REST IN PEACE
"I'm Dorothy Gale from Kansas"
Monterey Bay Aquarium
I'd rather be in outer space đž
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tannertan36
dirt enthusiast
PUT YOUR BEARD IN MY MOUTH
Not today Justin
cherry valley forever

ellievsbear
let's talk about Bridgerton tea, my ask is open

ç„æ„ / Permanent Vacation
noise dept.
$LAYYYTER

Kiana Khansmith

⣠Chile in a Photography âŁ
will byers stan first human second
i don't do bad sauce passes

PR's Tumblrdome
Keni
seen from United States

seen from Malaysia
seen from Russia
seen from Canada

seen from United States

seen from Malaysia

seen from Brazil
seen from Netherlands
seen from India

seen from Malaysia
seen from Finland
seen from United States
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seen from United States
@stylishscreech
REST IN PEACE
MOTH BRAIN, a 10-page Batman Horror comic for @gothamhorrorzine. I made this back in December. My dream is to one day be able to make a Killer Moth comic at DC, my boy deserves the limelight.
Leftover physical zine merch is available here. The full digital zine is available for purchase here.
Now I will get back to not being on tumblr anymore bye
HOT GAMEDEVS DON'T GATEKEEP
Inspired by this post by @midwinterhunt, here's a compilation of all the game dev resources I have come across, most of which I use fairly frequently. Most of these are free, some are paid but fairly cheap. Feel free to add your own resources. âïž
Important reminder: When using basically any works or programs someone else created in your games, make sure you thoroughly understand the licenses and terms it has been shared with. If you don't know what the terms are, reach out to the resource and ask. Don't be lazy about this; it's not only dishonest but it can come back to bite you.
Engines
Unity - Best suited for mobile and multi-platform.
Unreal - Tailored for shooters and high-fidelity experiences.
PICO-8 - Virtual console for simple games
Godot - Open source and free!
GameMaker - Good for 2D games
Bitsy - Great little engine for making simple games and experiences
Construct - Never used but have heard nice things
Scratch - If you've never coded before, this is the best place to start. Great for young devs and those who want to get their feet wet.
Adventure Game Studio - Best suited for adventure games
RPG Maker - Best suited for top-down classic JRPG style games
Twine - Text-centric games like Interactive Fiction
Assets
OpenGameArt - Many assets, various licenses, and plenty of CC0 content.
Unity Store - For Unity only. Some free.
Unreal Store - For Unreal only. Some free.
Godot Asset Library
Jean Moreno's Toon Effects - Some of the best effects available on the Unity store. Unity only but I've used them in basically every project.
Steamworks.net C# Wrapper For Unity - Unity only C# wrapper for integrating Steam compatibility to your game
Itch.io - Plenty of free art assets and game dev resources
Kenney - Kenney makes tons of open-source assets for devs to use.
Art
Mixamo - Generates rigs for your humanoid models and lets you apply a library of free humanoid animations to them. Super helpful for prototyping. Adobe.
Blender - Free, open source and fully featured 3D program.
XNormal - Free offline normal map generator
Normal Map Online - Free online normal map generator
Crocotile - Cheap tool for building 3D models from sprite sheets
MagicaVoxel - Free voxel modelling tool
Piskel - Free online sprite drawing tool
Aesprite - Paid sprite drawing tool
TurboSquid - Not always great quality, but can be good source of free placeholders.
Textures.com - Limited texture downloads per day but free for personal use.
Pexels - Free stock photo resource. Most are free for commercial use. Check licenses.
Clipstudio - Good for illustration or graphic design. One time payment.
GIMP - Image editing program a-la Photoshop. Free.
Audio
Audacity - Free and fully-featured DAW/audio editor.
sfx.me - Free 8-bit synth-style sound effect generator for games.
CastingCallClub - Easy forum to find amateur voice talent for your project (p.s.: you should pay them).
FreeSound.org - Free sounds, searchable by license. A go-to for my audio needs.
Incompetech - Royalty-free music by Kevin McLeod.
Scott Buckley Music - Royalty free with conditions. Generally more on the cinematic side of things but very good stuff!
SoundCloud - 'Search -> By Track -> Filter: Use Commercially' leads to songs posted with allowance of commercial use. Always reach out to the artist to understand their terms and confirm that it's okay to use with your project.
Project Planning
Keymailer - Handy for mailing keys to influencers (don't expect a lot of traction unless you're paying for some of the features though).
Trello - Kanban board. Great for organizing tasks, managing bugs, etc. Free.
Notion - Private text and wiki page editor. Good for project organization, note taking, and fleshing out ideas. Free.
Obsidian - Alternative to Notion, with similar features.
Miro - Free whiteboard for organizing thoughts, images, brainstorming, etc.
Wave - Free Bookkeeping site. Great for keeping finances organized.
currently (barely) game dev-ing and this has amazing things but also remember: đâïžđȘđŽââ ïžđŁYARRRR!!!!
PSA: it's not generally a good idea to pirate tools that you're planning on using to build assets to actually ship a game with in the end.
Similar to my above disclaimer about licensing, pirating tools isn't something you should really even bother risking if you're shipping something. Is it likely to get noticed? Eh probably not, but it's still a personal and business risk and is especially a bad idea to use pirated tools if you have any sort of business agreement in place with anyone else, or even if you are working as a contractor for a studio.
