I'm sure everyone knows the lot auto-placing. That wonderful feature that allows commercial lot types from later packs to automatically appear in the earlier worlds whenever you start a new save.
Too bad it doesn't work that well.
Buildings placed on too big lots. Buildings facing away from the road. Lots not matching the style of the world.
So with that in mind, I decided to make a mod that will stop the auto-placing feature from initialising with a new game. Absolutely no new lots will be placed on random lots.
"This is a conversion of the body hair accessory created by PanthroSamah, so that it can be applied in the body hair section of CAS. Back when they uploaded it in 2009, body hair hadn't yet been added to the game as its own category (I think it came out with Generations) but unfortunately PanthroSamah hasn't updated ever since.
"some simple cuffed stockings for you with a chunky knit pattern. they sit a bit lower than the basegame thigh high stockings (but higher than the over-the-knee stockings) so they're easier to pair with things as well!
only one preset (I could not figure out how they worked.) but they look nice with a variety of colors and patterns
Katakana-to-Kanji in native Japanese words when playing in Japanese by Dandelion Sprout
"The official Japanese translations of Sims games have been pretty weird in one specific aspect: They'd keep obviously Japanese names in katakana, as if they were like all the other names in the game. While my Japanese skills are so-so, it's easy to tell that it's a bit odd.
It seems that, once again, I have forgotten to post about that set when I uploaded on Patreon! :D
Anyway, yoga clutter with new yoga mat using @twinsimming mod, plus a new version of my beach yoga mat, using twinsimming mod (that I renamed twinsinsimming, I think... I CAN'T spell any names correctly, I'm sorry for that!!)
On request, but also on my own wish list for a long time because I have a Sim 3 who DREAMS to have a nail salon; I made the hair dresser set for her because Sims 3 can't (yet?) have a nail salon, but that's her real goal life…
Anyway… here's all the needed clutter for a nail salon, furniture will follow in the next update!
(by the way, I remind that Sims 3 modders can use my meshes for their mods; it's always better if my meshes can still be required/needed, but it's OK if not. Not even needed to ask (I can be long to FIND your message), but please, message me when you upload so I ca download! ;D
Soooooooo, if anyone wants to use my objects, and the coming ones, for a manucure salon, PLEASE FEEL FREE TO DO!!! Ingrid and I will be forever grateful for that!)
It will be released on Around the Sims 3 the 3rd of July.
It’s available in early access for Patreons right now.
Tired of silencing cellphones every time you play a new save or add new sims?
This mod only mutes the standard ringtone of the phone. The other ringtones aren't muted.
Have fun ^^.
Download at MTS
PS: Could you answer a survey about a new project that involves new colors for pumblobs here (it will remain open until next Wednesday)?
Restaurant & Apartment 'Maison du Goût' | TS3 Build
Located in the historic center of Paris, the restaurant 'Maison du Goût' offers guests a refined atmosphere that blends classic French elegance with a modern twist. It is the perfect place for those who appreciate privacy, impeccable service, and haute cuisine.
The ground floor welcomes guests to a sophisticated dining experience. Rich textures and classic furnishings create an atmosphere that feels both intimate and elegant. Beyond the grand windows, a picturesque terrace invites visitors to linger over morning coffee or to savor a delightful dinner while enjoying the vibrant energy of the city.
The upper floor features a beautifully designed apartment that residents can furnish according to their own tastes. The apartment is distinguished by its elegant architectural details and an abundance of natural light streaming in through tall windows that offer views of the surrounding cityscape.
§94,563
Residential Lot, can be changed to a community lot of the "Hangout" type
30x20, built in Hydrangea's Valley
Please read the FAQ & TOU and check the CC LIST before installing this content! More screenshots and the building layout can be found at the download link on Patreon
CC LIST | DOWNLOAD [Patreon | Free] | FAQ & TOU
CC Creators | @syninplays @deniisu-sims @martassimsbookcc @sisilou @wanderingsimsfinds @aroundthesims @catharsim @altogetherx @cats-n-witchcraft @missyzim @blamseastore and others. Thank you!
Special thanks to those who reblog! @pis3update @katsujiiccfinds @thatbelgianwaffle @florydaccfinds @kpccfinds @eternalccfinds @simphoraa
I've been tweaking my sims and was about to delete a few of their old skins ... but some of them actually came out pretty decent so I'd hate for them to go to waste. This skin is far from perfect, but hopefully someone can get some use from it!
