Mirrorwood Treefolk
Creature — Treefolk 2/4, 3G (4)
{2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to target creature or player instead.
It doesn't need a bite. The bark works just fine.
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Mirrorwood Treefolk
Creature — Treefolk 2/4, 3G (4)
{2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to target creature or player instead.
It doesn't need a bite. The bark works just fine.
Clergy en-Vec
Creature — Human Cleric 1/1, 1W (2)
{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
"Faith's shield is hammered out by the blows of unbelievers." —Oracle en-Vec
(Perhaps unintentional, but the art and the flavour text combined are deeply unfortunate)
Atogatog
Legendary Creature — Atog 5/5, WUBRG (5)
Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power.
It relishes old-fashioned family meals.
(Read the ability, then read the flavour text)
Apes of Rath
Creature — Ape 5/4, 2GG (4)
Whenever Apes of Rath attacks, it doesn't untap during its controller's next untap step.
Monkeys three, monkeys through.
Yet Another Æther Vortex
Enchantment, 3RR (5)
All creatures have haste.
Players play with the top card of their libraries revealed. Noninstant, nonsorcery cards on top of a library are in play under their owner's control in addition to being in that library.
It puts the "vortex" in "flavortext."
Hidden Gibbons
Enchantment, G (1)
When an opponent casts an instant spell, if Hidden Gibbons is an enchantment, Hidden Gibbons becomes a 4/4 Ape creature.
When these apes want something, it's a matter of gibbon take.
Anthroplasm
Creature — Shapeshifter 0/0, 2UU (4) Anthroplasm enters the battlefield with two +1/+1 counters on it.

{X}, {T}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it.
I never metamorphosis I didn't like.
Root Greevil
Creature — Beast 2/3, 3G (4)
{2}{G}, {T}, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.
The root of all greevils.
Werebear
Creature — Human Bear Druid 1/1, 1G (2)
{T}: Add {G} to your mana pool.
Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.
He exercises his right to bear arms.