VMV is my own original fantasy sandbox world project, and it stands for Vampire-MythoVerse! I'm still trying to figure out what media I want to create for this project in, but I'm having fun either way.
If I’ve managed to successfully catch your attention by saying the word “fantasy”, then keep reading! This project is my love letter to storytelling as an art, and it's built entirely with that in mind.
VMV is composed of three distinct separate worlds, each with their own magic, rules, cultures, and peoples! Within these worlds, there are many diverse cultures and countries built by a variety of different species, and many individuals with their own thoughts and opinions that have impacted their own respective worlds.
Disclaimer: Everything below is of my own creation. I have drawn inspiration from several myths, religion, and a lot of folklore, but everything below is of my own creation, thoughts, and my own particular spin on a place, thing, or species. I claim not to have created these creatures, but I do claim ownership of these particular interpretations of them.
The three worlds are named as follows: Angaea, Terra, and Cirxia.
Angaea
The World of Angaea is home to the Angaeans, winged beings resembling people who draw magic directly from their God, Makda of Creation, the Divine Creator. In Terra and Cirxia, they are referred to as angaels.
Angaea is split into Wings, as are the Angaeans. Each Angaean that is created is also given a virtue to follow and fulfill, and each virtue is overseen by its respective Merahi/leader. Among these are:
The Guard, Merahi Kuwaye, and Guardians (guard angaels)
The Warrior, Merahi Brachael, and Warriors (combat angaels)
The Judge, Merahi Jemudaeh, and Judges (judgement angaels)
The Mentor, Merahi Azazel, and Mentors (guide angaels)
The Prophet, Merahi Staruin, and Prophets (prophet angaels)
The Providential, Merahi Rafurael, and Providentials (trial angaels)
The Delegate, Merahi Urelis, and Delegates (mercy angaels)
Angaeans spend their time watching over Terra and its inhabitants, and welcoming the dead souls of xynless Terrans into Angaea.
Terra
The World of Terra is home to the Terrans. Among the Terrans, there are many diverse creatures and species, but they can be split neatly into two categories; the Elairians and the Shvarites. The Elairians are those specifically created and touched by the God who created Terra, Elair of Life, the Life Breather. The Shvarites are those who were created by Elair, but touched by the Joint Gods of Purpose and Personality, Shvar of Body, Soul, Mind, and Path.
Among the Elairians are two distinct species, similar in every way save for one thing.
The teridles, humans unable to use magic
The magi, humans born with the ability to use magic (singularly called a magus)
Among the Shvarites are a great many amount of species, such as:
Fae Folk (and subspecies)
Vampires (and subspecies)
Animalia-Shifters (and subspecies)
Dragons (and subspecies)
Each with their own twists, magics, and rules, the Shvarites live alongside the Elairians on the many continents of Terra, including:
Acirfa (The Land of Magitech, Sciences, and Arts). Home to the country of Acirema, and the territories of the Northwilds, the Tresed Desert, and the Southwilds.
Dnalsi Islands (The Land of Dragons, the Sun, and the Moon). Contains seven islands total, lived in and on and ruled by dragons.
Edis (The Land of Many Lands and Peoples). Home to the countries of Rehto, Zorosio, and Eb, as well as the territories of the Zorrehto Forest and the Ebsh Forest Vakredic Hierarchy.
Skrea (The Land of Ice, Fae, and Vampires). Divided and ruled equally by eight leaders.
Each species and continent has their own internal culture and mannerisms. The differences among cultures can be few and sparse in some places, or many and large in others. Essentially, Terra is tantamount to a fantasy flavored Earth.
Axetsua (The Land of Feywilds and Warmth)
Eisa (The Land of Shifters and Change)
Cirxia
The World of Cirxia is home to the Cirxians. The most prominent of creatures, and the only sapient ones, within Cirxia are those who call themselves Cirxites. Created by the God, Eos of Sacrifice, the Many Handed, cirxites embody what angaels refer to as vices, and what they refer to as xyns. In Angaea and Terra, they are referred to as daemons or demons respectively.
