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@rainworldmap
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Pick Your Favorite RW Watcher dlc Room, Day 182 R5
Credit for game screenshots goes to: Rain World Interactive Map
Which of these room is your favorite?
TREE06 (Daemon)
A03 (Fractured Gateways)
We have to do a redo
i still see the blood of a god
Rain World time!!
I've wanted to make a comic out of these dialogues for AGES, it took days to draw but I'd say it was worth it!
Something I realize when talking to people who "wouldn't ascend" and disagree with FP's conclusion that every creature has a desire to escape is that...
They forget that they have lived in a world where the cycle doesn't exist. Ascension isn't real in our world, meanwhile in RW its more provably and clearly real
They're approaching the game and the Ancients' philosophy from the perspective of someone who doesn't live in their world
And even with the players who specifically refer to the Slugcat saying that if they were them they'd not ascend and just keep enjoying life, is that Slugcat's life fucking sucks man. That's why they ascend. Why YOU do it. There will be a point when you have yo go do it
yall heard about video games ? (currently in exterior i guess no major spoilers in tags? whatever those may be?)
if you;ve heard me joke about this before you are entitled to attack me with a weapon of your choice
Rain World Questionare!
Just felt like making this for fun since I see them floating around sometimes for other fandoms. If you see this, reblog with your answers! I’d love to hear them and I will be sure to read them :)
When did you first start playing Rain World?
Have you completed the game? Which of the campaigns have you completed?
What is your favorite region?
What is your least favorite region?
What is your favorite creature?
What is your least favorite creature?
What is your favorite song from the soundtrack?
What are your opinions on Looks to the Moon (character)?
What are your opinions on Five Pebbles (character)?
What is your most memorable in-game moment?
Have you tamed any lizards?
Which echo is your favorite?
Which of the pearls are your favorite?
Which part of the game was most difficult for you?
Which achievement is your favorite?
Which of the Downpour slugcats are you most excited for?
Do you prefer to fight other creatures or sneak past them?
How did the ending make you feel?
Are you invested in the lore?
What is something you think the game could improve on?
What is your favorite thing about the game?
Have you played around with any mods for the game?
moodboard for when the overseers are kissing
proportionate reaction gang
Dont do that to me cream.
HS, do you have a favorite region?
HS: Ah - I don't know which part of the world you are most familiar with. Just in case, I'd like to show you this map of my local group...
HS: As you can see, we are all relatively close to each other.
HS: Not dangerously so, mind you - the journey to BROS and back still took my citizens a fair while.
HS: I keep a couple of overseers in each region, though there are more in the ones closest to me. They are the easiest to maintain.
HS: Each of these places has something noteworthy about it...
HS: So I hope it won't come off as self-centered if I say my personal favorite are the Starlit Peaks.
HS: What can I say? The sights and the viewing conditions are simply unmatched. The rest of the world so far down below, one could even forget it exists.
HS: These mountains are... my home.
Which one of these rooms is ur favorite?
MM03
WF01
SW02
AO05
CL02
IP06
QU09
SP11
CL_DEPTHS
throwing my hat into the ring of rainworld glyph analysis
huge
So I finished MODELING the iterator cube. All detailed, all pretty inside. The problem however
That's a lot of everything
My computer DOESN'T love volumetrics that are needed for clouds, or textures for that matter. Wich I will have to do eventually
I'll see myself out
Maybe I'll ask five pebbles to render me the image, who knows
An extra angle from before I was done just cus I have it
Edit: WHY THE FUCK DOES EVERYONE WANT TO EAT IT ? THERE ARE AT LEAST 5 PEOPLE WHO WANT TO EAT IT. (now that i think about it i to want a bite)
Edit 2, the electric boogalo: it's done!!!
Wow Tumblr is NOT a fan of big images now with aditional scugs from @eltanin0!!! chek him out to, He draws very smooth scugs. I higly en
Au where pebbles gets rid of the rot, tries to ascend again, and gets the rot again
What do you think of these axon looking things?
Given the similarities to axon terminals I was wondering if they were for delivering information/status report of their surrounding equipment
But the one at moon's gravity disruptor feels more like its sampling data from the engine (the last few times I went through that room it ragdolled very hard upon entering due to the gravity lol)
And looking at that screenshot I just took from the map website, it also has the "reading halo", so it probably is catching on information rather than relaying it
Ah, these things - there's not a lot to go on with them, but they're certainly interesting. I'm going to use the game's internal nomenclature and call them "coral stems" for clarity.
