Mike Driver

Origami Around
"I'm Dorothy Gale from Kansas"
TMBGareOK. The Official They Might Be Giants tumblr
official daine visual archive
macklin celebrini has autism
No title available
One Nice Bug Per Day
Sade Olutola
Sweet Seals For You, Always
occasionally subtle

bliss lane
YOU ARE THE REASON
hello vonnie
Show & Tell
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2025 on Tumblr: Trends That Defined the Year
No title available

Game Changer & Make Some Noise

Jar Jar Binks Fan Club

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@spinalcordcats-blog
Assignment 2 Links:
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Final Documentation
Assignment 1 Links
Media Links
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The Design Process
Clue Sketches
Get Well Card
Character Sketches
Nodes
Media Mock Ups
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User Testing and Changes
User Testing Interview
User Testing Analysis
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Group Meetings and Outcomes
Meeting Minutes
Team Progress Reports
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Final Game Documentation
Show Reel of Gameplay
Background Statement
Media Assets List
Screen Captures of Final Gameplay
Development Timeline
Roles and Responsibilities
Surveys, feedback from players
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The final ARG gameplay with annotated nodes.
Screen Captures of Final Gameplay
Background Statement (Influences or Inspirations)
The Cyborg ARG was influenced by many things, particularly pertaining to the robots theme. Case Studies can be found here: x, and influences are posted on this tumblr and can be found here: x
A line that greatly inspired this ARG
Media Links
https://www.twitter.com/edengreyburn
https://www.twitter.com/arcustate
https://www.twitter.com/cytronmedinst
http://edengreyburn.tumblr.com/
https://www.facebook.com/saveEden
http://us7.chatzy.com/76179557345923
https://vimeo.com/51373251 (Password: cyborg)
Final Poster for Cytron Medical Institute
(Draft can be found here)
A timeline of the media updates.
Clue Designs (these accompanied the Gummy Bears)
Click to fullview.
The Get Well Soon card design and final product.
Roles and Responsibilities
Initial Plan:
Each team member will be working to his or her strengths for this project. The group are all very talented with online content, so each member will be allocated an online account to set up and maintain over the course of this ARG’s creation.
Each individual team member also has specialties that will be utilised with this project. Elizabeth has skills in 3D rendering and animation, so she will maintain the YouTube account for this project. Vivien has skills in various types of programming, so she will create the unique layouts for the Tumblr account. Georgina has skills in creative writing, so she will help fully develop the storyline and script for this ARG. Lincoln has skills in filming, and has a lot of camera gear, so he will help us with the final YouTube video, and also documenting the final game with special equipment.
Final Task List:
Lincoln:
Timeline of all social media posts
Video with a voice over (Arcus)
Filming the test gameplay
Filming the final gameplay
Team communication
Documentation
Liz:
Eden Twitter
Eden Tumblr
Cytron branding
Cytron promotional poster / rabbit hole
Clue design
Gummy Bear clue planning
Documentation
Georgina:
Arcus twitter
Eden Facebook page
Chat narrative
Final video narrative
Player interactions (Texting, clues on all media accounts)
Screen Captures
Documentation
Viv:
Cytron twitter
Gummy Bear clue design
Meeting minute records
Eden Facebook page design
Team communication
Eden Get Well Card
Surveying and player interviews
Documentation
User Testing Analysis
Some major game play changes were made after the user testing. We discovered that the elements of our ARG worked well, but needed some refinement. The following changes were made to enhance the game:
Articles on the Tumblr were placed to reveal that bionic limbs are genuinely possible in current reality.
The Tumblr layout was fixed to show image captions and larger pictures. (Changes can be viewed here)
Cytron Medical Institute logo was rebranded from 'Cytron' to 'CMI' to discourage viewers from the following, real website: http://www.cytron.com.my/ This website became an immersive part of the ARG narrative however, so no further changes were made.
Changes to the live chat included reminding players to check the social media sites for help - during testing players did not investigate and subsequently, got stuck.
No in-game interaction that was out of character - during testing this became necessary as players did not check social media to progress.
The map of clues (for the Gummy Bear node) was changed from a plain map, to a .gif with flashing dots that revealed the locations.
Phone number provided in chat to encourage communication, and sometimes necessary hint giving.
Clues were changed in the Gummy Bear node to have a print of the CMI logo, to create suspicion in players that they are not helping Eden at all.
The improved Tumblr layout after user testing.
Arcus & Eden Character Designs
Team Progress Reports
Can be found here, weeks 8 - 12.