2k & 4k versions available (preview photos taken with 4k mod)
Young Adult F/M -> Adult F/M
Preview pics and icon included in .zip
CAS thumbnail icon is white, pictured below:
Credit goes to @sourlemonsimblr for body texture, and @annoyinglydarkblaze and @tractusopticus for a few included skin details
And thanks to my babygirl @sushiikinsss for testing this for me!
Do you remember that snowtato person? She made stuff for the Sims 4 like a decade ago and then vanished? What if she came out of hiding to write a tutorial for... The Sims 3? And still didn't fix her downloads page.
Tattoo Tutorial 1 (Easy Mode): Black Work Tattoos
Here's a tutorial for how to make basic outline tattoos with no fill colors.
Before you begin, make sure you have all your utilities.
Photoshop (I use CS6)
IntelTextureWorks added to Photoshop (download and follow the installation instructions).
cmar's Tattooinator
Step 1: Your base image
Acquire a base image for your tattoo. Use the internet, your art skills, whatever it takes.
For best results, your base image should be:
Larger than 512x512 pixels (big images sized down look better than small images sized up)
Black/grayscale lines on a white or transparent background
Your canvas will be square, so you'll get the best size/detail if your image is closer to square shape
You can make your own, get an AI to do it (if that doesn't creep you out), or grab something from the internet.
PRO TIP: Coloring pages are perfect for this. For our example, I'll use this image I found by searching for "cupcake coloring page."
Step 2: Resizing and .DDS-ifying
Now that you have your image, let's get it into Photoshop.
Create a new Photoshop image that's 512x512 pixels, RGB colors and either a black or transparent background. A black background is the best choice for this but I always forget. Like so:
This will become the .DDS image you'll eventually load into Tattooinator.
Now open your tattoo image in Photoshop. With images I find online, I create a new image with dimensions from the clipboard, then copy/paste the image onto the blank canvas. Like so:
Why not just paste directly into the .DDS file? You can. I prefer to work with the full-sized image so I can tweak as needed. For example, the original has text on the bottom that I don't want being transferred to my Sim's body.
To remove it, I use the rectangular marquee (M) tool to the select just the parts of the image I want to copy.
Next, copy and paste the image into your square .DDS file.
You'll probably need to resize the image to fit. Use the move tool (V) to resize it. You may need to zoom out to see the square "handles" that allow you to resize:
Press [ALT] while clicking and dragging to retain the original dimensions. In this case, I think the cupcake looks cute and fills the canvas better when it's a little wider, so I didn't bother pressing [ALT].
You'll notice that I left a little bit of empty space around all the edges. Any pixels on the edges will "wrap around" to the opposite side of the image. You could probably exploit this to make, say, a barbed wire tattoo that wraps all around the arm. Haven't tried it and I'm not trying to make a wraparound cupcake, so I left a nice little margin all around.
Fill that margin with white.
Step 3: Converting Your Lines to a Red Channel
It looks great and it's the right size, but Tattooinator requires a little bit more to make the image work.
First, let's invert the image. Go to Image>Adjustments>Invert or press [CTRL] + [I].
Note: If you are using an image with a transparent background, you'll need to add a white background before you invert the image. Here's an example workflow:
Then, invert as usual.
I had the wrong settings on my selection tool, so I've got a tiny box of transparency around my image. I colored over it with the brush tool [B] to match the black background.
Now, create a new layer [SHIFT] + [CTRL] + [N] and fill it with pure red with the bucket tool [G]. It's important you use the correct red. Hex code: #ff0000. Tattooinator will use this as the RED color channel.
PRO TIP: Personally, I prefer to use HSB. H: 0, S: 100, B: 100. I know everyone and their pet hamster uses hex codes, but this is much easier when you're working with more color channels.
You should now have a bright red square. Time to turn it into your beautiful tattoo lineart. Add a layer mask to your new layer by clicking the little button at the bottom of the Layer panel with a black circle. A white square should appear next to your red layer's name.
Now, jump down to your inverted lineart layer. Select the entire image [CTRL] + [A] and [CTRL] + [C] to copy it.
[ALT] + [CLICK] the white square to edit the mask data. Your whole image should now look white.
[CTRL] + [P] to paste your inverted line art. Click the red box in your layers panel and you should now see your lineart has magically turned red.
We don't need our original lineart layer any more, but we do need a pure black layer on the bottom. Delete the layer and replace with a black one (or color over the whole thing with a giant brush [B]).
Your image is almost done!
