NASA

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hello vonnie
Jules of Nature
Cosimo Galluzzi
Misplaced Lens Cap
dirt enthusiast
Stranger Things
noise dept.
wallacepolsom

izzy's playlists!
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h
ojovivo
trying on a metaphor

oozey mess
Three Goblin Art
we're not kids anymore.
Today's Document
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@shadowdragon642
Odysseus: I'm a monster. No god or mythical would ever see me as man, let alone my family...they're all going to hate me.
Them:
Live Telemachus reaction
Chat...Chat we won...
This image from the silksong reddit is killing me
this is my first and probably only deltarune fanart please enjoy it
some fucking resources for all ur writing fuckin needs
* body language masterlist
* a translator that doesn’t eat ass like google translate does
* a reverse dictionary for when ur brain freezes
* 550 words to say instead of fuckin said
* 638 character traits for when ur brain freezes again
* some more body language help
(hope this helps some ppl)
for anyone in the UK, needing to access discord and unable or unwilling to provide an ID:
as someone with experience in the discord console, unfortunately they made it a little trickier than just ctrl + shift + i about four years ago, i believe.
specifically what you're going to want to do is find settings.json in %appdata%/discord or the mac equivalent which is found with finder > go > go to folder. there is a setting there titled "DANGEROUS_ENABLE_DEVTOOLS_ONLY_ENABLE_IF_YOU_KNOW_WHAT_YOURE_DOING": and if it is not, copy and paste "DANGEROUS_ENABLE_DEVTOOLS_ONLY_ENABLE_IF_YOU_KNOW_WHAT_YOURE_DOING": true into the .json and then, only then you can do crtl + shift + i or command + option + i on mac.
best of luck!
So. ^THIS^ extra-step guide totally works!
When you've enabled dev tools and opened Discord's console, input THIS code:
Object.values(webpackChunkdiscord_app.push([[Symbol()],{},r=>r.c])).find(x => x?.exports?.default?.__proto__?.getCurrentUser).exports.default.getCurrentUser().ageVerificationStatus = 3;
@factual-fantasy
i'd like to add that the shadow color isnt necessarily dictated entirely by the primary light source, but the bounce light! so for the example of a sunny environment, the reason the shadows are blue are because of the light from the blue sky reflects across the environment; but, if the character were to be under tree cover, the bounce light would be coming from the leaves and thus the shadow would look greener.
Yee yee!!! You got it right on the nose!
Bounce light is something I didn't cover but I adore it!
Gotta work on my bounce light 💪
My good friends this is called using a
Gamut Mask
(image via )
James Gurney is an absolute master and gives really good clarity on colour techniques. Yes, it is traditional paint focused, but the principles are the same. Yes it is informed by the environmental colour but as a painting technique it is achieved this way!
I would also suggest that in digital processing, rather than apply a regular colour layer at a mid opacity, try out the different types of layers, Eg. Screen or Multiply. This can give you at least a starting point to help direct your colour palette.
Layer Blend Modes are so so so important to working in digital art. There's a ton of math that goes into figuring out how the layers should blend together, which is why some of the modes you can pick are literally called Multiply, Add, Divide, and Difference (that's subtraction). The graphics software takes the color values of your base and blend layers and runs a calculation to get your resulting layer appearance. The ones that don't have specifically mathematical sounding names are still doing calculations, but they're more complicated (think linear Algebra and higher). Some of them, like dodge and burn, are named for actual photo editing techniques.
While it's not super important to know about the mathematical side of blend modes, I think it's worth knowing at least enough about how each of the categories of blend modes works and why they do what they do; if for no other reason than having a starting point when you start experimenting with them in your work.
An overview of the basic blend modes and how they work from Genevieve's Design Studio: Accessible with minimal color knowledge; practical and illustration focused. https://youtu.be/kMc87hQrJd0?si=TWCB365pKSfWS8p0. (16 minutes) This creator also has a ton of free resources you can download, including a Blend Modes cheatsheet, but fair warning: you have to create an account to get them!
Want to learn even more about the math-y stuff? It has great film visuals! A video from FilmmakerIQ: You need some basic knowledge of RGB color models, understanding of values/luma, and at least a tenuous understanding of Algebraic formulas. (26 minutes) https://youtu.be/F7_kaTP7_W4?si=x0urqXZ8f51nQVKl
baby javelinas….
Dragongirl kidnaps a maid instead of a princess by mistake; comes back to her lair after a hunt to find the coins and gems in her hoard have been organized into neat piles sorted by type, value, and kingdom of origin.
Her princess is a little special but she'll keep her around.
WHUH??? THIS IS SO CUTE???