I don't even know what to call this thing.
will byers stan first human second
noise dept.

❣ Chile in a Photography ❣
No title available
$LAYYYTER
𓃗
tumblr dot com
he wasn't even looking at me and he found me
cherry valley forever
trying on a metaphor

JVL
EXPECTATIONS

pixel skylines

tannertan36
Cosmic Funnies

izzy's playlists!

No title available
The Bowery Presents

PR's Tumblrdome
Misplaced Lens Cap
seen from France
seen from United States

seen from Malaysia
seen from Argentina
seen from United States

seen from United States

seen from United States

seen from Türkiye
seen from United States
seen from United States

seen from United States
seen from United States

seen from United States
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States

seen from United States

seen from United Kingdom
@splatoonblender
I don't even know what to call this thing.
I gave Marina a fully modeled bald head because I was bored one day.
Idolesque Eyes for Inklings and Octolings (Download)
Some idol-esque eyes for your Inklings and Octolings in Blender. More previews and download links under the cut.
Fun Fact: Like the Splatoon 3 player models, some characters such as Acht, Harmony, Annie, and Spyke have the back of their heads fully modeled under their hair.
As you can see, the right side of Harmony's head is a little distorted.
This is unlike the idols, who don't have fully modeled bald heads under their hair, except for Big Man.
Every second you're not running, they're getting closer.
Splatoon 3 Model Files
Downloads:
Headgear, Clothes, Shoes & Weapons
(.fbx, ripped by ranidspace. I know the post says they're in .dae format, but they have been changed to .fbx files.)
The Models Resource
(Note: The models from TMR will be very small when you import them into Blender. You must select the model's Armature in Object Mode and change its Transform Scale from 0.025 to 1.)
I made an addon for Blender called Toolbox Mesh Cleaner! I use it to make cleaning up doubles and stray vertices from meshes extracted with Switch Toolbox (and other unclean models) slightly less annoying.
You just select your mesh(es), go to the Object Data Properties tab and choose how you want to clean it:
Clean and Subdivide: Deletes loose vertices, merges by distance and calculates sharp edges using custom normal data, converts tris to quads, and subdivides the mesh.
Clean Mesh without Subdivide: Does all of the above minus the subdividing.
Clean Mesh and Keep Tris: Does everything listed above except subdividing and converting tris to quads.
Before:
After:
Feel free to do whatever you want with this addon.
Download: For Blender 4.2+ | For Blender 4.1 and earlier
Blender BFRES Importer
There's a pretty cool tool for those who have the .bfres model files from Splatoon 3. It allows you to import them into Blender! You can download it here.
I made this when I was first learning how to use Shape Keys in Blender...