Step 4: Add a Blank Alpha and Save
Time to dip your toes into the joys of Channels! On the Layers panel, click the Channels tab.
Now, click the "Create New Channel" button that looks like a sticky note with a fold in the corner. This will make a new channel called "Alpha" or "Alpha 1" appear.
Click the RGB channel, then the little eye next to the Alpha channel so that all your channels are active and visible. Now your image should look like this:
It's ready to save! [CTRL] + [S] and select .DDS file from the dropdown. Name it whatever you want, pick a file location you'll remember and press "Save."
A window full of exciting options will pop up. Select the same ones as me:
Great work. Keep your DDS file open in Photoshop for now, in case you have to troubleshoot.
Step 4: Tattooinate!
Open Tattooinator and hit the "Select" button next to DDS file. Navigate to your newly saved DDS file and open it. Then, make sure only "Channel R" is checked, otherwise your tattoo might cause issues in game.
Next, click the red boxes on the top row one by one and change them to black or a dark color. These will be the preset "ink" colors for your tattoo in game. I like to do black, brown, and purple. Don't worry about changing the other channels. Here's how my screen looks once I've changed everything:
Click the button at the bottom that says "Preview Tattoo Image." Here's the moment of truth! If you've done everything right, it should look like this:
Viola! Black lines with a skin-colored background. Feel free to click through the other presets and admire your work.
If that's not what your preview looks like, you might have messed up somewhere along the line. Jump back to Photoshop and make sure your DDS image has:
A solid red layer with a layer mask (black background, white lines)
A solid black layer
An alpha channel with just black in it (will show up as translucent red when visible over your image in Photoshop)
Once everything looks good, close the preview, name your tattoo at the top of the screen and then click "Create Tattoo Package."
Save it as whatever you like and place it in your game's "Mods/Packages" folder. Run your game and find your brand new tattoo design in CAS. Congratulations on your custom tattoo!
Personally, I think the back hair adds.
FAQ
I haven't actually been asked anything yet, but I'm a teacher, so here are the kinds of questions I anticipate.
1. I don't have Photoshop!
You can use GIMP, it's free and has basically the same functionality. cmar's tutorial walks through how to save DDS files in GIMP
2. How do I make a tattoo with colors?
You can find the basics of making tattoos with colors in cmar's and WolfoftheNyght's tutorials. They'll show you how to add up to four colors (including the outline color) to tattoos.
I'm planning on making one--maybe--two more, advanced color tutorials. These are for the crazy people like me who want fully-CAStable tattoos with lots of colors. Yes, these are tattoos, not accessories! No, I haven't seen anyone manage this before. (And yes, it's a lot of work…)
3. How do you add .package files to your game?
Sorry, I can't help with that. Check out the Installing a Mods folder tutorial on MTS.
4. This seems like a lot of work to create a pretty simple effect.
Yeah... Thankfully, it gets very, very fast with practice and I'm honestly addicted to creating custom blackwork for all my Sims. It becomes second nature: Grab image>Resize>Invert>Add Mask to Red Channel>Add Alpha and Black Background Layer>Save and Tattooify.
But yeah, the process has lots of weird steps. Welcome to making content for the Sims 3. Haha.
EQHD Compatible Default Replacement - Braided Mane
This is the EA braided mane updated to fit eqhd, and it default replaces the non-eqhd version. There's some rigging weirdness around the head, but honestly this mane was why I got started on this default journey and it's been in progress for 2 1/2 years and I'm just ready to call it good enough for release until I recover enough to revisit it. Special thanks to @ihtl-co for the help on the wonky texture issues!
download here (sfs) | ko-fi
I don't mean to be rude, but how is it not violating rule 4 about "clear and detailed credit" when you're reblogging posts of shared Sims where all the second-party CC is included with them and there's no real credit given to the people who have made it? (Example: your latest reblog of luvsims, post no.818518712050171904.) I know it's hard sometimes to track down content creators or download links, but this seems dishonest. "Credit to all the creators" isn't a credit!
While I understand your stance, sharing sims can be a bit tricky as some creators do not mind their cc shared with sims, lots, worlds, etc (I am one such creator), and not all creators have the same policy.
I do not have time to check everything that is included and cross check everyone's TOU. If you know of someone who is sharing sims (or lots, worlds, etc) that are violating TOU edit: and/or removing cc credit/name of the creator from the cc file names, please let me know.
this is a .package file , so all you have to do is put it in your mods folder !! the custom content i used is included , all credits go to the amazing creators ! ♡ please do not claim her as your own !!