27, Queer Alt Gremlin 🤙. Esthetician Student. Crazy about TTRPG, Baby DM. Certified Swashbuckler Simp™️. I write a lot as a hobby! Cat and Bunny Parent. They/She Interchangeably
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how do you connect to your character? like how do get to know them so well? how do you pick out their likes, dislikes, habits and those itty bitty bits about them? I've been struggling to do that for sooo many of my ocs, and i'm also at a lost of how to design them. like i once had a clear idea of what kind of character they are, but i wanted to change them a bit, make them a little better, and i feel like I've lost that character and that character i'm working on doesn't exists, no matter how much i loved them and enjoyed writing an drawing them. this has happened with every single character i made and it just makes me think that i may not be cut out for drawing or writing characters. i look up to you so i thought of asking you for help
sry for the long rant idk wat im doing
HELLO HELLO THANK YOU FOR ASKING!! So basically I took this question and turned it into a 1.6k word essay on writing characters and how I like to do it, so, uh, hope you enjoy!! and hope it helps!
OK!! character writing. How do you do it? or, well, how do I do it. I’ve got a few methods that help me out the most and are the most fun for me to think about. Here’s my big secret, if it’s not fun I don’t do it. I’m not here to do homework I’m waaayyyy out of school. I’m a legal adult. I pay my taxes. I’m not gonna do something that doesn’t give my brain the good fun juice. Anyways. My methods are: symbols, archetypes, and character inspiration. I use all these to figure out the CORE of a character, their very beating heart, and most importantly, what haunts them. Everything about a character, in my opinion, comes from this core and their ghost. Their habits, their fears, their joys, their coping mechanisms. So long as you have a clear grasp on their heart, you won’t go astray. Let’s dive into it! The characters I’m going to be using to describe how I use these methods are Alice and others characters from my webcomic—namely Edith, Hatter, and Rougina—and Tomiko (you know her you love her, catgirl supreme).
Symbols! I love using symbols, they’re something that can describe a character through metaphor, even without going into detail about their whole backstory and habits. Tomiko’s symbols are lanterns (specifically light), cats, ghosts/yokai, shapeshifting, and gold. They all work to further her character as a rough around the edges monster cat with a heart of gold, who uses shapeshifting as a method (both literally and metaphorically) to mold herself into what others need her to be. Alice’s symbols are hearts, eyes, and flesh in general. Try picking one general symbol (the ocean, the forest, the city), and see how specific you can get from there. Or pick a god or goddess that resonates with your character and see what symbols are used for them. Rougina (the antagonist in my webcomic) is a war goddess fallen from grace, and is symbolized with land and volcanoes, so I’ve used volcanic plants to evoke her. Personally I also love going through the tarot for symbols, assigning a tarot card to characters (of the major arcana) is a fun exercise. Which leads us nicely into our next method:
Archetypes! The tarot deck’s Major Arcana is pretty much only archetypes. The Empress as the Mother. The Magician as the Wise Mentor. The Tower as The Worst Thing That Could Possibly Happen Oh Jesus Shit. These can help a lot with who your character is. I’m extremely storytelling oriented, so it helps me knowing What Role a character serves in the story they inhabit. Another thing I love in archetypes in the Zodiac. Yes, I am an astrology bitch. The whole reason I love talking about my methods is my Sag rising, I love giving my wisdoms. But astrology can be used for writing, and not just for excusing and not reflecting on shit behavior (can’t help being a gemini!). The zodiac is FILLED WITH ARCHETYPES!!! From elements to how they function! The four elements (you A:TLA bitches know this), and three modalities. If you’re interested please watch Eugene’s Rank King video, it’s very informative on the signs. Also many symbols! For example, Alice is a Taurus—May 4, Alice Liddell’s birthday—so she’s pretty stubborn while also loving creature comforts. Tomiko’s birthday is August 23, making her a Virgo, so she likes being precise in her work. More archetypes you can look for are DnD classes! I love using that to design costumes. One of Edith’s recent costumes is very wizard inspired, since that’s the class I see her having as she’s very studious and driven. Heck, all of Alice and the Nightmare is derived from the character archetypes of the Alice in Wonderland characters! Rougina is specifically the Red Queen, NOT the Queen of Hearts!! The confusion started with the 1951 Disney animated movie when the two characters were merged!! Lewis Carroll himself said the two were different! The Queen of Hearts is an “embodiment of ungovernable passion” and the Red Queen is “the concentrated essence of all governesses”!! GOD!!! Tim Burton meet me in the fucking pit you’ll pay for your alice crimes. anyways.