It's especially silly considering there's free and/or open source alternatives to virtually any tool in game development at this point; most of those alternatives are almost always modeled after the professional ones with the same workflows, use the same formats and have most (if not all) of the same features.
I've shipped 4 games in the last 5 years myself and the only tools I have paid for to do that which had no alternatives are are a $15 a month subscription for Git LFS (mostly because I have bad Git practices) and like $5 CDN to Microsoft Azure for some voice generation for a specific use case. Point is at this day and age there's honestly just very little you should actually need to pirate to ship a game; almost everything is free and available.
Also generally don't under estimate the number of cheap tools made by Just A Guy. There's a lot of production ready and capable ones out there (i.e. I shipped a game with Crocotile). Personally I'm not super big on pirating things when I know the price is going straight to the guy working on it's pocket.
Pirate stuff if you wanna mess around with it - especially stuff made by big corporations - but I'd not recommend actually using it for production if you do. Just support free and open source instead.
Huge hellsing fan so to celebrate halloween i made pieces of our fav vampire and priest
Deadbolt
Redesigns with a little more thought put into them.
I struggled a lot with Apollo design since his suit and color palette was already so simple. Imo he hard to accessorize because of his power set.
Do you guys partial to hear me yap ab my design process? I can post a tutorial (?) on character design as a follow up.
The Souls Lore Community: Someone Should Be Studying This.
As I was watching SmoughTown's most recent Elden Ring lore video, I started thinking about the lore hunting of Souls games as a social phenomenon, and I genuinely hope this community is studied by psychologists and social scientists someday, because it's worthy of research.
Normally the rise of FromSoftware's games from relative obscurity to worldwide fame is what people might be interested in, but the dedicated lore community online and especially on YouTube is especially fascinating to me. Dozens of YouTube channels are specifically dedicated to collecting, compiling and deciphering every scrap of lore and storytelling available in these games with a deliberately obfuscated storyline, and hundreds of thousands of people watch and consume this content, not simply satisfied with playing the game, but joining in on the search, the debate and discovery.
I'm reminded of Jacob Geller's absolutely stellar video "Shadow of the Colossus and the Search for the Last Great Secret", and I feel like the modern Souls lore community is a convergently evolved social phenomenon to the "Secret Seekers" on those old forums trying to tease out the last secrets of Fumito Ueda's masterpiece (Hidetaka Miyazaki was directly influenced by Ueda's work, so this makes sense).
People will evaluate Souls lore with greater skepticism than I see most people use for their political or personal beliefs, and the lore debates I've seen in person often feel like academic discourse more than your average nerds discussing their favorite game, so I suppose all I have left to say is "why is no one studying this???"
Hey! It's been a while but I've been getting back to making art, drawing comics, and playing entirely too much Devil May Cry
Made a typo. Typed Imperial Fish instead of Imperial Fists. This happened afterwards.
The Cod Emperor
Rogal Dory and Perchturabo
Magnus the Red Snapper
Tuna Wolves Horus
Tuna Wolves Emblem
Jaghatai Carp. Primarch of White Carps.
Robait Gilliman. Primarch of Ultramarlins
Primarch Vulkan of the Salaflounders
Primarch Lionfish el Jonson of Dark Angelfish
Primarch Codrad Curze of Night Cods
Primarch Perchturabo
Primarch Angleron of Whale Eaters
Primarch Lorgar of Worm BearersÂ
Primarch Fulbream of Emperorâs CichlidÂ
Primarch Eelman Russ of Space Wolffish Â
Cowfish Corax of Sea Raven Guard
Rogal Dory of the Imperial Fish
Primarch Sardinius of Blood Angelfish
Primarch Moraytarion of Depth GuardÂ
 https://www.facebook.com/BoltertoKokoro/
same sex marriage is legal today. first christian orthodox country where this happen. yiayias in love can now marry. it is a good day.
Moments in time, preserved through sentiments Twitter | Ko-Fi | Patreon
blessing these dope sea sponges.
Hellboy crossovers are not even "crossovers" to me.
Hellboy absolutely belongs in that line-up with those Magical Girls.
He would team-up with Guts/Casca, Gotrek/Felix, and Columbo.
He would be drinking with those boomer-shooter protags.
He would be in that superhero's city.
He would be telling that man the 2 need to kill someone.
Hellboy just fits.
An owl struggles to keep his grip as his owl friends look the other way in Tibor Kerczâs âHelp!!!â in Opusztaszer, Hungary
The first man slain signals the end... for the more blood that flows, the more well equipped the Sanguine Knight becomes.
"He asked then what no other primarch had given voice to. Even Angron, upon his discovery, would act without asking the question Sanguinius now asked.
âWhat if I refuse?â
The Emperor seemed to weigh this. âYou will not refuse. I know your soul. Here, youâve saved tens of thousands of lives. With me, you will save billions of lives on millions of worlds. You will save the life of every human yet to be born. That is not something you could turn your back on.â
They stared into each otherâs eyes, father and son, creator and created. Neither argued against the truth of the Emperorâs words."
Alternatively titled "Sanguinius can see the fuckin future and it didn't take much to get him on E's side."
ă«ăŻă»ăïŒCommon KingfisherïŒ
ă«ăȘăăżăïŒRed-flanked BluetailïŒ