SELF-REFLECTION
After 5 months of working on this project from the pre-produtcion to the post-production phase. I learned alot. Reading my progress posts on my blog and my pre-produtcion posts, I’ve noticed that I’ve changed and done alot of tweakings to the main idea I had originally.
STORY
Let me start by talking about the story. At first I wrote the idea down on word, which was really complicated and to be honest had alot of unecessary ideas. After alot of tweaking and asking around for people’s advice, I ended up with what I feel is a straight to the point story simple yet not so simple one. I ended up with a story that I’m happy about.
DESIGN
Environment: I knew I wnated to really push myself for this project and do something I have never done before. I wanted to go with a somehow 3D look using only 2D. I worked with alot of details in the design, using no outline, just a base color and shadows, which made the job to make it look polished and clean harder and more time consuming. My complications for this one, was really only time. I was still working on environment until the last second of this project. Having alot of different camera angles didn’t help at all. But all in all I’m really happy with the result. I feel like i’ve challenged myself on this one and completed the challenge. Also I watched alot of tutorials on youtube, that I talked about in my forefront posts, which helped me achieve what I wanted.
Elle: I wanted Elle to seem like a normal girl. I chose happy and bright colors for her clothes purposely, to show that even the happiest people can suffer from anxiety. I also wanted her to look like a young adult, becayse as I said in my promotional video, studies show that people in their 20′s are the most prone to experience panic attacks. Also after showing my project to alot of people. They thought that Elle was me. Which wasreally funny and yet I took it as compliment for my project, As i tried to project w real-life experience into this piece. So this really made me happy. For complications, I’ve worked with alot of details for this character which was really time consuming as I had to animated alot of tiny stuff like the strap of her overalls in everyframe, or her freckles for example. I could’ve finished the animation in a lot less time if it wasn’t for that.
Guy Character: I designed this character in three phases showing how severe Elle’s anxiety is getting.
Glob design: I have a long post talking about how I designed the glob and what colors I’ve chosen and what I researched. Long sotry short I went with grey, since it associates with anxiety. And I initially wanted to go for black.
Extras: I designed them as black silhouettes because I didn’t want to shift the attention from what’s happening between Elle and the guy character.
CHANGES THAT OCCURED:
There are alot of changes that occured from the pre-production till the production phase. Whenever I’m working on a project, I most of the time never go with the exact initial storyboard. I always try to find more interesting ways to express what’s in my mind. One example is, in my initial story-board, I had the guy character just crack his neck, But as I was working I wanted it to be more distrubing for the viewere so I decided to make him crack his neck further, open his mouth and let gooey stuff come out of this mouth. Which really worked, after showing it to people they got disguted from seeing it. Also I changed alot of camera angles, and stuff happening around Elle.
BOG:
At first, I really hated blogging. The fact that it was always in the back of my mind while working, stressed me out. But it grew on me. And I find it really useful and soothing in a way. Blogging my progress and talking about how I felt when i worked on a specific thing really helped me reflect on myself, and me evaluate myself unconsciously. Also doing forefront posts, really made me go out there and see what others are doing, Which really inspired me to try new style for future projects. Continuing my point, about reflecting on my own work. I learned what works for me what doesn’t, evaluated what I had in mind and if I executed it successfully. For example, this is the first time I work in a non chronological order. I worked on the hard scenes first then went on with the easy ones. I really hated it, and I felt that it didn’t work for me at all. I personally feel more at ease when working chronologically, finishing from one thing at a time, and moving to the other one. Doing it the other way really made me feel demotivated at times, which shifted my focus when I was working on something specific, always having the thought of having alot still to do in the back of miy mind, like coloring a scene that I finished animating for example. But on the brightside, everything came together so quickly at the end and it was worth it.
EVALUATING MY PROJECT:
I haven’t really focused on this point in my presentation. So I wanted to talk about it here. First, I didn’t want to show my animation to anyone before it was finished. I showed it to several people when it wasn’t finished, and I got really good feedback. But this wasn’t it for me. This project is really important to me on a personal level. First, I want to send a message for young adults who suffer from anxiety. I want to let them know that what they go through is completely normal and there is nothing to be afraid of. I want to let them know that it’s going to hit again and again, each time will be as scary as the first one. But they’re never alone. They can always seek help, find what works for them, learn to control it and cope with it. Second, I want reach people who are not in the know of this issue, or don’t know much about it, and show them the severity of it. I was one of these people, I knew about anxiety but I didn’t realise how much harder it is for the person going through it. If someone came and told me: “Look this is anxiety, this is what happens, don’t worry the feeling will go away in a short amount of time, uou’re not dying!” It would’ve been alot easier. So, after I finished my project, I knew that I was gonna be dealing with two groups people. the people who get it and the people who don’t, which is understanble. And that’s what happened. People who know about it, who know someone suffering from axniety, or who suffer from it, got it. the people who don’t, didn’t really get it. Which was fine, this was one of my goals for this project, help people understand the severity of anxiety in a way. Also someone told me that there’s a sensitivity that I transmit in my animations, which really was a huge compliment and made me 100% more happy with the outcome. Also some people felt like they wanted to take a deep breath while watching it. All in all I achieved all my goals regarding the audience part, I wanted them to get disturbed, root for Elle, feel what she’s feeling, which happened also. I’m so happy with the outcome and I can’t wait for the next step for this project. Festivals.










