Somnis de Pes / nituniyo

Discoholic 🪩
Lint Roller? I Barely Know Her
TVSTRANGERTHINGS
Not today Justin

pixel skylines
AnasAbdin
No title available

shark vs the universe
we're not kids anymore.

JVL
DEAR READER
No title available

Love Begins
Stranger Things

roma★
Monterey Bay Aquarium

ellievsbear
Three Goblin Art

★
art blog(derogatory)

seen from United States

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@redmarks
Somnis de Pes / nituniyo
Sand and Spraychalk Machine / L1A.Makerspace
Paper Sculptures / Rogan Brown
Shape Representation by Zippables
Computational Fabrication research from the Interactive Geometry Lab can turn 3D model files into objects with textiles, connecting parts and forming shape using zip fasteners:
Fabrication from developable parts is the basis for arts such as papercraft and needlework, as well as modern architecture and CAD in general, and it has inspired much research. We observe that the assembly of complex 3D shapes created by existing methods often requires first fabricating many small parts and then carefully following instructions to assemble them together. Despite its significance, this error prone and tedious process is generally neglected in the discussion. We present the concept of zippables – single, two dimensional, branching, ribbon-like pieces of fabric that can be quickly zipped up without any instructions to form 3D objects. Our inspiration comes from the so-called zipit bags (just-zipit.com), which are made of a single, long ribbon with a zipper around its boundary. In order to assemble the bag, one simply needs to zip up the ribbon. Our method operates in the same fashion, but it can be used to approximate a wide variety of shapes. Given a 3D model, our algorithm produces plans for a single 2D shape that can be laser cut in few parts from fabric or paper. A zipper can then be attached along the boundary by sewing, or by gluing using a custom-built fastening rig. We show physical and virtual results that demonstrate the capabilities of our method and the ease with which shapes can be assembled.
More Here
ADA - analog interactive installation-kinetic sculpture / KARINA SMIGLA-BOBINSKI
AssembleAR
Proof of concept app idea from Adam Pickard uses Augmented Reality to guide assembly of IKEA furniture:
I was impressed by the IKEA Place app which can be used to preview furniture in your home. It made me think about how this technology can be used for more complex tasks, the IKEA assembly manual seemed like the right place to start. You’ve got the furniture home but now you have to assemble it.
Even though the IKEA assembly manual is well-designed people often struggle with the self-assembly, so much so that its a common cliche. It can be so bad that there is even professionals that can be hired to do it for you.
I kept aspects of the original manual layouts but added animation and life-size reference that can help simplify the self-assembly process.
My focus with this project was to experiment with the potential of this type of technology rather than presenting a finished user experience.
More Here
Just A Line
Google Creative Lab have released an Augmented Reality doodle app that will work with all modern Android phones, and allows you to create a video of your work:
Make simple drawings in AR, then share your creation with a short video.
Based on our previous open-source experiments with ARCore, Just a Line is an app that lets you make simple drawings in augmented reality, then share your creation with a short video. Touch the screen to draw, then hit record and share what you make. If you’re a developer, you can use the open-sourced code as a starter project for ARCore.
More Here
Doodle Studio 95
Project from Fernando Ramallo is a drawing and animation tool for Unity with simple interfaces to create assets for games and interactive experiences, a bit like Flash but in 2.5D:
DOODLE STUDIO 95 is a FUN drawing and animation tool for Unity.
Doodle an animation without leaving the Editor and turn your drawings into sprites, UI elements, particles or textures, with a single click.
Features
Draw inside the Unity Editor
Easy presets for backgrounds, characters and UI elements
Example scenes with 2.5D characters, foliage, speech bubbles and transitions, with reusable scripts
Draw and animate inside the Scene View (beta)
Shadow-casting shaders
Don’t think about materials or image formats, it Just Works.
Five Symmetry modes
Record mode adds frames as you draw
Record a sound with a single click! Boop!
Easy API for using animations with scripts
Convert to sprite sheets or GIFs
…and more
You can find out more here, and even try out a browser-based interactive tour here
Grafter
Project from the Hasso-Plattner-Institut is 3D design software which lets users remix mechanical 3D printable objects to create weird hybrid things:
grafter is a software system that allows users to remix 3D printed machines. It does so by extracting mechanisms from existing machines in a semi-automatic fashion and using these as building bricks to create new machines with. This allows users to re-use the knowledge and engineering experience that went into modelling the original mechanisms and moreover saves the effort of tweaking and testing the mechanism until it works.
More Here
Physical computing for all / Kano
Spotify box / Jordi Parra
COS / Studio Swine
GÔT / smallgran
Omoshiro Blocks / triad
Paiper Machine / https://www.papiermachine.io/
Labo nintendo / https://labo.nintendo.com/
This Book is a Planetarium de kellianderson en Vimeo.