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Noah Kahan

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Show & Tell
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Monterey Bay Aquarium
Aqua Utopia|海の底で記憶を紡ぐ
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Today's Document

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Fai_Ryy
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@salamadorian
indie gif | Tumblr on We Heart It.
Solivagant by Isvoc
SNES Controller
Created by Norbert Levajsics
butgravity-alwayswins
Happy Halloween ! 🎃 on We Heart It.
A wine glass shattering in slow motion
Day 109 #create365
A little sketch to look at sound waves from a moving source and the Doppler shift. I’d love to extend this and have a movable ‘Listener’ and emit frequencies based on the wavelengths the listener experiences.
Interactive Processing sketch below. Click through to play with the sketch.
// <![CDATA[ //Day 109 #create365 //by Casey Bloomquist (caseybloomquist.tumblr.com) // Feel free to use code, but please cite or reference, and let me know so I can check it out! Particle p; ArrayList circles; void setup() { size(640, 640); background(0); smooth(); p = new Particle(new PVector(width/2, height/2)); circles = new ArrayList(); } void draw() { background(0); p.display(); p.update(); for (int i = circles.size() -1; i >= 0; i--) { Circle c = circles.get(i); c.display(); if (c.lifespan > 200) { circles.remove(i); } } } class Circle { PVector position; int lifespan = 0; float radius = 10; Circle(PVector pos) { position = pos.get(); } void display() { noFill(); stroke(255, 250 - lifespan); ellipse(position.x, position.y, radius, radius); radius += 3; lifespan++; } } class Particle { PVector position; PVector velocity; PVector acceleration; float easing = 0.005; int count = 0; Particle(PVector pos) { position = pos.get(); velocity = new PVector(0, 0); } void update() { PVector target = new PVector(mouseX, mouseY); PVector d = PVector.sub(target, position); d.mult(easing); position.add(d); if (frameCount % 30 == 0) { circles.add(new Circle(position)); } } void display() { noStroke(); fill(255); ellipse(position.x, position.y, 10, 10); } } // ]]>
"Life is much, much harder than math."
An Invisible Sign (via zimeriljazi)
Cube oscillation. Coded in Processing 40 frames. Related: Wave, Cube