Coral stems seem to interact with an Iterator's internal biota in much the same way as their more common cousin, the wall mycelia. Both organisms sprout from the Iterator's internal walls, attracting to their hyphae neuron flies and the free-floating hyphae of coral neurons and inspectors. The sparking effect produced upon contact with these organisms is identical to that seen between interacting overseers, so I'm inclined to believe it represents the exchange of information (rather than say, energy or nutrients) between an Iterator's stationary machinery and its free-floating organic parts. The question then is how the role of coral stems in this interface differs from the role of the wall mycelia.
As you implied, the segmented body of a coral stem closely resembles an axon wrapped in a myelin sheath, the part of a neuron that transmits signals away from the cell body. In such an analogy, the cell body would have to be the machinery the coral stem is anchored to. The wispy mycelia growing from that machinery would then seem to fit the description of dendritic branches, thin growths that receive signals from other cells. So one interpretation could be that the coral stems and wall mycelia perform opposite functions, delivering messages to and receiving messages from the free-floating biota respectively.
Another possibility is that the wall mycelia and coral stems are both sensory organs, but with complementary roles. The mats of wall mycelia are not especially dense, but their hyphae extend into a large part of an Iterator's internal spaces. This makes them well-adapted to sensing macroscopic organisms like neuron flies or coral neurons. These organisms are unevenly distributed in a way that requires hyphae to be able to reach them no matter where they are in a room, but their large size and weight ensures that any nearby hyphae will certainly be disturbed by their presence and brushed against them. In contrast, small particles like microorganisms or chemical traces in the air would be unlikely to collide with the scarce hyphae of wall mycelia, and too light to be reliably detected when they do.
The bundled hyphae of coral stems could act like scent traps for these particles—when one happens to wander into a coral stem's bristles, it's likely to become trapped and bounce around among the dense hyphae for a time, the repeated collisions ensuring that there are many chances for it to be detected. Of course, coral stems are distributed much more sparsely than wall mycelia, but that would be just fine for this purpose. Diffusion ensures that the distribution of small, light particles is relatively homogeneous throughout a space: the air in one part of a room is about the same as the air in any other part, so there'd be no need for too many coral stems close together.
I hope this provided some food for thought, thanks for the ask!
Very nice food for thought
I too was imagining the mycelia to be akin to dendrites, but I certainly hadn't thought about the way the coral stem design could lend to miscellaneous data sampling
Couldn't there also be the possibility of it taking on both roles? Of data delivery and sampling?
Also, where I could get a list of all these internal names?
Btw I've noticed you like to refer to these organic growth with fungus terminology, is there some reason besides the similarity with mycelium networks (and the way they interact with trees)? I was about to mention slime mold as well but apparently they aren't true fungus, more similar to an amoeba (which honestly makes me think of overseers and the way they could potentially move, if we were to look for an answer different from a teleporting hard hologram)
Anyways, since I send that ask I've noticed a few more things
The segmented body seems to be something it forms over itself as it grows, making me think they might be actually a bundle of specialized mycelia whose role brings it to develop both exuberant length and encasing for organization and protection
Notice the difference in size and coloration of the segments as they go towards the tip, and some of these even have individual mycelia strands coming out of the crevices
I wonder why this room from memory conflux specifically has three extremely large coral stems, and if it would lend more towards data sampling or data relay (could the mysterious red structures be related in some way?) (are they repair scaffolding? They remind me of how blood attempts to fix open wounds) (I know it's a very specific kind of cell in the bloodstream, not the blood itself, that places a sort of scaffolding or glue made out of protein but forgot the name)
I also realized the halo isn't necessarily the coral stem reading info as it could be the rest of the structure reading into it instead, as implied by spearmaster and the way the pearl seems to be automatically read whenever possible, this same halo following it all over the place
Another thing I noticed about a different structure (I think I've seen it be called coral neuron?) is that it is possibly the central network of the structure, or at the very least a number of the largest ones connect to the puppet's chamber, potentially the umbilical specifically
Talking about the chamber, a neat detail that is only seen for a split second is that its exterior is the same as the cuboid object in recursive transform array, as in the same multiple panels of numerous flashing symbols
Sorry for adding so many tangents here lol
Anyways, thanks for the answer!
