâ, due to the delayed start of the night though they decided to skip the quiz, or rather, do a quick run of some of the questions they had prepared. It was all something like âWhat was the name of the character that X called to take over his shift?â or âWhat was the sign above the location V had to go to during X section of the gig?â, so nothing super hard. You just had to pay a little bit of attention during the game showcase. But yeah, the quiz was skipped and instead the raffle prizes were handed out a bit more freely and damn⌠there was a lot o.o Displate had gifted a super limited edition illuminated poster, as well as several of their tarot card metal posters. There were gaming keyboards, custom Cyberpunk themed PC cases, some leftovers from the Gear store, figurines, and so on and so forth. Some of the bigger prices were given out via random number generator, where our individual ticket numbers were important again, others were just handed out a bit more freely.
Ryan: âDamn, I have so many gaming mice left, what am I gonna do nowâŚâ
Random Audience member: âCan I have one?â
Ryan: âSure! :Dâ *hands them a mouse*
Img: Ryan and Carolin of the German Community Management team at the end of the event with some closing words on stage
This part of the night was honestly just very lighthearted and funny, and I really felt entertained from start to finish XD There were no boring moments or situations where I was like âurgh, I wish we could just continue nowâ because even during the breaks I talked to people or was still recovering from a previous encounter or experience XD
The End of the Event
The event then ended pretty much on time a short while after midnight, some people had left a bit early to catch their trains, some lingered a little while longer. Lemme tell you, I didnât wanna leave, I just wanted to move in and live with all these people forever in an amazing little Cyberpunk bubble. But I was also running on like 3 hours of sleep at that point, was extremely overwhelmed with so many positive experiences and impressions, and so we then left after taking some final snaps here and there and walking through the venue once more.
Img: The exit of the venue late at night with the Phantom Liberty Tour Banner now glowing
10/10 would go again, it was a blast, and I wouldnât have minded for it to go on another six hours xD Not that I managed to sleep much anyway that night, because my brain was still going BRRR from all the impressions and conversations and encounters (still is to a degree right now, but Iâm slowly getting calmer again xDD)
The Goodie Bag
Finally back at the hotel I got a proper look at the goodie bag!! All of this was also included in us just *being* there, like, whaaat...
Img: an overview of a variety of items featured in the goodie bag!
The goodies everyone got: a t-shirt with the Barghest logo in front and the Phantom Liberty Tour locations on the back. It was available in a lot of different sizes that you could ask for quite easily, and I hope there was one available for everyone and every body!
Img: A bright red, VERY WRINKLED t-shirt with a graffiti-style Barghest logo on its front in orange, and a white and orange print with the Phantom Liberty Tour locations on the back
The shirt is 100% cotton and made in Poland, but it smelled really really bad, coming out of a plastic bag XDD Not gonna put that on before it goes through the wash. But the quality seems very decent, and the color and print are really nice ;A; Could wear this casually under a shirt or zipper hoodie without anyone even being able to tell itâs gaming merch, and I love me a versatile piece like that!!
Then there was a Phantom Liberty themed sticker sheet with a nice rainbow holo effect :3 Some factions, some people and places, some more generic stickers. Itâs very pretty and I think I might actually just frame it together with my signed ticket XD
Img: A holographic Phantom Liberty themed sticker sheet including faction and Night City logos amongst others
What I really really really loved though were these two Cologne-unique pieces: another sticker and a patch :O These seem to be 100% exclusives to the Cologne event, and I figure you can get something similar at the other events as well! Will treasure these like hell <3
Img: A blue and orange fabric patch and a holographic black and white sticker showing the same design: Phantom Tour Cologne below a stylized moth
And finally, everyone got a little mystery bag within their mystery bag, containing one of 6 keyboard cap thingies (donât even know wtf theyâre called but theyâre cute XD). They were modelled after the various ingame factions, even including Barghest I believe! :O You can swap them out with any key on a mechanical gaming keyboard. I got Maelstrom, my sibling had the Mox :D So you couldâve definitely swapped with someone else for your fave faction, but I was actually quite pleased with Maelstrom :3
Img: Two small keyboard key replacer thingies... I don't know what to call them. One is red, featuring the head of a maelstromer on top, the other is blue, featuring the pink skull-head with bob haircut and bow of the Mox
So yes⌠that was my Phantom Liberty Tour experience! I apologize for the insanely long post, but I do hope you enjoyed reading it!
I tried to keep it somewhat concise and coherent and could definitely go more into detail about the gameplay elements we saw, the venue, the people there, and so on and so forth. So, donât hesitate to hit me up with your questions :D And obviously, thanks so much for reading to the very end <3
Cover artwork and lyrics for Kerryâs single âAching Ecstasyâ.
You have me in a bind, soft rope against my skin
Ecstatic from your loving pain, you keep on pushing in
Pressed into the mattress, your hands around my neck
Veins are bursting with desire, drowning in our sweat
â˘
Arenât you tired, baby? You can put your weight on me
Head to head and chest to chest, youâre begging for relief
â˘
Turn you on and watch you change
You open me up and Iâm aching for days
Give me the hungry imprint of your teeth
Keep on making me yours
Keep on making me yours
â˘
Your blade against my throat, and âharderâ on my lips
I wait for your permission, you press bruises to my hips
Mirror on the wall shows the reflection that we make
Every thrust has me craving for the moment when you break
â˘
Arenât you tired, baby? You can put your weight on me
Head to head and chest to chest, youâre begging for relief
â˘
Turn you on and watch you change
You open me up and Iâm aching for days
Give me the hungry imprint of your teeth
Keep on making me yours
Keep on making me yours
â˘
Iâm blinded by tears and you turn off the lights
I trust you, consume me, night after night
Devout and addicted, got me chasinâ that high
â˘
Youâd make me forget my own name if it wasnât always on your lips
The way you claim me, baby, taught me the meaning of bliss
Show me Iâm yours without words, just with pain
Bound to your body by seething hot chains
This art has been done for months now and is being published with chapter seven of my VxKerry fic Muses. Listen to the song that inspired Aching Ecstasy here! Credit for the lyrics goes to @rockerboyrepoâ and me. :) (Thank u Koda mwah <3)
(read more for the clean artwork)