True Otaku | A Deep Dive Into Fandom
The following documentary, "True Otaku" looks into the foreign fans of Japanese popular culture, specifically in the United States, where Japan's export of culture has been widely successful. The fans in the U.S. make up the true otaku community of the Americans, and this documentary explores that diversity and subcultures that consists of youth pop-culture, fandom, cosplay, and cultural identity of this massive Japanese-orientated group.
For me personally, I wanted to experience what a true anime convention is like, however, due to the inability to schedule time as well as family-related disagreements, this wasn't possible. Fortunately, this documentary will deep dive into what being a otaku is like, and also gives a tour into an anime convention in America.
Japanese pop-culture, also referred to as "cool Japan" is commonly defined as anime, manga, video games, music, and fashion that is originating from Japan. Otakus are typically associated with people with obsession with Japanese pop-culture, but it can be any other pop-culture such as the Star Wars franchise as widely seen in the U.S..
I can try to connect with the influence of pop-culture with a concept called "Grand narrative". Grand narrative is a societal concept relating to a story of the past to future that a group of people (typically a nation whole) is journeying through in order to reach a goal they see as the utopian finale (e.g. Americans goal of spreading democracy to the entire world). Grand narratives are the way to shift history and give individual's life meaning: individuals contribute to change to create history.
Today, we have abandoned the grand narrative concept due to it having consequences in society, thus we can see the "Animalization" term come to place, where there is no longer a possible story or a grand narrative to be created. Animalization describes that people's life can become meaningless and nothing in their life changes, just like animals' lives. Thus, the rise of pop-culture fills in the emptiness of animalization by creating smaller narratives people can follow and give their life meaning to. Japan's grand narrative was to build an empire, which has fallen, but with influence from America's pop-culture, the Japanese built their own pop-culture, which exploded in popularity. This circumstances associated with pop-culture encouraged devoters and massive fandoms to exist around it (the people run their own small narratives).
Now, if these fans from world wide want to meet, there are conventions around the world where people with similar interests can meet and share their subcultural beliefs with other members. Anime (otaku) conventions are among the popular ones, and this documentary will explore the effects these conventions have and what they offer.
The Virtual Tour - Observations & Thoughts
The first part takes place in Baltimore, Maryland and we get a glimpse into the Baltimore Convention Center, where Otakon, a group where otakus and anime fans meet every year, since the 1999s, basically becoming some sort of tradition for both hardcore and casual anime fans and otakus. I am surprised with how big the otaku community is, and the rate it's growing. The narrator showed that Baltimore's attendance multiplied over five times!
I can see how much diversity there is, from gender to race to interests. There are a lot of cosplayers as well which shows their dedication to the fandom as their own little story. I also notice how common the shadow cultural economy is in any fandom meetup, where people sell unofficial culture and we can see plenty of people purchasing them as they believe they hold a value.
We get to see how the American fandom defines otaku and well, there are a lot of different answers, which I believe is due to the diversity and origins of different fans as they came from internationally, and they seemingly created their own definitions, however the most common answer is "people obsessed with anime and other Japanese-culture", as I think is due to where the word originates. However, people expanded the term to represent all pop-culture.
Conventions are just a perfect place to meet people with the same interests and obsessions and it is that perfect because there are a ton of activities to do (which could be overwhelming too) such as playing games, dancing to music, showing off cosplay, creating art, buying merch, and even befriend people from around the world. Personally, it feels like heaven for people into Japanese pop-culture, but also any pop-culture in general, as there are many types of conventions. In the documentary, people also say that it is fun to act like the character you're cosplaying, and we also see how people design their costumes, which shows the degree of creativity freedom one can go in a convention.
The cosplayers said that ordinary people would look at them and other cosplayers as "weird", however I would believe that it's because they aren't used to seeing people showing their pride in their subcultures. In a convention, everyone in that familiar space will see it as normal as they are part of that same culture.
Overall, conventions are just very fascinating. The place acts like some safe and familiar zone for people devoted to subculture like otakus to express themselves and connect with new people of similar interests. There is a lot of things to do as well and the diversity is also immense. I believe people in fandoms tend to be extremely creative, but there is still diversity, and we can still see these creative people showoff their creativeness in an accepting area where normal people would see as weird.