Cirxia is split into nine Circles, each circle embodying a different xyn of its own. Cirixites are born of their xyn and overseen by their Prinxes, including:
Prince Adulationis of the Pride Circle and Pride Cirxites
Prince Leviath of the Envy Circle and Envy Cirxites
Prince Sakareth of the Wrath Circle and Wrath Cirxites
Prince/Prinxe Brolkoron of the Sloth Circle and Sloth Cirxites
Prince Azodos of the Greed Circle and Greed Cirxites
Prinxe Nammon of the Gluttony Circle and Gluttony Cirxites
Prince/Prinxe/Princette Asmarath of the Lust Circle and Lust Cirxites
The other two Circles are placed above Lust and below Pride.
The Limbo Circle, the very top of Cirxia. Home to the souls rejected from Angaea.
The Despondence Circle, the very bottom of Cirxia. Home to Cirixites who have fallen into despondence, and overseen by the God of Destruction Oru.
Cirxites must sacrifice a set amount of time to their God by indulging in their xyn. As such, their cultures are built around these concepts.
Those of the In-Between
There’s only three worlds, but there are those who don’t quite fit directly into the box of just Angaea, Terra, or Cirxia. There are those who are rejected from their worlds, and there are those who may not just be one thing or the other. These are the people who aren’t just Angaean, Terran, or Cirixan.
The Fallen and Terravians
The Fallen hail initially from Angaea, and may also be called Fallen Angaels. Their descendants, as well as descendants of Angaeans, are called Terravians. Regardless of which they are born of, Terravians have no magic associated with Angaea, and no magic overall.
Terravians, whether born of a Fallen Angael or of an Angaean, are winged beings who have no magic pertaining to Angaea, Terra, or otherwise. They are avian people of Terra, and their wings may be anywhere from pure white, to pure black, to any color or pattern in-between.
Cirxavians, and Limbo Demons
Cirxavians hail initially from Angaea, and were previously considered Fallen Angaels. Cirxavians are the result of Angaea rejecting a Fallen Angael twice. This double rejection forces the individual to host the magic of Cirxia as a result, becoming what is known as a Cirxavian.
The descendants of Cirxavians are called Limbo Demons. They are beings not initially beholden to Cirxia, but despite this, they resemble Cirixites in nearly every way - but not without some key differences.
The Risen and Terrisen
The Risen hail initially from Cirxia, and may also be called Risen Demons. Within Cirxia, they are known as Hollow Cirixites, and in parts of Terra, they may call themselves Terra't, or Terra-Touched. They are Cirixites who were rejected from Cirxia, and are no longer considered beholden to the xyn they were born to before rising.
The Terrisen are the descendants of Risen Demons. They are similar in nearly every way to their parents, save for a few key differences, which is why they are distinguished separately here. The Risen and Terrisen both could be considered similar to the Peryton.
Hybrids
Hybrids are those who have parents of different species. They may be a Cirxite of two xyns, a Cirxite with powers of the Fae Folk, a vampire who can use magus magic, a magus who can use Fae magic, or any combination of sapient beings across all three planes.
Hybrids are a mix between any two species the entirety of VMV has to offer, (following the rules of each species, of course). A hybrid may be a Wrath | Lust Cirxite, or a Dragon-Shifter | Sloth Cirxite, or a Vampire Lord | Faery, or a Changeling | Magus. There are endless combinations, but each part is still distinctly separate. Only one part can be passed down to a hybrid’s children, which is why there aren’t Wrath-Lust | Sloth Cirxites, or any other combination of three or more species.
Though anyone of one species may have children with anyone of another species, hybrids are not considered welcome in many places. For many places of the three worlds, falling in love with or having children with another species that does not match your own is seen as somewhat of a taboo act. However, there are some places where it is not only allowed, but encouraged; the main leader of Skrea, for example, is traditionally a hybrid between the main two species who occupy Skrea.