Gonna respond to your points individually under a read more, this post is getting pretty long.
I too was imagining the mycelia to be akin to dendrites, but I certainly hadn't thought about the way the coral stem design could lend to miscellaneous data sampling Couldn't there also be the possibility of it taking on both roles? Of data delivery and sampling?
Yeah, the axon analogy need not be precise. And I suspect it's not quite that clear-cut even in real life, biology rarely is.
Also, where I could get a list of all these internal names?
I mostly get them by reverse-engineering the code itself, but many of the names I use also show up in the official level editor. This page seems to include a number of them.
Btw I've noticed you like to refer to these organic growth with fungus terminology, is there some reason besides the similarity with mycelium networks (and the way they interact with trees)?
Ah, this is another nod to internal terminology. In particular, "wall mycelia" is a term taken directly from the game's code and the similar growths on overseers, inspectors, and coral neurons are also referred to as mycelia internally. It seemed natural to refer to the individual strands as hyphae in keeping with this, although that term is never used inside the game's code. But these are just names I'm using for convenience, I'm not arguing that the growths are literal fungal networks. They might be, given the resemblance, but they might not.
The segmented body seems to be something it forms over itself as it grows, making me think they might be actually a bundle of specialized mycelia whose role brings it to develop both exuberant length and encasing for organization and protection Notice the difference in size and coloration of the segments as they go towards the tip, and some of these even have individual mycelia strands coming out of the crevices
Oh, that's an excellent point about the coloration! Definitely supports the notion that coral stems lengthen and develop more segments over time, like a hair follicle.
I wonder why this room from memory conflux specifically has three extremely large coral stems, and if it would lend more towards data sampling or data relay (could the mysterious red structures be related in some way?) (are they repair scaffolding? They remind me of how blood attempts to fix open wounds)
Every active memory conflux seems to have at least one coral stem. I'm not sure what implications that has for the directionality question, but this room has three active confluxes, so the number of stems makes sense to me. Why they're so long, I'm not sure. Maybe coral stems simply grow to fit the size of the room they're in?
As for the red structures, they appear specifically in operational memory confluxes, so I don't think they're a response to injury. The rooms they appear in have names like "SS_LAB9", and one of them these rooms seems to have been the site of Five Pebbles' ill-fated "breeding program". Perhaps the red structures are some kind of modular, reconfigurable hardware used for experiments? Like an FPGA or an optical table, but organic. Internally they're referred to as "coral circuits", which would support the notion of a functional rather than structural role. They seem to be important enough for Five Pebbles to have set one up outside his rotting memory conflux during Rivulet's time, at least.
I also realized the halo isn't necessarily the coral stem reading info as it could be the rest of the structure reading into it instead, as implied by spearmaster and the way the pearl seems to be automatically read whenever possible, this same halo following it all over the place
Ah, I was wondering what made you call it the "reading halo", but now that makes sense. I never paid much attention to the halo that tracks the pearl during the cutscene in Five Pebbles' chamber before (does it appear elsewhere too?), but I guess it stands to reason that it would be involved in reading it somehow—pearls are an optical technology after all. Maybe the halos track objects with an optical interface in general? The flashing blue spots on coral neurons and stems seem like a good candidate for optical sensors or signaling devices that the structure could use its projectors to interface with.
Another thing I noticed about a different structure (I think I've seen it be called coral neuron?) is that it is possibly the central network of the structure, or at the very least a number of the largest ones connect to the puppet's chamber, potentially the umbilical specifically
Yeah, those are coral neurons. They seem a bit too thin and scarce to be networking the entire structure together to me, and there are plenty of actual cables around. Given their ample hyphae, I'd propose that at least one of their functions is extending the mycelial network into empty spaces that wall mycelia can't reach, like the huge room outside the puppet chamber.
Talking about the chamber, a neat detail that is only seen for a split second is that its exterior is the same as the cuboid object in recursive transform array, as in the same multiple panels of numerous flashing symbols
Indeed, it's easy to miss this.
The Mythologizing of Sliver of Straw