The Sims 4: The Horror Legacy Challenge
I’m super excited to finally share this with you!
As a big fan of horror movies, I bring you the Horror Legacy Challenge! It’s a 7 gen legacy but I may add more in the future. Each generation is loosely based on or inspired by a different horror movie (or the book) but is either themed on the movie, character, multiple characters or a mixture of everything. I haven’t included any gen descriptions so that you can get as creative as you want!
You don’t have to have seen or know anything about the movies to play this challenge!
If you have any questions or suggestions, just message me or send me an ask.
Make sure to tag me @sopranosims if you play this challenge and tag your posts with #ts4horrorlegacy for me to see!
Overall rules (these rules apply to every generation):
Every generation must master their career and aspiration unless stated otherwise.
You may interpret the rules as you wish (for story purposes) but try to stick to them loosely.
If a rule requires a pack, you can either ignore it or change it to something similar if you don’t have that pack.
You may cheat to buy and decorate houses and apartments.
At the start of each new generation, when the heir moves out and you’ve bought and decorated their home, you must set the household funds to 500.
Each gen starts when the heir moves out or becomes a young adult but feel free to build up skills and complete objectives before then.
Generation 1- Child’s Play
Traits: Non-Committal, Hot-headed, Hates children
Reach level 6 of the criminal career before quitting. Never have a career after this.
Have either one child or twins of different genders. (Eg: 1 boy, 1 girl or a girl and a boy.) You may cheat for this.
Never marry, but be with the same partner for entire adult life.
Partner must be a Family Orientated sim.
Never have a close relationship with any children you have.
Have a voodoo doll bound to a family member.
Master archeology (gotta find those artifacts right? Heart of Dambala anyone?)
Traits: Unflirty, Good, Perfectionist
Master the writer career in the journalist branch.
Be an A student by the end of teen life.
Earn legendary on at least three party events (not weddings or dates).
Don’t woohoo until you’ve been an adult for at least 5 sim days.
Have at least 1 failed relationship as a teen.
Start the entertainer career as soon as you become a young adult but quit after level three to become a journalist. (A hint to Glen’s short career as a performer in Seed of Chucky).
Decline every phone call.
Master the writing skill.
Generation 3: Scary Movie
Traits: Squeamish, Bro, Goofball
Master the social media career.
Live in Forgotten Hollow for at least 7 sim days.
Have frequent movie nights.
Grow a Cowplant and take the cake once. (This will not kill your sim but if you take the cake a second time, your sim will die so watch out! You don’t have to keep the plant after this objective has been completed.)
Master the gardening skill (yk that bit in the second movie with the ‘tree’.)
Get into at least 3 fights.
Traits: Insider, Jealous, Geek
Aspiration: Leader of the pack
Master the wellness and herbalism skills. (Maybe you’ll make a Gazebo?)
End the club once becoming a young adult but restart it once an adult.
Divorce the first person you marry.
Eventually, marry your childhood best friend (must be a former club member).
Drastically change something about your physical appearance at some point in your life (after becoming a teen.)
Generation 5: Friday The 13th
Traits: Loves Outdoors, Music Lover, Erratic
Aspiration: Outdoor Enthusiast
Master the singing or/and the guitar skill.
Frequently visit Granite Falls or Selvadorada (or use the money cheat and constantly be on holiday so that you technically live there.)
Must own a pool (if you ‘live’ in Granite Falls or Selvadorada, you must make it look like a lake, pond or swamp.)
Master the fishing skill.
Have at least one sim in the household woohoo to death as an elder (they’ll die of exhaustion after woohooing too much.)
No career- make money from collectibles, painting or however you choose, but you can’t open a retail store or vet surgery.
Visit the hermit in Granite Falls at least once.
Generation 6: The Conjuring
Traits: Romantic (I mean come on, Ed and Loraine are an adorable couple), Dog lover, Ambitious
Aspiration: Big Happy Family
Have a full household of you, a partner, five kids and a dog.
Master painting skill (Ed Warren was a painter, fun fact.)
Master the Secret Agent career (Closest to a paranormal investigator that I could get).
Master the parenting skill.
Complete the alien collection.
Master the vampiric lore skill.
Complete the MySims trophy collection.
Complete one more collection of your choice.
Generation 7: Paranormal Activity
Traits: Neat, Outgoing, Bookworm
Master the photography skill.
Master the Tech Guru career.
Never have children unless you plan or continuing the legacy or I add more generations.
Must have a very ‘on-off’ relationship. So frequently break up and get back together with the same sim as many times as you like, but I’d say at least three times.
Divorce at least once. You may get back together or even remarry with the same sim.
Your spouse or partner must die or disappear (they can return at some point if you want, but get creative with this rule!)
Move in with a sibling after your partner’s death or disappearance. It’s your choice how long you stay there.
Don’t forget to tag me if you play this! I’d love to see what you do with it. Just don’t claim the challenge as your own and all that. Enjoy!