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This is VMV: Summarized!
If you want to know more, my (ask) is always open to questions, and the discord server is (free to join)!
Ranked highest in the Cirxian hierarchy of xyntypes, Pride Cirxites can be identified by their orange and brown features, as well as the rhombus shape on the tips of their tails. Most Pride Cirxites thrive on attention, and are most often observed to have a general demeanor and attitudes of entitlement. This has led to a social and verbal cut-throat society, and often will cirxites on lower rungs of the social ladder do anything to climb up as far as possible. Though less common, some Pride Cirxites are otherwise observed to fiercely cheer on and bolster the confidence of those they hold dear, preferring to see their loved ones receiving the adulation instead of themselves.
Of all cirxites of all xyntypes, Pride Cirxites are the only xyntype to possess markings specific to their xyntype. 'Pride Marks' are patches of colored skin in the shapes of rhombuses, and are placed on the body dependent on biological rank. A common cirxite may have their pride marks anywhere on their waist down, a general cirxite may have their pride marks anywhere on their waist up, but only a royal cirxite has been observed to have their pride marks on their necks and faces. As many as nine and as few as three rhombuses have been observed to appear on Pride Cirxites' bodies. It has also been noted that, while other shapes are okay, Pride Cirxites find it particularly offensive if other cirxites paint or depict rhombuses on their bodies without being of the pride xyntype.
Pride Cirxites are also equipped with a natural sense of balance, often comfortable in their bodies and their minds. It is said by cirxites of other xyntypes that an unbalanced Pride Cirxite is simply just another cirxite, though whether that claim holds true has yet to be proven.
Since the death of the first and previous prince, the pride throne has since been occupied by his chosen successor; A common cirxite possessing the pride marks of the previous prince, which serve as his claim to the throne. As to why the first prince chose a common child as his successor has many puzzled, but majority opinion remains abundantly clear regarding the common cirxite on the throne; Prince Adulationis is unfit to lead the Pride Circle, and should step down immediately to avoid embarrassing the entire Pride Circle in front of the rest of Cirxia.
Second only to the Pride Circle, Envy Cirxites can be identified by their green features and the circles on the tips of their tails. Most Envy Cirxites will typically hold attitudes that may come across as cold or snippy, while others are quiet and reserved in their manners. To be envious is to harbor unsatisfied desire, and so, Envy Cirxites have built their culture around the idea of repression, leaving themselves to wonder about each other. As a direct result of this, it is commonplace in envy culture to cover one's eyes with a mask, veil, or some other covering, and to dress with intent to cover as much as possible. Envy Cirxites have been observed to value autonomy and privacy above all else, and to an Envy Cirxite, to violate these is considered akin to an act of violence.
This culture of repression leaves not only Envy Cirxites wondering at the mystery of each other, but it also leaves cirxites of other xyntypes wondering at the mystery of Envy Cirxites as well. Of all cirxites of all xyntypes, Envy Cirxites are the only ones with natural bio-luminescent markings, stripes and spots often hidden, dimmed, and repressed beneath their masks and their clothing. The fact remains relatively unknown to most other cirxites, and it is suggested that the willing sight of an Envy Cirxite's bio-luminescence is indicative of their deep trust in whomever they are showing.
However, there are some things about Envy Cirxites that are widely known, or at least, widely believed, even among those of the envy xyntype. Though it remains unproven, many cirxites across all xyntypes hold Envy Cirxites to be excellent pathfinders, believing them to have an unparalleled sense of direction as compared to cirxites of other xyntypes.
The Envy Circle has only ever had one Envy Royal leading it, the original royal cirxite of envy, Prince Leviath. In the early days of Cirxia, however, he lost his crown and title to the original royal cirxite of pride in an underhanded Cirxite Deal. Under the Pride Royal's reign, the Envy Circle was left to rot, its people left on their own to build and regulate the society of the Envy Circle. Only recently, with the death of the first prince of pride, has Prince Leviath been able to take back his rightful place as the leader of the Envy Circle, and many Envy Cirxites have welcomed him back with open arms.
