skycurser
Dedicated SKYCURSER Blast City cabinets!

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@skycurser
skycurser
Dedicated SKYCURSER Blast City cabinets!
The arcade future begins. Preorders for SKYCURSER open 4/3/2017.
SKYCURSER will include 2 player simultaneous action on release! Be a dude or be a dog, either way fight hard and DIE A HERO!
Preorders open 4/3/2017!
Testing some player two palette variants. It comes in red y’all.
SKYCURSER dedicated cabinet fresh off the line. The world’s only commercially-available indie arcade shoot ‘em up.
Various visions of chaos from SKYCURSER: The world’s only indie arcade shmup. Reblog and share if you love 90′s arcade shooters!
Various visions of chaos from SKYCURSER: The world’s only indie arcade shmup. Reblog and share if you love 90′s arcade shooters!
Another preview of Mission 4′s boss, Valga: The Clairvoyant Ghoul! Skycurser sprite included for scale.
A little insight to Chris’s process for creating the SKYCURSER bestiary. Starting with a strong concept sketch is key!
Thanks again to our friend Kelsey Bigelow (http://ya-iz-kgb.tumblr.com/) for helping with the sketch phase on this one.
Some quick scenes from SKYCURSER mission 4. Any reblogs are appreciated!
The next track in the SKYCURSER OST is now available for free download! Railroad Rampage is a Synthwave nightmare designed to emphasize the on-screen carnage of Mission: 4.
Head over to https://soundcloud.com/blast-city-studios/skycurser-railroad-rampage and CRANK IT!
When you fox with details, heavy.
We need a hero.
Progress for Mission #4 continues. Aiming to wrap things up before the end of the year!
SKYCURSER is a brand new independently-developed arcade shoot ‘em up that’s drawing crowds of players. On location today at some of the world’s best arcades.
Want to play? Request SKYCURSER at your local arcade now or contact us at [email protected].
SKYCURSER UPDATE: 16.11.04
The team is excited to share that our first online update is ready for download! Codenamed “Goodies”, update 16.11.04 adds an exciting new scoring system in response to player and operator feedback.
New Gameplay Features:
Brand new scoring system
New special “EX” moves and attack options
Collectable food-based “goodies”
Gameplay demo in attract mode
Lots of visual improvements
Balance Updates:
The Shotgun’s effectiveness against crowds at short range has been improved
EX move system provides players with more options when surrounded
Bugs Squashed / Defects fixed:
Player no longer vulnerable to death when CPU takes control
Free play indicator added
Let us know what you think of these new gameplay updates, go and play at one of our fantastic locations!
A sampling of the bonus goodies for SKYCURSER’s new scoring system. There will be dozens more by the end.