Archetypes help a lot in costumes too, figuring out what kind of fashion they’d like to wear. You can start broad and get more specific with it (like going from a wizard type character to a wizard character with steampunk themes). Fashion is just an extent of character. What are they comfy in? Are they confident in their body? What colors do they like? Bright high fashion or simple dark sweaters? Ryoko Kui is a master of character design I HIGHLY HIGHLY recommend checking out her work.
Another method I like using, specifically for Alice and the Nightmare characters, is what I call the “three trait method”. When I was in middle school we did a production of Alice in Wonderland (I was the White Knight), and too many girls auditioned for Alice. So the director’s solution was to split the character into three parts, and assigning each part to an actor. Her temper, her intelligence, and her innocence, all used in different scenes. Now I use that to think about my own Alice character, except with “polite, temper, and curious”. Edith’s keywords are “nervous, tactical, and intelligent”. Hatter’s are “kind, enthusiastic, and intuitive”. Using keywords can help figure out how they’d react in a situation, what side of them would shine the brightest. Hatter’s want to help everyone is his kindness, but overstepping his bounds can be attributed to his enthusiasm. Edith can know what path to take in a pinch, but her nervousness can freeze her in place. Reading the source material helps a lot with Alice characters too, which brings us to our final point:
Character inspiration!! The art of taking things you like and shoving them into your own characters and stories. DISCLAIMER THO!!! If you take things without really EXAMINING what about them you like, WHY you like them, and how you’d like to evoke that same love in the things you make, the interpretations can come off as shallow. (for more on this subject, watch HBomberguy’s RWBY video essay, specifically the section on “anime homework”)
Tomiko’s biggest inspirations are Izutsumi from Dungeon Meshi, April Ludgate from Parks and Rec, Power and from Chainsawman, San from Princess Mononoke, and Mei from LMK. It’s a good cocktail of aloof, biting, vicious, weird, fierce, loving, and bright. Figuring out what I love about the characters and what I want to write in a character like that helps a lot in writing Tomiko. It’s also really fun in a sense for screenshot redraws and memes.
Music is also a HUUUUUUGE source of inspiration for me, I love making playlists. And even as playlists can change as characters grow and change, having a couple of core songs still helps me ground to that character’s center. For Tomiko it’s “Make Them Gold” by CHVRCHES, and “Nice Girl” by Ashnikko. Alice’s is “Headlock” by Imogen Heap and “Demons” by Hayley Kiyoko, Edith’s is “Warrior” by Kimbra, and Hatter’s is “Dementia” by Owl City.
Ok, we’ve gotten though symbols, archetypes, and made a couple of banger playlists. Next is something that can help write your character, the Big Lie. The thing that keeps them up at night. Their biggest fear, their ghost, what haunts them. What’s holding them back from their goals? What do they need to overcome? That can be as central to their theme as any symbolism. For Tomiko it’s the lie that her emotions don’t matter, only what she can do to be of service to her mother. Her arc is about overcoming her dismissing her own emotions and learning to not run away from the people who she truly cares for. Alice dismisses the literal ghost that is haunting her believing that that will let her have a normal life. Edith pushes down abilities that come naturally to her for fear that she’ll be exiled, not just from society, but the world. Rougina believes she must burden the world’s problems on her own shoulders with no one’s help. The outer character and the inner ghost can reflect, mirror, and inform each other.
Now, listen, sometimes characters are hard to get to know! Tomiko was lol. Quinn was for a looong time. And in times like this, I just, let them be. I listen to some music to get inspired, and let them tell me about themselves when they feel like it. And they will, it just take a little while. And a few dozen quick exploration drawings. But they come through. Also, try not to get bogged down with habits and little details of their character, keep their core in mind, what their heart is. Start broad and get specific. That way, if you feel like you’ve lost your way or the character feels different to you, recenter yourself at their heart and go from there. Or, if you find that their center no longer fits, don’t be afraid to change it! Characters are meant to be fun! First and foremost!! I make characters cause I like writing and storytelling, and drawing little comic for fun and me time. Sometimes characters stick around, sometimes they fall by the wayside. You really have to find what sparks joy, and chase your bliss!
So as long as you have your character’s essence in your hands, and you WANT to keep working on them and drawing them, there’s really no wrong way to go. This whole essay I’ve given is just a set of tools that works for ME, and I HIGHLY encourage you to find stuff that works for you! I really really hope that all this has made sense and isn’t just the ramblings of a madman. Good luck and happy charactering!!