Third in Cirxia's hierarchy of xyntypes, Wrath Cirxites can not only be identified by their red features and triangular tail tips, but also by their aggressive and snappish attitudes. Most Wrath Cirxites will actively pick fights with others, seeking physical altercation to satisfy the demands of their xyntype. However, some Wrath Cirxites leave their dueling to a healthier alternative in competitive games, and fewer still leave their dueling to words alone, seeking only arguments and debates. The general temperament of its people have led to a mostly brutal and physical society, allegedly to the chagrin of some of its previous rulers. However, the Wrath Circle contains some of the best healers in all of Cirxia, rare as they may be within the population.
Wrath Cirxites have been observed to have much thicker skin than other cirxites of other xyntypes. It is typically much harder to stab or draw blood from a Wrath Cirxite. Whether this is a trait they were initially made with or a trait they evolved due to the harsh physicality of their culture remains unknown.
The vocal capacity of Wrath Cirxites has also been made note of. They tend to be much better at projecting their voices and enunciating their words, potentially tying into the lesser practiced form of wrath, fighting verbally rather than physically.
Of all the circles of Cirxia, the Wrath Circle has had the most rulers and successors. The current ruler, Prince Sakareth, is the fifth. He is an unpopular ruler for the act of simply taking the throne, for the fourth ruler, his father, was a much more beloved ruler among Wrath Cirxites. He is also widely hated and considered a coward by Wrath Cirxites for his actions taken during a genocidal event known in Cirxian history as "The Massacre of Xyns", which occurred shortly after he took the throne, and consequentially resulted in the majority of the Wrath Circle's population being wiped out.
Fourth in the Cirxian Hierarchy of xyntypes, Sloth Cirxites are identified by their blue features, square tail tips, and easygoing, laid-back personalities. Sloth Cirxites are noted to be creatures of comfort, and so, have built their society to be as comfortable, easy, and friendly as possible, preferring personal comfort over anything else. This lends itself to their behavior of informal address, many Sloth Cirxites going by nicknames given to them by their loved ones.
However, not all Sloth Cirxites answer the demand of the sloth xyntype with relaxation. If not noted to hold a laid-back personality, Sloth Cirxites are instead known to be particularly anxious, jumpy, jittery, or forgetful. Because of the nature of their xyntype, Sloth Cirxites are known to need longer periods of time to do anything at all to accommodate for their natural slow movement and/or their anxious and forgetful procrastinating.
Sloth Cirxites are observed to have the ability to manually regulate their body temperatures, an ability not shared by the rest of Cirxia's inhabitants. This ability allows for each Sloth Cirxite to regulate their own comfort if they so wish to, and further feeds into their culture of comfort. Anxious Sloth Cirxites are particularly known among their own for running too hot or too cold.
The current ruler of the Sloth Circle is Prince/Prinxe Brolkoron, the third leader and the third of the sloth royal line. They are known to be a fairly loved ruler, and are often spoken of and interacted with quite casually by Sloth Cirxites. He is often addressed informally as well, many cirxites of his circle addressing him with a simple 'Koro'.
Ranked fifth in the Cirxian hierarchy of xyntypes, Greed Cirxites are known for their golden features and star tipped tails. Because of the nature of their xyntype, Greed Cirxites are often charismatic, tricksters, swindlers, scammers, and con-people. While most are thieves, others prefer to trade unwanted items for wanted items, gathering an excess of different things in hopes of being able to make a fair trade with another cirxite for something personally desired.
Greed Cirxites have been observed to keep hoards of valued and/or desired items. These items may be physical or non-physical, and as opposed to popular belief, these items are often entirely non-monetary, or not of precious monetary value. Most Greed Cirxites have a theme to their hoard, keeping it full of items that suit their personal interests.
Aiding them with the demands of their xyntype, Greed Cirxites are equipped with advanced eyesight and naturally quick reflexes. These enhanced senses likely serve to defend against thieves, and to aid in their own theft against others.
The current ruler of the Greed Circle is known as Prince Azodos, second to claim the throne. His predecessor, the first greed royal Princette Belial, kept a hoard of people. As a result, the Greed Circle is home to not only Greed Cirxites and cirxites of other xyntypes, but also to some of the peoples of Terra. Upon taking the throne, Prince Azodos set his predecessor's hoard free. However, opinions on Prince Azodos seem to be mixed, ranging from respect out of obligation, uncaring neutrality, and grudging disrespect or unease born of encounters with Prince Azodos' aloof attitude.
Sixth and second to last of all the xyntypes within the Cirxian hierarchy, Gluttony Cirxites can be identified by their pink features and the clover shape on the tips of their tails. Perhaps the most varied of all cirxites, Gluttony Cirxites embrace a culture of personal indulgence, spending the majority of their time indulging in anything of their choosing. These indulgences can be anything from comfort to pleasure to self expression, so on and so forth. Anything may be counted as an indulgence if purposefully engaged in often enough for enjoyment by a Gluttony Cirxite.
Perhaps most narrowed in personal abilities to xyntype as compared to the rest of Cirxia's cirxites, Gluttony Cirxites possess a different kind of facial structure than cirxites of other xyntypes. This seems to be specifically to allow them to stretch their jaws open to a degree larger than observed in other cirxites. Gluttony Cirxite mouths also seem to hold a larger amount of comparatively sharper, yet smaller, teeth, and upon closer inspection, each of these individual teeth appear to be serrated.
Also notable alongside the unique structure of Gluttony Cirxite mouths is their enhanced sense of smell and taste. Put all together, these features seem to suggest Gluttony Cirxites were built to hunt, kill, and consume, though it is not entirely clear exactly what they were meant to hunt down and eat, nor why, as cirxites are not required to eat physical foods. It could be theorized that Gluttony Cirxites were initially meant to indulge in the hunt and taste of food for the very same reason that cirxites are not required to eat it.
The current official ruler of the Gluttony Circle is known as Prinxe Nammon, fourth on the throne and in the line of gluttony royals. However, the Gluttony Circle has allegedly been split into two factions warring for power since the ascension of the third royal to the throne, Prinxe Nammon's mother. The first faction call themselves "The Traditionalists", who uphold the belief that Gluttony Cirxites should be allowed to indulge however they wish to, and is headed by the warlord, General Tarare. The second faction is colloquially known as "The Rebellion", who uphold the belief that certain extreme indulgences should not be legal within the Gluttony Circle, and is headed by Prinxe Nammon. It should be noted that these two factions may also be simplified down to "those who are cannibals, or condone cannibalism" against "those who believe cannibalism should not be legal".
Seventh, and the lowest of the Cirxian hierarchy of xyntypes, Lust Cirxites are identified by their purple features and their spade tipped tails. Cirxites of this xyntype are often observed to be extremely compassionate, observant of their own surroundings and the people within them, and considerate to a startling degree of even those who may put them in danger. While explicitly intimate activities satisfy the demands of this xyntype, affection of any kind also seems to qualify. This has led to a naturally kind and loving culture, where Lust Cirxites who have no interest in explicit activities may find and keep comfort even around those who do.
When compared to cirxites of other xyntypes, Lust Cirxites seem rather boring upon first glance. However, further observation has revealed that Lust Cirxites are extremely flexible, often able to contort their bodies with ease. However, like all of the xyn specific features possessed by cirxites, this flexibility has its limits.
Even further observation has revealed that, when compared to other cirxites, the tongues of Lust Cirxites appear to be structured differently. Comparisons have revealed that Lust Cirxite tongues are on average, longer, thicker, and slightly flatter than cirxites of other xyntypes. They also appear to be entirely adept limbs in their own right. One can only assume that these features were meant to satisfy the more carnal side of the lust xyntype.
The Lust Circle has only had two rulers, and the current ruler is the second. Prince/Prinxe/Princette Asmarath appears to be widely beloved within their circle, having taken and kept power for an estimate of almost seven thousand years. He is spoken of highly by Lust Cirxites, accredited with expending tremendous effort into keeping his circle and its subjects safe. She is also spoken of quite fondly by not only Lust Cirxites, but many cirxites of other xyntypes, who claim that she possesses an extremely friendly demeanor.
Natives to the plane of Cirxia, Cirxites are also known as ‘Demons’ by those native to Terra, or 'Daemons’ by those native to Angaea. Of their own species, they come in a base of seven unique different "xyntypes", differentiated by color and shape.
Cirxites are ranked biologically by the count of their horns, the count of their wings, and state of their tails, which are also tipped with the corresponding shape indicative to their xyntype. The highest rank, 'Royal’, possess three sets of horns, three sets of wings, and a hollowed tail shape. The middle rank, 'General’, possess two sets of horns, two sets of wings, and a full tail shape. The lowest rank, 'Common’, possess one set of horns, one set of wings, and a full tail shape. Each of the seven different xyntypes is culturally observed to have only one Prinxe, the title of a ruling royal, that they serve.
Cirxites are also separated by xyntype, a biological typing that determines, according to several cirxites, "how they serve their God, the Many Handed". Cirxites are required to perform their xyntypes to fulfill a certain "xyn quota", which renews every eight days as according to the individual cirxite's date of birth, and begins for each cirxite when they grow in their wings, horns, and tails, which is typically around the range of 10-14 years old. If this quota is not met at the end of eight days, the cirxite is at the risk of undergoing a state of being known as "the compelling". This state of being "compels" the afflicted cirxite to perform their xyntype until the quota spanning all eight days is completed. A cirxite undergoing the state of compelling seems to have no memory or control over their actions, which the majority of cirxites find to be an unpleasant experience. To prevent themselves from undergoing the state of compelling, cirxites of different xyntypes have built their cultures around their specific xyntypes, intended to help each individual cirxite reach their xyn quota and to prevent themselves from undergoing the state of compelling as much as possible.
Cirxites of differing xyntypes seem to be able to bear children of their two xyntypes, known colloquially as "motley cirxites", or "a motley cirxite". However, this is widely discouraged in Cirxia, likely because of the way the xyntype cultures are built, and how they are only meant to house cirxites of one xyntype. The full span of motley xyntype combinations is still unobserved, but it is theorized that cirxite biological rank may affect how the differing xyntype genes interact with each other.
In the beginning, there were three Gods within the void of nothing. Makda the Divine Creator, Elair the Life Breather, and Oros of Destruction and Sacrifice.
Makda grew very bored of nothing very fast, and issued a challenge to creir fellow Gods; crei bragged that neither Elair nor Oros could create a world any better than crei could. With creir challenge set, crei set about proving creir words, and began to make a world of creir own.
Not one to balk from a challenge, Oros tried to participate, and found itself unable. Indeed, it had no power to create anything, being also of the aspect of destruction. Frustrated by this, it split itself into two Gods, who would later become known as Oru the Grieving Ice of Destruction, and Eos the Many Handed of Sacrifice. While Oru watched, Eos used its aspect of sacrifice to sacrifice parts of its magic, reshaping them into a world of its own to oppose Makda's.
After a while of this, Elair decided that he too wanted to participate, filled with inspiration and love for his fellow Gods and their forming creations. Being of the domain of Life, he brought forth a world which was alive, and filled it with the inspiration he had gained from his fellow Gods.
When Makda had finished, crei gathered creir fellow Gods together, and called for them to present their worlds.
"Here, I have made a world of simple beauty," the Divine Creator said, presenting creir world. "It is called Angaea for its purity and minimal landscape. It is filled with sleek white stone and clouds that never wisp away, and it is guarded by foxes of marbled light. Its inhabitants are winged with feathers, and they are called angaels, after the world they live in."
Elair listened with rapture, but Eos was not impressed. "Your world sucks," it eloquently declared, "and mine is better even though I haven't finished it yet."
"If your world is so grand," Makda sneered, "then why don't you show us?"
"I will!" Eos declared, presenting its world to its fellow Gods. "I have made a world of darkness and indulgence. It's called Cirxia for its harsh truths, and the inhabitants are called cirixites for they are born of sacrifice. I haven't finished it yet, but I think it's already better than yours!"
While Makda and Eos argued, Elair worked on his world, bringing forth a new God to help him. "I have made a world full of love and life," he said gently to this new God. "It is full of natural wonder, and for that I have named it Terra. However, I will need help bringing its inhabitants forth. I have many ideas for my Terrans, and I will need you, Shvar of Purpose and Personality, to help me."
For twenty years, the Gods walked among their worlds. Makda grew bored of creir world quickly, commanding its inhabitants to worship crer. Eos spent its years among the people it created, living with them, laughing with them, loving them, shaping more and more things for them at their requests.
Elair and Shvar spent their years bringing forth and guiding into being the many Terrans of Terra. First, the Fae Folk of Life, second, the Teridles of Innovation, third, the Magus of Magic, and after them, many many other peoples who would begin to build their own lives and homes on Terra. As Terra grew, so too did its people, and soon, Elair and Shvar were not alone in being the Gods of Terra. Many new Gods sprang forth to embody the beliefs of the peoples of Terra, and spent their days among their people as Elair and Shvar worked to make Terra full of life, love, and happiness.
But upon the 20th year, Uir of Nothing, The Void, awakened vysl. Vyt saw the worlds which had come into being, felt the absence of absence where vyt would be. Jealous and threatened, vyt lashed out, taking hold of the three deities and imprisoning them within vysl, within the void.
Oru, who had remained passive all this time, was left to roam free, among Uir's hopes that it would use its aspect of destruction to make The Void whole again. But Oru had become saddened by its inability to participate in Makda's challenge, and wouldn't dare fathom destroying the beautiful worlds that had been created. Instead, it hid itself away within the world of Cirxia, calling the grieving with its tears of ice.
To this day, the Gods are still trapped, and Oru still grieves. Be sure to send them your prayers, so that they one day might break free and return to us.
so i unleashed the original vmv demon prinxes in the discord server the other night, as well as part of the wrath prinxe procession, and i gotta say some of these quotes were bangers
okay so, because i am going absolutely bonkers with way too many ideas and not enough time to write them, im going to post this old thing i wrote for my original project a while back
these two characters are from vmv
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“Oh, come on! You have to admit it sounds exciting!”
The smell of the ocean permeated the air, and the boardwalk creaked beneath leather boots. Two magi made their way across it, looking out over the waves of the port harbor.
One of them was bright eyed and wild looking, messy hair framing a rounded face and freckled cheeks. They were the one who’d spoken. The other was dressed in traditional magi robes, glasses sliding down his nose, and he spoke his Rehti with an Acirfi accent that hadn’t quite been dented out yet.
SECONDLY, i made three of the VMV Gods with this picrew! the God of the Stars, the God of the Moon, and the God of the Ocean
this is Calytrix! God of the Stars! Thy/Thm/Thr pronouns. Thy're a bastard and a mischievous little fucker who likes to mess with Xiolo, the moon. Thy created all the constellations in VMV, and hung the stars in the sky
this is Xiolo, God of the Moon! Xe/Xyr pronouns. Xe's a stuck up prissy little bastard, and xe said fuck gender! Xyr job is to bring the moon up every night, but they say every so often Xiolo forgets to bring pieces of the moon up and that's why the moon phases
and this is Pashi, God of the Ocean! Thee/Them/Ther pronouns. Thee also said fuck gender, and keeps the moon from fighting the stars. Ther domain is the ocean and all the creatures who live in it, but thee also keeps Xiolo, the moon, in check
these three are from the @vampire-mythoverse God mythos, uwu